Out of Character Communications
- Pender Lumkiss
- Diamond Patron
- Posts: 3648
- Joined: Thu Mar 09, 2017 9:00 pm
Re: Out of Character Communications
Lucretia, assassin-turned-cyberknight checking in.
Looking forward to meeting the rest of the team.
Looking forward to meeting the rest of the team.
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Hi Guys,
So, two of you so far and maybe a third in February. I'm going to go on a bit of a recruiting binge on Facebook to see if we can drum up more interest.
Markus suggested a little sample action to explore the online setting.
I'm thinking we do a combat related test and then a more skill, RP, trait test.
What do you two think?
So, two of you so far and maybe a third in February. I'm going to go on a bit of a recruiting binge on Facebook to see if we can drum up more interest.
Markus suggested a little sample action to explore the online setting.
I'm thinking we do a combat related test and then a more skill, RP, trait test.
What do you two think?
Re: Out of Character Communications
Sounds good to me.
I'm pretty much brand new to the system and my setting knowledge is about *mumble mumble* years old, so a "test run" would be helpful.
If it helps, Lucretia's background has her teaching basic fighting/martial arts techniques to new recruits, so that could be a "safe" venue to run a combat in, if you want. Of course, depending on who the other team member is, a "real" tactical scenario might be more interesting & informative. Does Castle Refuge have a 'danger room'?
On another note, I've been trying to recruit a friend, but no response so far.
I'm pretty much brand new to the system and my setting knowledge is about *mumble mumble* years old, so a "test run" would be helpful.
If it helps, Lucretia's background has her teaching basic fighting/martial arts techniques to new recruits, so that could be a "safe" venue to run a combat in, if you want. Of course, depending on who the other team member is, a "real" tactical scenario might be more interesting & informative. Does Castle Refuge have a 'danger room'?
On another note, I've been trying to recruit a friend, but no response so far.
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
I second the proposal for a test run, if possible.
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Ok, sounds good. I think I'll work up a 2-person mission as an introduction to the system.
Look for a briefing in the in-character forum this week!
Look for a briefing in the in-character forum this week!
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Hmm, I'm already starting to think up some fun little tactics that Markus and I can use - his hoverbike is a perfect tactical transport for two.
Question for you greatmoonzini - how flexible can I be with my psi-blade/shield? Lucretia's not really rocking the "knight in shining armor" aesthetic, and I was hoping to be able to use it descriptively with her martial arts - punches, kicks, elbows, whatever. It would also fit with her "no weapons" vow. Mechanically speaking it would be the same, of course - one weapon, two weapons, or weapon and shield, as appropriate and with the corresponding stats (and noted as such in OOC).
Question for you greatmoonzini - how flexible can I be with my psi-blade/shield? Lucretia's not really rocking the "knight in shining armor" aesthetic, and I was hoping to be able to use it descriptively with her martial arts - punches, kicks, elbows, whatever. It would also fit with her "no weapons" vow. Mechanically speaking it would be the same, of course - one weapon, two weapons, or weapon and shield, as appropriate and with the corresponding stats (and noted as such in OOC).
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Sorry this is so late, I've been out of the country for business travel.
I'm all about descriptive/stylistic flair.
So, as long as you keep the same dice mechanic, the story manifestation is up to you!
I'm all about descriptive/stylistic flair.
So, as long as you keep the same dice mechanic, the story manifestation is up to you!
Re: Out of Character Communications
Sweet. Psi-boot to the head will almost certainly be a thing at some point. :lol:
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Awaiting anxiously for our test run.
Re: Out of Character Communications
Sorry to butt in, I also suggest throwing down a post about the game on the Savage Rifts Kickstarter page, there are bound to be a few interested people thereabouts. I haven't checked out Pinnacle's own forums, but you're likely to find interest there as well.
