Out of Character Chatter
- High Command
- The Savage Inquisition
- Posts: 1943
- Joined: Sun Jun 12, 2016 6:10 am
Re: Out of Character Chatter
I couldn't remember the name, but yeah, I remembered it. Personally I hate the external nature of it. But it's a good site, no doubt.
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
- Radecliffe
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- Pender Lumkiss
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Re: Out of Character Chatter
If possible I like everyone to just use the one we got.
Field Team Six Bennies
- Pender Lumkiss
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Re: Out of Character Chatter
Field Team Six Bennies
- Fizzwaite Zipwidget
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Re: Out of Character Chatter
Fizz's Zone Ranger should be somewhere in the area. As to the Mk V Fizz should be able to get it running especially if there are any other wrecked vehicles nearby to use for parts. If B'aughb is still with us that would be helpful too.
- Pender Lumkiss
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Re: Out of Character Chatter
Yeah bob probably made it out ok.
so I think we are waiting on Krys and Devek.
so I think we are waiting on Krys and Devek.
Field Team Six Bennies
- Pender Lumkiss
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Re: Out of Character Chatter
I am moving during the month of October. I should be able to post and respond, but no maps for any combats (I need my PC for that). We will try theater of the mind, or maybe quick combats and dramatic tasks if the occasion for combat arises.
Field Team Six Bennies
- Pender Lumkiss
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- Pender Lumkiss
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- Posts: 3648
- Joined: Thu Mar 09, 2017 9:00 pm
Re: Out of Character Chatter
Ok here is the new gm post. We are going to do theater of the mind... let me know if I clarify any distances for you. http://savagerifts.com/sr/viewtopic.php ... 587#p20587
Field Team Six Bennies
- Pender Lumkiss
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Re: Out of Character Chatter
New GM post. Please read the notes concerning player initiative. But basically players have initiative, so post away. The action happens in the order of the post. http://savagerifts.com/sr/viewtopic.php ... 416#p21416
Field Team Six Bennies
- Ndreare
- Savage Siri
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Re: Out of Character Chatter
Because Juicer Brodkil suck: [dice]0[/dice]
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: Out of Character Chatter
Huh.
I dunno. I need tips.
Anyone got tips? Pro-tips?
I dunno. I need tips.
Anyone got tips? Pro-tips?
Character Cheat Sheet
- Ashlyn Alvarez
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Re: Out of Character Chatter
I'm trying to decide what direction to advance Vela in, should she survive the giant silver mech-demon's counterattack.
Basically, I could focus on adding more advances to Fighting and getting melee edges...or I could focus on developing her psi powers more.
I think psi is the more 'effective' option in terms of game rules...it's hard to match the power that you can get that way, especially since cybernetics are off limits.
Was just wondering if that was the -only- path forward, or if there's mundane abilities/edges/etc that I might go for instead. I always kind of envisioned Vela as a hunter/warrior first, a psychic second...but maybe that's handcuffing myself?
I dunno! Thought I'd see what other folks thought about character progression and so forth.
Basically, I could focus on adding more advances to Fighting and getting melee edges...or I could focus on developing her psi powers more.
I think psi is the more 'effective' option in terms of game rules...it's hard to match the power that you can get that way, especially since cybernetics are off limits.
Was just wondering if that was the -only- path forward, or if there's mundane abilities/edges/etc that I might go for instead. I always kind of envisioned Vela as a hunter/warrior first, a psychic second...but maybe that's handcuffing myself?
I dunno! Thought I'd see what other folks thought about character progression and so forth.
Character Cheat Sheet
Re: Out of Character Chatter
What you really need is higher damage potential, which is tough to do with only Edges. Aren't there some Shapeshifter-specific Edges in the ARES IF to enhance your claws? Those would be a good start. Giant Killer would help, and anything that makes it easier to hit and offset called shot penalties, which can boost damage and help you bypass armor.
The psionic side is an investment, but getting to Master Psionic to get the Mega version of smite might be worth it. And boost trait would be useful too.
The psionic side is an investment, but getting to Master Psionic to get the Mega version of smite might be worth it. And boost trait would be useful too.
