Heroic Male Spartaxian, MARS Merc Soldier, and Mercenary Exile
Description
Grayish Purple Skin, 8ft Tall and 400 lb mesh of Organic and Machine parts. Very Stocky like an 8' Dwarf.
Racial Traits
Framework: MARS Merc Soldier
Attributes:
- Agility d12
- Smarts d4
- Spirit d10
- Strength d12+4+2
- Vigor d12
- Athletics d12
- Common Knowledge d4+2
- Driving d6
- Fighting d12+2
- Language (Common) d8
- Language (Trade 4) d6
- Language (Trade 6) d6
- Notice d6
- Persuasion d4-2
- Shooting d12
- Stealth d10
- Electronics d4
- Hacking d4
- Research d4
- Repair d4
Running Die: d8
Parry: 11
Toughness: 25 (7)
Size: Normal (1)
Strain: 5/16
Hindrances:
- Code of Honor (Major) - Racial
- Heroic (Major) - Racial
- Tongue-Tied (Major) please - Racial
- Ugly (Minor) - Racial
- One Eye (Major)
- Overconfident (Major)
- Vow (Major) - (The Crew of The Pursuit must pay for their crimes.)
- Ambidextrous (Advance)
- Block (Advance)
- Brawler (MARS)
- Bruiser (Advance)
- Dodge (Advance)
- Fleet Footed (Advance)
- Hard to Kill (Hinderance Perk)
- Harder to Kill (Advance)
- Improved Block (Advance)
- Improved Counterattack (MARS)
- Improved Dodge (Advance)
- Improved First Strike (MARS)
- Iron Jaw (Advance)
- Martial Artist (MARS)
- Martial Warrior (Advance)
- Nerves of Steel (Hinderance Perk)
- Soldier (MARS)
- Strong Willed (Hinderance Perk)
- Take the Hit (Advance)
- Upgradeable (Advance)
- T-11 Enhanced Heavy EBA (Armor 7)
- Unarmed (Range Melee, Damage Str+d10, +2 to Hit)
- 4x Armor Piercing Grenade (Range 5/10/20, Damage 3d8, ROF 1, AP 16, HW)
- Phase Greatsword (Range Melee, Damage Str+d12, HW, Reach 1),
- Phase Pistols (Range 12/24/48, Damage 3d6, ROF 1)
- Shield of the Sentinel (Melee & Thrown) (Range Melee, Damage Str+2d4, AP 4, +2 Parry)
• Deflection (5/5 PPE) Special: As an action, the wielder can declare to protect one other person with Deflection for one attack against that target, Player's choice as to which (paying the extra PPE for additional targets for each declared defense target; Deflection must already be active). The deflection is then applied by throwing the shield to help deflect a shot. It returns to the wielder as a free action after the attack. This can cause multi-action penalties, depending on the number of other actions declared. While it is protecting others, it is not protecting the wielder (either the Parry/Cover bonus or Deflection, if active).
Gear:
- NG-S2 Survival Pack
- 2x Reinforced Frame (2 strain, Custom): Gain +1 Toughness, stacks with all protection, including the Embedded Toughness of Body and Power Armor.
- Leg Upgrades (1 strain, Custom): Each upgrade grants +2 Pace and +1" Jumping distances.
- Cyber-Wired Reflexes (1 strain, Custom): Raise Agility one die step
- Hand-to-Hand Reaction Wiring (1 strain, Custom): Grants +2 to all Fighting checks and +1 Parry, requires Cyber-Wired Reflexes.
- 4x Bionic Strength Augmentation (4 strain, Custom): Raise Strength one die step
- Language Translator (1 strain, Custom): Translates languages at d12+2. The system learns new languages—roll a d6 each day. On a 4+ gain one skill die step.
- Core Electronics Package (1 strain, Custom): A computer with universal jack—grants +2 to Common Knowledge, Electronics, Hacking, Research, and Repair rolls. Radio (20-mile range), gyro-compass, clock-calendar. CEP is required for all other mods in this category.
Advances
Novice Advances
- Edge: Dodge
- Edge: Ambidextrous
- Edge: Block
- Raise Attribute: Vigor
- Edge: Martial Warrior
- Edge: Bruiser
- Edge: Fleet-Footed
- Raise Attribute: Vigor
- Edge: Improved Block
- Edge: Upgradeable
- Edge: Harder to Kill
- Raise Attribute: Vigor
- Edge: Iron Jaw
- Edge: Take the Hit
- Edge: Improved Dodge
Books In Use: Savage Worlds: Adventure Edition, Science Fiction Companion, Super Powers Companion (2014), Rifts®: Arcana and Mysticism, Rifts®: Blood and Banes, Rifts®: Empires of Humanity, Rifts®: Savage Foes of North America, Rifts®: The Tomorrow Legion Players Guide, Rifts®: Tomorrow Legion Field ManualSetting Rules: Born a Hero, Character Frameworks, Cyberware Tab, Strain Characteristic (for Cyberware)Validity: Character appears valid and optimal
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