As far as Facebook goes, try the Official Savage Worlds group, the Savage Rifts group, the Savage Rifts Game Events group, and the Palladium Rifts group. Those are how I attracted a lot of my players, you may be able to find more players there and I'm sure there are other groups you could look in.
Also, that's a great photo for an Altara Cyber Knight. Where'd you find it?
As far as Facebook goes, try the Official Savage Worlds group, the Savage Rifts group, the Savage Rifts Game Events group, and the Palladium Rifts group. Those are how I attracted a lot of my players, you may be able to find more players there and I'm sure there are other groups you could look in.
Also, that's a great photo for an Altara Cyber Knight. Where'd you find it?
GM Universal Bennies: 2
- High Command
- The Savage Inquisition
- Posts: 1943
- Joined: Sun Jun 12, 2016 6:10 am
Re: Out of Character Communications
It's a picture of Motoko Kusanagi from Ghost in the Shell in one of her battle armors. It's very awesome.
Facebook recruiting is very effective You guys can do that as well as your GM.
Facebook recruiting is very effective You guys can do that as well as your GM.
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
Re: Out of Character Communications
Beowulf85 wrote:Also, that's a great photo for an Altara Cyber Knight. Where'd you find it?
Thanks! Yes, HC has the right of it. I had been having trouble finding a good pic, then remembered a scene from the original version of GitS (my favorite anime ever), and went looking for it... then saw this one, and was hooked. There's a fan art pic I liked too, with purple hair and less technological looking visor, but this one had a more cyber/psi/butt-kicker vibe to it. I think it's the blue lighting.High Command wrote:It's a picture of Motoko Kusanagi from Ghost in the Shell in one of her battle armors. It's very awesome.
I'm looking forward to the live action version this spring, but with more than a little trepidation. I fear it will be rendered a mere action flick, and while action is an important element of GitS, it is not what make it great.
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
Re: Out of Character Communications
I haven't watched GitS in forever, though I own the first two films and the entire TV series. I think everybody is hesitant about a Hollywood adaptation, but hopefully it'll pan out.Lucretia wrote:Beowulf85 wrote:Also, that's a great photo for an Altara Cyber Knight. Where'd you find it?Thanks! Yes, HC has the right of it. I had been having trouble finding a good pic, then remembered a scene from the original version of GitS (my favorite anime ever), and went looking for it... then saw this one, and was hooked. There's a fan art pic I liked too, with purple hair and less technological looking visor, but this one had a more cyber/psi/butt-kicker vibe to it. I think it's the blue lighting.High Command wrote:It's a picture of Motoko Kusanagi from Ghost in the Shell in one of her battle armors. It's very awesome.
I'm looking forward to the live action version this spring, but with more than a little trepidation. I fear it will be rendered a mere action flick, and while action is an important element of GitS, it is not what make it great.
GM Universal Bennies: 2
- High Command
- The Savage Inquisition
- Posts: 1943
- Joined: Sun Jun 12, 2016 6:10 am
Re: Out of Character Communications
Everyone:
All character sheets should have this info at the top of the sheet:
Player Name: What your name is (first name, last initial - prefer not handles please; it can be a nickname though if you absolutely hate your first name)
Google Handle: (what you can be reached at gmail; format is name at gmail or name@gmail.com - Do not list your google+ name please. I can't email or IM that.
All character sheets should have this info at the top of the sheet:
Player Name: What your name is (first name, last initial - prefer not handles please; it can be a nickname though if you absolutely hate your first name)
Google Handle: (what you can be reached at gmail; format is name at gmail or name@gmail.com - Do not list your google+ name please. I can't email or IM that.
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
All!
Apologies on the delays... been out on vacation for the last week and a half.
I'll have the intro session up this weekend!
-Moonzini
Apologies on the delays... been out on vacation for the last week and a half.
I'll have the intro session up this weekend!
-Moonzini
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
I see Lucretia had issues with the dice... let me try:
[dice]0[/dice]
It worked for me with:
Maybe the problem is the lowercase:
[dice]1[/dice]
No, that was not it.