Penitent
Quick Stats
Re: Out of Character Chatter
Yeah, I think for increasing hit odds, I'm pretty much just using Advances to gain +1 to Fighting now. Not a terrible idea, but it occurs to me I can get more 'oomph' potentially with Boost Trait. Similarly, access to Speed and Quickness could be very useful. Raising psionics to Master to get mega-smite is a big investment, but not out of the question. It does kind of warp her concept from 'warrior who has some psychic powers' to 'psychic who is also a warrior' though.
I'm kind of at a point where I feel like committing to one path or the other is wise. Raising Fighting via advances will be a pretty long, slow series of investments made over several ranks. The same is true of getting more powers, more ISP, and boosting to Master Psionic. Once I start on a path, going back will be a bad idea.
I'll look into Giant Killer and the Edges that ARES characters can get. Thanks for reminding me about those. Vela can also fairly often Pounce which is a big boost to hit and damage at a relatively small cost to Parry.
In the case of the last turn, that was really just a stupid mistake on my part. I'd intended to Wild Attack and Called Shot his head, using Pounce to offset the penalty. In this case, it wouldn't have helped, but the odds would have been a little less long. I accept all that as just me posting too fast, trying to juggle lots of numbers and dropping some. But I'm thinking, longer term, I need a way to up my damage output. Boosting natural attacks is tempting, but the lack of AP on those means they're tricky to use on challenging foes.
I think ideally, I'd want improvements that can apply to any attack form. Boosts to Fighting, or psionics...those definitely qualify.
Thanks for the feedback though, you've given me some things to think about.
- Edit: I reviewed the Edges, and wow...Improved Beast Mode Attack is actually great. +2 damage to natural attacks which is solid...but also Smite as a free action! That's kind of huge, especially since spending a turn to buff up usually means everyone else slaughters most of the baddies before I get another turn.
I'm kind of at a point where I feel like committing to one path or the other is wise. Raising Fighting via advances will be a pretty long, slow series of investments made over several ranks. The same is true of getting more powers, more ISP, and boosting to Master Psionic. Once I start on a path, going back will be a bad idea.
I'll look into Giant Killer and the Edges that ARES characters can get. Thanks for reminding me about those. Vela can also fairly often Pounce which is a big boost to hit and damage at a relatively small cost to Parry.
In the case of the last turn, that was really just a stupid mistake on my part. I'd intended to Wild Attack and Called Shot his head, using Pounce to offset the penalty. In this case, it wouldn't have helped, but the odds would have been a little less long. I accept all that as just me posting too fast, trying to juggle lots of numbers and dropping some. But I'm thinking, longer term, I need a way to up my damage output. Boosting natural attacks is tempting, but the lack of AP on those means they're tricky to use on challenging foes.
I think ideally, I'd want improvements that can apply to any attack form. Boosts to Fighting, or psionics...those definitely qualify.
Thanks for the feedback though, you've given me some things to think about.
- Edit: I reviewed the Edges, and wow...Improved Beast Mode Attack is actually great. +2 damage to natural attacks which is solid...but also Smite as a free action! That's kind of huge, especially since spending a turn to buff up usually means everyone else slaughters most of the baddies before I get another turn.
Character Cheat Sheet
- Ndreare
- Savage Siri
- Posts: 4412
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- Location: Skagit County, Washington
- Contact:
Re: Penitent, a Wormwood Apok
I am thinking of taking Cyber-Psychic Alignment. With the eventual plan of getting a skill port that adds +4 to Knowledge Arcane. (I originally planned this port for my Knowledge Battle, but now I have a signature device and d12+8 in Knowledge Battle and you cannot stack equipment bonuses.)
Anyone have an opinion on that or a better thing to spend the 8 XP on?
Anyone have an opinion on that or a better thing to spend the 8 XP on?
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Tribe of One
- Posts: 1209
- Joined: Wed Aug 30, 2017 9:28 am
Re: Out of Character Chatter
Spellcasting can't be boosted by a Subject Matter Expert Port.Tomorrow Legion Player's Guide wrote: A chip adds or increases one specific (non-arcane) Smarts-linked skill up to four die types.
GM Bennies: 7/7
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
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Re: Out of Character Chatter
Will have to be knowledge (arcane) then and get a TW device for boosting Arcane Skill.Tribe of One wrote:Spellcasting can't be boosted by a Subject Matter Expert Port.Tomorrow Legion Player's Guide wrote: A chip adds or increases one specific (non-arcane) Smarts-linked skill up to four die types.
