Supernatural & Magical Sensitivity

House trappings available for various power types.
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High Command
The Savage Inquisition
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Joined: Sun Jun 12, 2016 6:10 am

Supernatural & Magical Sensitivity

Post by High Command »

Supernatural & Magical Sensitivity
A common Trapping for dogboys, psi-stalkers, mystics, and Sea-inquisitors alike, these trappings focus on the ability to sense the supernatural and magical.
  • With effort you can tap into the flow of leylines and magical energies emboldening your strength against the truest foes of your heart. But this level of focus requires such concentration that moving becomes a normal action. For the duration of a beneficial power your strength increases by one die type.
  • Through the smell, second sight, or maybe just blind luck when it comes to the supernatural this character is a capable defender. For beneficial powers, ignore one level of gang up bonus from supernatural attackers.
  • For beneficial powers, adding +1 to the power cost will increase the extra damage die acquired from a raise on a hit to a d8, and a raise on this power increases that extra damage die to a d10! Note this power only works on the supernatural evil.
  • You are better able to detect the supernatural and if they are close enough get a sense of what kind of evil lurks in their hearts. +1 ppt for the duration of the beneficial power on a success he gets +1 to notice the supernatural and on a raise of the power, as long as the supernatural is adjacent he can get a sense of what kind of evil lurks within its heart.
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
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