[dice]0[/dice]
It worked for me with:
Code: Select all
[Dice]1d6[/Dice]
[dice]1[/dice]
No, that was not it.
Re: Out of Character Communications
Just a test
[dice]0[/dice] Ace: [dice]2[/dice]
Total: 6+5+2 = 13
[dice]1[/dice]
Seems to be working now... weird.
[dice]0[/dice] Ace: [dice]2[/dice]
Total: 6+5+2 = 13
[dice]1[/dice]
Seems to be working now... weird.
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Gale Wingstorm
- Posts: 94
- Joined: Wed Nov 30, 2016 3:19 am
Re: Out of Character Communications
I'm trying to play up the fact that Gale has the major hindrance of arrogance, and the minor hindrance of being delusional when it comes to thinking he's done well. I kind of picture him as a 'Gaston' (Beauty and the Beast) or 'Captain Hammer' (Doctor Horrible's Sing-Along Blog) kind of hero.
[youtube]jivFpDw4erk[/youtube]
[youtube]VuJTqmpBnI0[/youtube]
Apparently youtube tags aren't enabled...
https://www.youtube.com/watch?v=VuJTqmpBnI0
Nor are URLs.
[youtube]jivFpDw4erk[/youtube]
[youtube]VuJTqmpBnI0[/youtube]
Apparently youtube tags aren't enabled...
https://www.youtube.com/watch?v=VuJTqmpBnI0
Nor are URLs.
Gale Wingstorm Lyn-Srial Mind Melter
Attributes: Agility d8, Smarts d12, Spirit d4, Strength d6, Vigor d8
Charisma: -8 VS CS (Mind Melter + Lyn Syrial penalties) and -2 VS general populace if known to be a Mind Melter;
Pace: 4/flying 12, d4 running die
Parry: 6 Toughness: 6 (+5 from huntsman armor, other bonuses possible through psionics) Bennies: 2 (reset from 6, +1 for fast posting, -1 detect arcana re roll)
Psionics d12, 9/30 ISP
Powers: Armor, Damage Field, Drain Power Points, Havoc, Intangibility, Invisibility, Smite (auto raise)
Detect Arcana - At will, free action.
Active Powers: Detect Arcana
Notable Gear: Vibro Knife - Str + D6, AP 4., NG-S2 Survival Pack, 2x Chain Swords - Str+2d8, AP 2, TW Flaming Sword - Str + d10 AP 4 (1 ISP to activate for 3 rounds)
Renown - "Play after completing a good deed of some import. You gain a permanent +1 Charisma bonus toward those who have heard of you (typically a 50% chance)."
Attributes: Agility d8, Smarts d12, Spirit d4, Strength d6, Vigor d8
Charisma: -8 VS CS (Mind Melter + Lyn Syrial penalties) and -2 VS general populace if known to be a Mind Melter;
Pace: 4/flying 12, d4 running die
Parry: 6 Toughness: 6 (+5 from huntsman armor, other bonuses possible through psionics) Bennies: 2 (reset from 6, +1 for fast posting, -1 detect arcana re roll)
Psionics d12, 9/30 ISP
Powers: Armor, Damage Field, Drain Power Points, Havoc, Intangibility, Invisibility, Smite (auto raise)
Detect Arcana - At will, free action.
Active Powers: Detect Arcana
Notable Gear: Vibro Knife - Str + D6, AP 4., NG-S2 Survival Pack, 2x Chain Swords - Str+2d8, AP 2, TW Flaming Sword - Str + d10 AP 4 (1 ISP to activate for 3 rounds)
Renown - "Play after completing a good deed of some import. You gain a permanent +1 Charisma bonus toward those who have heard of you (typically a 50% chance)."
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Yeah, I got that impression. RPing really well done, I like it. Take a Bennie!
