Hey all, the Savage Rifts site makes use of the Adventure Deck, which if you're not familiar provides some small but significant benefit when played. Novice characters "draw" one card per quarter; More experienced characters can draw and hold one card per rank (Seasoned is two, Veteran is three, etc.) but can still only play one card per quarter. (You can also buy extra cards with EP or get them by being a Patron - those don't count toward the hold limit and can be played at any time.)
The deck can be found here (ignore the "Held By" names):
Adventure Card
Just roll a 1d54 below and look up which card that corresponds to - careful because the numbering is one off from the row numbers in the spreadsheet. Go ahead and post which card(s) you drew below. We'll go first come first serve, so if you get a roll that has already been rolled previously just reroll.
Adventure Deck Q3 2019
- Tribe of One
- Posts: 1208
- Joined: Wed Aug 30, 2017 9:28 am
Adventure Deck Q3 2019
GM Bennies: 7/7
- Orrin Truthseeker
- Bronze Patron
- Posts: 220
- Joined: Mon Sep 11, 2017 8:11 pm
Re: Adventure Deck Q3 2019
Veteran, 3 rolls
[dice:26hxdha6]55241:0[/dice:26hxdha6]
Inspiration: Friendly characters (including yourhero) add +2 to all trait rolls for therest of this round.
Spill the Beans: The subject of your questioning tells you everything you want to know, whether by friendly persuasion, intimidation, or force.
Power Surge: Immediately recover all spent Power Points.
[dice:26hxdha6]55241:0[/dice:26hxdha6]
Inspiration: Friendly characters (including yourhero) add +2 to all trait rolls for therest of this round.
Spill the Beans: The subject of your questioning tells you everything you want to know, whether by friendly persuasion, intimidation, or force.
Power Surge: Immediately recover all spent Power Points.
Orrin Truthseeker
- Sir Blurre
- Bronze Patron
- Posts: 201
- Joined: Mon Sep 11, 2017 9:02 pm
Re: Adventure Deck Q3 2019
Novice Roll [dice:1ii10m2k]55253:0[/dice:1ii10m2k] Re-Roll [dice:1ii10m2k]55253:3[/dice:1ii10m2k]
Second Wind : Play on your hero to automatically remove all wounds sustained in
this combat (but not crippling injuries). If Shaken, he is un-Shaken now as well.
Seasoned Roll [dice:1ii10m2k]55253:1[/dice:1ii10m2k]
Sudden Death: Your hero must do or say something that gives his foes
pause. All foes within 12” lose their next action.
Veteran Roll [dice:1ii10m2k]55253:2[/dice:1ii10m2k]
Arcane Inspiration: When playing this card, a character with any sort of Arcane Background
can either use one of his powers as a free action or use a power he doesn’t have.
Second Wind : Play on your hero to automatically remove all wounds sustained in
this combat (but not crippling injuries). If Shaken, he is un-Shaken now as well.
Seasoned Roll [dice:1ii10m2k]55253:1[/dice:1ii10m2k]
Sudden Death: Your hero must do or say something that gives his foes
pause. All foes within 12” lose their next action.
Veteran Roll [dice:1ii10m2k]55253:2[/dice:1ii10m2k]
Arcane Inspiration: When playing this card, a character with any sort of Arcane Background
can either use one of his powers as a free action or use a power he doesn’t have.
Sir Blurre
Quick Stats
- Silverclaws
- Silver Patron
- Posts: 234
- Joined: Thu Sep 28, 2017 1:42 pm
Re: Adventure Deck Q3 2019
Novice (1d54) [dice:1y1rsq0e]55262:0[/dice:1y1rsq0e] [25]
Hidden Stash Your hero scrounges up a generic type of item of your choosing, such as food and water, shelter, a box of ammo, enough money for a room, etc.
Seasoned (1d54) [dice:1y1rsq0e]55262:1[/dice:1y1rsq0e] [34]
Cutting In Line Draw 3 initiative cards and keep the highest.