I feel like with d12+3 he is really struggling.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: Out of Character Chatter
I have found this color to be a pleasant mix of "radio blue" and "just normal chatter white". - Disclaimer: This is bolded. This is the same color without being bolded.
It is #0080FF, or the 3rd color down on the far right column if you're at the PC.
It is #0080FF, or the 3rd color down on the far right column if you're at the PC.
Lucianna
- Ndreare
- Savage Siri
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Re: Out of Character Chatter
Sure, I will edit my post.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- High Command
- The Savage Inquisition
- Posts: 1943
- Joined: Sun Jun 12, 2016 6:10 am
Re: Out of Character Chatter
Returned to Terra:
Vampire's Lullaby (TW Three Barreled Shotgun)
Vampire's Lullaby (TW Three Barreled Shotgun)
- Range: 12/24/48 Damage: 2d10(Silvered Slugs), RoF: 1-3, 16lbs, Shots: 3
- When Powered weight is 4lbs. 1 ppt per hour to power. 2 ppts to reload. 3 minor, 1 major TW slots used.
- Silver Trapping on damage
- 10 PPE to charge device, must recharge on a layline at the rate of 1PPE per 15min.
- Note: Read pg 56-57 for shotgun rules
- +2 to shooting roll for spread
- unloading both barrels:
- Roll an aditional shooting die, just like full auto.
- Include recoil (full auto, which cancels out the +2)
- Roll damage for each shot separately
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
- Pender Lumkiss
- Diamond Patron
- Posts: 3648
- Joined: Thu Mar 09, 2017 9:00 pm
Re: Out of Character Chatter
Thanks! You may get it back if you want it.High Command wrote:Returned to Terra:
Vampire's Lullaby (TW Three Barreled Shotgun)
- Range: 12/24/48 Damage: 2d10(Silvered Slugs), RoF: 1-3, 16lbs, Shots: 3
- When Powered weight is 4lbs. 1 ppt per hour to power. 2 ppts to reload. 3 minor, 1 major TW slots used.
- Silver Trapping on damage
- 10 PPE to charge device, must recharge on a layline at the rate of 1PPE per 15min.
- Note: Read pg 56-57 for shotgun rules
- +2 to shooting roll for spread
- unloading both barrels:
- Roll an aditional shooting die, just like full auto.
- Include recoil (full auto, which cancels out the +2)
- Roll damage for each shot separately
Field Team Six Bennies
- High Command
- The Savage Inquisition
- Posts: 1943
- Joined: Sun Jun 12, 2016 6:10 am
Re: Out of Character Chatter
Interesting note and for Jon's amusement:
D-Bees of Mexico
The following D-Bees live in the American Southwest and Mexico. Some, like Psi-Goblins, represent additional dangers to humans. Others are present in very small numbers and are seldom encountered. Of course, a member of an adventurer group, mercenary squad, or heroes who have come to fight vampires or explore Mexico can be from anywhere and be of any race. However, they are not residents of Mexico, they are visitors. For example, Minions of Splugorth conduct trade and slave operations in Mexico, while Lemurians and Atlanteans are in the country to fight vampires, but none of them are residents of the Mexico.
Note: Descriptions and stats for all the D-Bees in the list, are described in Rifts® World Book 30: D·Bees of North America.
D-Bees of Mexico
The following D-Bees live in the American Southwest and Mexico. Some, like Psi-Goblins, represent additional dangers to humans. Others are present in very small numbers and are seldom encountered. Of course, a member of an adventurer group, mercenary squad, or heroes who have come to fight vampires or explore Mexico can be from anywhere and be of any race. However, they are not residents of Mexico, they are visitors. For example, Minions of Splugorth conduct trade and slave operations in Mexico, while Lemurians and Atlanteans are in the country to fight vampires, but none of them are residents of the Mexico.
Note: Descriptions and stats for all the D-Bees in the list, are described in Rifts® World Book 30: D·Bees of North America.
- Aviane (Winged Warriors) pages 31-33.
Bruutasaur - pages 37-40.
Cactus People - pages 41-44.
Crab Warriors pages 48-51.
Darkhound pages 54-58.
Dog Boys & Lone Star Mutants - page 71.
D'norr Devilmen pages 71-72.
Fennodi pages 83-85.
Floopers - pages 87-89.
Ganka - pages 93-95.
Grackle Tooth pages 97-98.
