Telepathy Trappings [Psionic]

House trappings available for various power types.
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High Command
The Savage Inquisition
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Telepathy Trappings [Psionic]

Post by High Command »

These would be available to all psychics, and some creatively trapped magics.

Telepathy Trappings
Fatigue: By flooding the target with images on an attack, you force the victim to make a Vigor roll or suffer Fatigue from the strain on their minds.

Psychosomatic: Wounds inflicted by a power with the Psychosomatic are converted into Fatigue levels that fade after one hour. Furthermore, the power cannot push someone past Incapacitated on the Fatigue chart.

Spasms: Rewiring how the mind processes signals cause temporary muscle contraction if cast with a raise; the target has to make a Spirit roll or be at –2 Parry until his next action.

Telepathic Insight: As you intuitively interpret the readings of a target’s psyche, you learn a great deal about influencing the target and those around him. This gives a +2 to Charisma while the power is in effect, and on a Raise, a +1 die-type to Persuasion.
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
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