Veteran (1d54) [dice:1y1rsq0e]55262:2[/dice:1y1rsq0e] [10]
Adrenaline Surge Your hero gets an additional and immediate turn (including new movement).
Hidden Stash Your hero scrounges up a generic type of item of your choosing, such as food and water, shelter, a box of ammo, enough money for a room, etc.
Seasoned (1d54) [dice:1y1rsq0e]55262:1[/dice:1y1rsq0e] [34]
Cutting In Line Draw 3 initiative cards and keep the highest.
Veteran (1d54) [dice:1y1rsq0e]55262:2[/dice:1y1rsq0e] [10]
Adrenaline Surge Your hero gets an additional and immediate turn (including new movement).
Re: Adventure Deck Q3 2019
Novice: Keeping adrenaline surge
Seasoned [dice:1zxlnvfn]55322:0[/dice:1zxlnvfn]: Revelation: Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc.
Seasoned [dice:1zxlnvfn]55322:0[/dice:1zxlnvfn]: Revelation: Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc.
Active Effects:
[/list]
- Time Twister belt:(when activated) -2 to ranged attacks against wearer, +2 to wearers parry, 4x pace
Stormheart: +4 to armor of Electric Aura power, +2 die type to vigor, and gain Dodge edge when active. Cost 2 ISP/hr
[/list]
Seswarick
Re: Adventure Deck Q3 2019
[dice:p5k7mviv]55342:0[/dice:p5k7mviv]
Renown: Play after completing a good deed of some import. You gain a permanent +1 Charisma bonus toward those who have heard of you (typically a 50% chance).
Peace: Your hero is able to improve the attitude of a group in an encounter, perhaps by recognizing someone in the crowd, showing respect, or offering a bribe. It doesn’t work on true enemies—only “neutrals” who happen to cross paths with your party.
Teamwork: Your hero and any adjacent allies add +4 to their next trait rolls. The allies must be adjacent when the card is played to receive the bonus.
Renown: Play after completing a good deed of some import. You gain a permanent +1 Charisma bonus toward those who have heard of you (typically a 50% chance).
Peace: Your hero is able to improve the attitude of a group in an encounter, perhaps by recognizing someone in the crowd, showing respect, or offering a bribe. It doesn’t work on true enemies—only “neutrals” who happen to cross paths with your party.
Teamwork: Your hero and any adjacent allies add +4 to their next trait rolls. The allies must be adjacent when the card is played to receive the bonus.
Character Tracking
Equipment
Vehicles
Mission Loot
- Jack 'Bullet' Jones
- Silver Patron
- Posts: 206
- Joined: Tue Sep 12, 2017 11:21 pm
Re: Adventure Deck Q3 2019
Novice [dice:uxlng0ak]58034:0[/dice:uxlng0ak] - Noble Sacrifice - Play when an adjacent ally suffers damage. You suffer the damage instead.
Seasoned [dice:uxlng0ak]58034:1[/dice:uxlng0ak] - Extra Effort - Play to add 1d6 to any Trait roll. This roll may Ace.
Veteran [dice:uxlng0ak]58034:2[/dice:uxlng0ak] - Rabbit out of my hat - Play this card to gain +2 on any Trick test until the end of the scene.
Heroic [dice:uxlng0ak]58034:3[/dice:uxlng0ak] - Your hero sees an old friend or acquaintance who might help him in his current quest somehow. Of course, he may also ask for a favor in return.
Seasoned [dice:uxlng0ak]58034:1[/dice:uxlng0ak] - Extra Effort - Play to add 1d6 to any Trait roll. This roll may Ace.
Veteran [dice:uxlng0ak]58034:2[/dice:uxlng0ak] - Rabbit out of my hat - Play this card to gain +2 on any Trick test until the end of the scene.
Heroic [dice:uxlng0ak]58034:3[/dice:uxlng0ak] - Your hero sees an old friend or acquaintance who might help him in his current quest somehow. Of course, he may also ask for a favor in return.
Bullet Jones