Iktek Diggers pages 106-109.
Kremin Cyborg - pages 111-114.
Larmac pages 118-120.
Lyvorrk-pages 130-133.
N'mbyrGorillaMan-pages 143-144.
N'retas - pages 146-149.
Pogtal Giants pages 156-159.
Psi-Goblins - pages 164-166.
Psi-Hounds & Psi-Stalkers page 166.
Quick-Flex Aliens - pages 168-170.
Septumbran Witch Wolves pages 177-179.
Shapers pages 182-185.
Shemarrian Warriors pages 185-188.
Slurmph pages 190-193.
Spinne pages 193-198.
Squilbs - pages 198-200.
Tirrvol Sword Fist - pages 201-203.
Tokanii pages 203-206.
Trimadore pages 206-208.
Vanguard Brawler - pages 208-210.
Vernulians pages 210-212.
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
- Ndreare
- Savage Siri
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- Location: Skagit County, Washington
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Re: Out of Character Chatter
Trying to audit each game and make sure I am caught up and no one is waiting one me. But I could not figure out the active thread for Vampire Kingdoms.
Which one is the active thread for us?
Which one is the active thread for us?
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
Re: Out of Character Chatter
Character Cheat Sheet
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
Re: Out of Character Chatter
Thanks V
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
Re: Out of Character Chatter
So I asked Jon and he would like us to post our upgrades/spoils here for approval.
Ndreare rolled a 30 netting 6 raises for 240k in credits or 6 upgrades to an existing toy. This will work great because Ndreare also has a Wondrous item: Biowizard 3rd eye of Eloth.
Ndreare would like the Biowizard 3rd eye of Eloth integrated with the energy/whatever of the scene into an amulet with the following powers.
Ndreare rolled a 30 netting 6 raises for 240k in credits or 6 upgrades to an existing toy. This will work great because Ndreare also has a Wondrous item: Biowizard 3rd eye of Eloth.
Ndreare would like the Biowizard 3rd eye of Eloth integrated with the energy/whatever of the scene into an amulet with the following powers.
- Biowizard 3rd eye of Eloth: Teleport's to Ndreare's on demand
- Armor Spell (Allows the wearer to focus his will into an near indestructible force field protecting him from harm - 20,000 credits)
- Power Points Edge: The wearer gains +5 PPE that can be used for his own spells or the spells of the Amulet. (10 total - 20,000 credits)
- Power Points Edge: The wearer gains +5 PPE that can be used for his own spells or the spells of the Amulet. (15 total - 20,000 credits)
- Power Points Edge: The wearer gains +5 PPE that can be used for his own spells or the spells of the Amulet. (20 total - 20,000 credits)
- +1 die type Spellcasting (10,000 credits)
- +1 die type Spellcasting (10,000 credits)
Base Item Biowizard 3rd eye of Eloth
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Pender Lumkiss
- Diamond Patron
- Posts: 3648
- Joined: Thu Mar 09, 2017 9:00 pm
Re: Out of Character Chatter
Looks good. Please note which rank those ppt edges are taken at. Remember tskimg the same edge twice will not stack.RFT wrote: ↑Wed Nov 21, 2018 4:25 pm So I asked Jon and he would like us to post our upgrades/spoils here for approval.
Ndreare rolled a 30 netting 6 raises for 240k in credits or 6 upgrades to an existing toy. This will work great because Ndreare also has a Wondrous item: Biowizard 3rd eye of Eloth.
Ndreare would like the Biowizard 3rd eye of Eloth integrated with the energy/whatever of the scene into an amulet with the following powers.
- Biowizard 3rd eye of Eloth: Teleport's to Ndreare's on demand
- Armor Spell (Allows the wearer to focus his will into an near indestructible force field protecting him from harm - 20,000 credits)
- Power Points Edge: The wearer gains +5 PPE that can be used for his own spells or the spells of the Amulet. (10 total - 20,000 credits)
- Power Points Edge: The wearer gains +5 PPE that can be used for his own spells or the spells of the Amulet. (15 total - 20,000 credits)
- Power Points Edge: The wearer gains +5 PPE that can be used for his own spells or the spells of the Amulet. (20 total - 20,000 credits)
- +1 die type Spellcasting (10,000 credits)
- +1 die type Spellcasting (10,000 credits)
Base Item Biowizard 3rd eye of Eloth
Field Team Six Bennies
- Ashlyn Alvarez
- Diamond Patron
- Posts: 260
- Joined: Sat Jul 01, 2017 5:16 am
Re: Out of Character Chatter
Ashlyn took a Wand of Dispel. She only got 1 Major mod, so it's basically just the Dispel power on a magic wand. Enchanted, so it comes with 10 PPE
Character Tracker
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
Re: Out of Character Chatter
Okay,Pender Lumkiss wrote: ↑Wed Nov 21, 2018 11:38 pm Looks good. Please note which rank those ppt edges are taken at. Remember tskimg the same edge twice will not stack.
