Special Abilities
Robot Vehicle Jock: Begin with Electronics d6, Piloting d6,
plus the Ace and Robot Vehicle
Jock Edges.
Killing Machine: While piloting a robot vehicle the ace gains the use, bonuses,
and effects of all personal Combat Edges and associated aneuvers.
4 Advances: MARS Packages start with 4 advances at Seasoned
Cyberware
Bionic Strength Augmentation (1 strain, Custom): Raise Strength one die stepCore Electronics Package (1 strain, Custom): A computer with universal jack—grants +2 to Common Knowledge, Electronics, Hacking, Research, and Repair rolls. Radio (20-mile range), gyro-compass, clock-calendar. CEP is required for all other mods in this category.Cyber-Wired Reflexes (1 strain, Custom): Raise Agility one die stepVehicle Interface Package* (1 strain, Custom): Grants +2 to related Boating, Driving, Piloting, and Electronics checks
Vehicles
Triax X-1000 Ulti-Max (Size: 4 (Large); Handling: ; Toughness: 34 (18); Pace: 11; Running Die: d8; Top Speed: 45mph/73kph; Strength: d12+5; Notes: MDC Armor, Propulsion Jets (water/vacuum Pace 6), Force Field (+8 Toughness, stops working if Wounded, 24 hour recharge, energy weapons can’t fire out), Rarity –5)
Weapons
2 × Mini-Missile Launchers (Shoulders, Forward, RoF 4, 15 Shots each)Mini-Missile - Range 100/200/400, Damage see warhead, ROF 1, M.D.C.
Anti-Personnel Laser (Coaxial mount in the Rail Gun)Anti-Personnel Laser - Range 75/150/300 , Damage 4d6, ROF 1, AP 5, M.D.C.
VX-180 Heavy Rail Gun (Handheld, Two Hands, RoF 2, Reaction Fire, +1 Shooting)Heavy Rail Gun - Range 100/200/400, Damage 4d12+4, ROF 3, AP 18, M.D.C.
Current Load (normal/combat): 45.25 / 19 (41)
Books In Use: Savage Worlds: Adventure Edition, Rifts®: Arcana and Mysticism, Rifts®: Blood and Banes, Rifts®: Empires of Humanity, Rifts®: Savage Foes of North America, Rifts®: The Tomorrow Legion Players Guide, Rifts®: Tomorrow Legion Field ManualSetting Rules: Born a Hero, Born a Hero includes Powers, Character Frameworks, Cyberware Tab, Rifts® M.D.C., Strain Characteristic (for Cyberware), Super StrengthValidity: Character appears valid and optimal