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Heroes of the Vampire Kingdoms
GM: Pender Lumkiss
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Pender Lumkiss
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Signature

Post by Pender Lumkiss »

Hi Folks,

Please Update your Signature with pertinent details. Something like Parry, Toughness(armor), special defensive effects ( Like -2 to hit vs technology), ppts, any magical effects your character has on them ( Like if you cast smite on yourself, you would add that smite is on you). Also if you can add any edges that effect initiative, danger sense, toughness, and to hit modifiers (i.e Quickness, champion, dodge) . If it is too big of a list, just OCC it.

Example:
Parry:8, Toughness: 12(5), -2 to hit vs tech
ISP: 16/20
  • Smite: +4 Damage
  • Deflection: -2 to hit ranged and Melee
Combat Edges:
  • Dodge: -1 to hit vs range
  • Champion: +2 damage and toughness vs supernatural evil

Code: Select all

[b]Parry:[/b]8, [b]Toughness:[/b] 12(5), [color=#BF40FF]-2 to hit vs tech [/color]
[b]ISP:[/b] [color=#FF0080]16[/color]/20
[list][*]Smite: +4 Damage
[*] Deflection: -2 to hit ranged and Melee[/list]
[b]Combat Edges:[/b]
[list][*]Dodge: -1 to hit vs range
[*]Champion: +2 damage and toughness vs supernatural evil[/list]
Field Team Six Bennies
3/6
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Leben
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Re: Signature

Post by Leben »

Not quite your format.
But is mine acceptable?
Character Summary
Leben a Priest of Light
Active effects:
  • Potion of Divinity: +1 Toughness, +1 Charisma, +1 vigor die type, and ignores 1 level of wound penalties
Parry: 5
Toughness: 8 (3)
Notable Edges: Danger Sense, Alertness
Skills: Fighting d6, Mysticism d12, Notice d8+2, Psionics d8, Repair d4, Stealth d6, and Survival d4
Spells & Powers: To many to list casually
Wounds: 0 | Fatigue: -2 | ISP: 8/10 | PPE: 0/19
Action Cards: 1 (Love Interest)
Bennies: 3
  • +1 Post Count Previous Q.
  • +1 Voluntary Fear Check in opening.
  • +1 Posting image of brodkil adding to awesomeness of game.
  • -1 Trying for a raise on Dark Knight behind our benefactor.
  • -1 Trying for a success on notice roll after realizing -6 not -4 to notice dark knight.
  • -1 rerolled trying to Hit Giant Silver Cyborg Brodkil
Ndreare, currently playing.
  • Echo a Living Spell inspired by the Nightbane Shapers from Between The Shadows. Currently playing in: Joker's Jokers
    Kidemónas a young dragon, who desires to be the hero his friend told him he could be. Currently playing in: 3rd Set The Losers
    Leben Nicholas a True Atlantean Priest of Light and lover of life. Currently playing in: Chronicles of the Vampire Kingdoms
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Pender Lumkiss
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Re: Signature

Post by Pender Lumkiss »

Good enough, I just want to have to refer to the character sheet to figure out if a player has quick or what their toughness is.
Field Team Six Bennies
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Vela
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Re: Signature

Post by Vela »

Mine turns out to be a little lengthy since I'm listing each shape separately, but it'll save headaches later. :)
Character Cheat Sheet
Vela
Human
Parry:8, Toughness: 15(4)

Jaguar
Parry: 8, Toughness 13

Hybrid
Parry: 8,Toughness 18 (4)
Edges: Frenzy, Improved Frenzy

ISP: 10/10
Detect/Conceal Arcana: +2 Pace on Detect, +1d Stealth on Conceal; 3ISP
Smite: +2 Damage, can give ally opportunity to Unshake
Deflection: -2 to hit ranged and Melee, vampires are at additional -1

Combat Edges:
Danger Sense: Reflexive Notice-2 to detect ambushes or surprise attacks
Fast Healer: +2 Vigor for natural healing checks
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Ink
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Re: Signature

Post by Ink »

You could do a spoiler like me and Kid/Leben do normally. =)
Ink
Character Summary
True Atlantean Undead Slayer
Parry: 7, Toughness: 16(8) (not factored in: +2 from Boost, also +1 from elixir currently), -2 to be hit vs supernatural; +4 armor/resist vs vampire attacks/powers
Active Effects: Armor Tattoo, Boost (Vigor) Tattoo, Divine Elixir (+1 Toughness, +1 Cha, +1 Spirit die type, Brave Edge)
Bennies: 2
Charisma: 0 (Variable Penalties)
PPE: 20/32
Wounds: 1
  • Magic Tattoos
Combat Edges:
Adventure Card: Extra Effort (Play to add +1d6 to any trait roll. This roll may Ace.)

Currently playing in: Chronicles of the Vampire Kingdoms
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Krysesia
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Re: Signature

Post by Krysesia »

guys, as a favor to all GMs everywhere, please include a link to your sheet - just toss URL tags around your name

Code: Select all

[url=url]Name[/url]
Krysesia of Clan Skellian, True Atlantean Shifter
Quick Stats
Pace: 6; Parry: 5; Toughness: 21(10) in armor; Strain: 0
Weapon in hand: Manoan Firebolt Pistol (Ammo: 20/20) or Neptune’s Draining Blade
Bennies, Wounds, and Power Points: Tracked Here
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Ashlyn Alvarez
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Re: Signature

Post by Ashlyn Alvarez »

After I just got it set up the old way! LOL

Testing...
Character Tracker
Champion (+2 Damage, +2 Toughness)
Remember Blanca (WC; d8 all attributes, Strength d12+4)
Ashlyn Alvarez Character Sheet
Parry: 8; Toughness: Melee: 18 (9)/Range: 22 (13) + 2 vs supernatural evil
Encumbered: -2 to Str and Agi related rolls
Apocalypse Now: Enemies in direct confrontation with Ashlyn crit fail on a 1 or 2, even Extras.
Wild Die always a d8
Whenever you cast a spell with a Raise, reduce the PPE cost by 1 (min 0)
He Who Fights Monsters: +1d6 damage vs supernatural evil and you are always considered to have the drop on them the first round of combat. You also gain a +1 bonus to resist their powers and are more difficult for them to hit by that bonus.
Dodge: -1 to be hit by ranged attacks
Champion: +2 damage and Toughness vs. supernatural evil
Nerves of Steel: Ignore 1 point of Wound penalties
All Thumbs: When roll a 1 on Trait die while using tech, the device breaks.
Brave: +2 Fear tests
PPE: 15/25
  • Banish, Bolt, Boost/Lower, Detect Arcana, Divination, Healing, Holy Warrior, Entangle, Succor
ISP: 18/25
  • Telekinesis, Mind Reading, Puppet
Shield: 7/10 PPE
  • Deflection
Wand: 7/10 PPE
  • Dispel
Rangers: Nestor Calis (Leader) and 12 rangers (2 sleeping); 1 sun dogs (can be sacrificed as if like a benny)
  • Brave and strong willed: Fearless and able to follow their leader into the darkest of depravities: Spirit is a d8.
Bennies: 0/4
Adventure Cards
  • Once More With Feeling: Play to take any one Adventure Card from the discard pile.
  • Second Wind: Play on your hero to automatically remove all wounds sustained in this combat (but not crippling injuries). If Shaken, he is un- Shaken now as well.
  • Adrenaline Surge: Your hero gets an additional and immediate turn (including new movement).
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