Chose seasoned, veteran, and heroic.
Amulet of the Archmage
Through a moment of inspiration Ndreare was able to take advantage of access to the 3rd eye of Eloth. By combining it with several arcane symbols written in sillver and his own blood Ndreare was able to amplify the power in the eye. The end result is an amulet worn against the skin that bonds with the wearer. Allowing them to summon the amulet to them on demand from anywhere within 40 miles, cast Armor of Ithan and Invulnerability, in addition to providing tremendous stores of power for the spells.
- Biowizard 3rd eye of Eloth: Teleport's to Ndreare's on demand
- Armor Spell - Trapping is Invulnerability - no mechanical effect (includes 5 PPE that can only be used for Armor, Allows the wearer to focus his will into an near indestructible force field protecting him from harm - 20,000 credits)
- Seasoned - Power Points Edge: The wearer gains +5 PPE that can be used for his own spells or the spells of the Amulet. (10 total - 20,000 credits)
- Veteran - Power Points Edge: The wearer gains +5 PPE that can be used for his own spells or the spells of the Amulet. (15 total - 20,000 credits)
- Heroic - Power Points Edge: The wearer gains +5 PPE that can be used for his own spells or the spells of the Amulet. (20 total - 20,000 credits)
- +1 die type Spellcasting (10,000 credits)
- +1 die type Spellcasting (10,000 credits)
Base Item Biowizard 3rd eye of Eloth
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Pender Lumkiss
- Diamond Patron
- Posts: 3648
- Joined: Thu Mar 09, 2017 9:00 pm
Re: Out of Character Chatter
Can I get Vela moved to the Cryo Freezer? I tried, but it seems normal peeps can't post to it.
Character Cheat Sheet
- Ndreare
- Savage Siri
- Posts: 4412
- Joined: Tue Aug 08, 2017 12:55 pm
- Location: Skagit County, Washington
- Contact:
Re: Out of Character Chatter
Sure
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
- Pender Lumkiss
- Diamond Patron
- Posts: 3648
- Joined: Thu Mar 09, 2017 9:00 pm
Re: Out of Character Chatter
Hey folks it is important to the story that you guys make your initial roll and tell the story of how you go out of the cavern and for what purpose. viewtopic.php?f=75&t=4029#p56024
My next GM post beyond any RP, will be the team reaching a certain point. Then flashing back with some GM prompts of how they got to that point. The GM prompts will be driven by your initial skill roll, and goal/task.
Like Brody seemed interested in a hangout conversation to teleport out there and see how the rangers were being corralled.
I would want to know why that was where your characters head went.
My next GM post beyond any RP, will be the team reaching a certain point. Then flashing back with some GM prompts of how they got to that point. The GM prompts will be driven by your initial skill roll, and goal/task.
Like Brody seemed interested in a hangout conversation to teleport out there and see how the rangers were being corralled.
I would want to know why that was where your characters head went.
Field Team Six Bennies
- Sir Ndreare
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Re: Out of Character Chatter
Did i do it right? I assumed I did it correctly, basically Ndreare wants the team to work together on the big picture, then he will move down however the other melee actors move down.
Sir Ndreare (Rob T)
- Pender Lumkiss
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Re: Out of Character Chatter
I get the feeling Nd is like a battle field commander. So most likely my gm narrative will be driven from that perpective.
Field Team Six Bennies
- Sir Ndreare
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Re: Out of Character Chatter
Cool, that is the intent, but it is hard to represent in PBP.Pender Lumkiss wrote: ↑Wed Jul 24, 2019 3:06 pmI get the feeling Nd is like a battle field commander. So most likely my gm narrative will be driven from that perpective.
Sir Ndreare (Rob T)