Re: Out of Character Communications
We've definitely got an interesting mix of personalities. I suspect we'll be butting heads for a while, but so long as we can keep that under control on a mission it should make for some good RP.
Though Lucretia's already thinking that gale would best be used as bait - er, a distraction. Yeah, that's what I meant.
Though Lucretia's already thinking that gale would best be used as bait - er, a distraction. Yeah, that's what I meant.
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Campaign Start Question
Hi! As you know this is my first time playing Savage Rifts (so be gentle with me).
I got some question I wanted to ask my Game Master, so here they are:
- Markus is my first Savage Rifts Character, so, is his Character Sheet correct?
- In languages, for his Smarts I put 4 extra languages at d4 level, besides Euro at d8. But he also has the Language Translator Cybernetic, so... Should he have more languages? Better die in the ones he do know?
- He has the Scrounger Edge: Can make a Streetwise check, once per session, in any city or large town (-2 in smaller urban areas) to accomplish one of the following - How often that happens? Can he make one "at the start" (now)?
- About his Scrounger Edge: It mentions "Acquire a complete reload for one Mega Damage weapon, such as a Boom Gun, Mini Rail Gun, or grenade launcher". What about Rocket Launcher? How many rockets? 1?
- His NG-357 Magnum-Turbo Hovercycle... can it be nuclear instead of electric? I didn't found a rule about which kind he can get.
- About the Beanies... Do we start with some?
Thanks for the game, and the answers.
I got some question I wanted to ask my Game Master, so here they are:
- Markus is my first Savage Rifts Character, so, is his Character Sheet correct?
- In languages, for his Smarts I put 4 extra languages at d4 level, besides Euro at d8. But he also has the Language Translator Cybernetic, so... Should he have more languages? Better die in the ones he do know?
- He has the Scrounger Edge: Can make a Streetwise check, once per session, in any city or large town (-2 in smaller urban areas) to accomplish one of the following - How often that happens? Can he make one "at the start" (now)?
- About his Scrounger Edge: It mentions "Acquire a complete reload for one Mega Damage weapon, such as a Boom Gun, Mini Rail Gun, or grenade launcher". What about Rocket Launcher? How many rockets? 1?
- His NG-357 Magnum-Turbo Hovercycle... can it be nuclear instead of electric? I didn't found a rule about which kind he can get.
- About the Beanies... Do we start with some?
Thanks for the game, and the answers.
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Hmmm... I don't know the answers to most of those.
I'll do some pondering and maybe consult with the other GMs.
(I'm fairly new to Savage Rifts and this group too!)
-Moonzini
I'll do some pondering and maybe consult with the other GMs.
(I'm fairly new to Savage Rifts and this group too!)
-Moonzini
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Sounds like a good idea. Thanks.
- High Command
- The Savage Inquisition
- Posts: 1943
- Joined: Sun Jun 12, 2016 6:10 am
Re: Campaign Start Question
I'll step in and help you out Greatmoonzini
In that it is readable and mostly in order. Yes.
The second is the most important, though we use standard formatting for a reason.
This is a personal peeve, but I'll list it anyway. Delete all posts that don't directly relate to the sheet, gear, background (including adding new events like a journal), or advancement. Character sheets should not be discussion forums after creation. And even those that do happen, delete them after they are no longer relevant. Any GM can delete the ones you can't.
A formatting issue, [**] doesn't give you a nested list. You'll need to actually start a new list before those and reduce them to a single star.
Language Translator (1): Providing translation of known languages at a d12+2 skill level, the system can also learn new languages over time. Each day, roll a d6; on a 4+, the language is acquired at a d4 and can be further improved over time. (TLPG p. 102)
In that it follows the prescribed format given on the boards? No.Markus Berger wrote:- Markus is my first Savage Rifts Character, so, is his Character Sheet correct?
In that it is readable and mostly in order. Yes.
The second is the most important, though we use standard formatting for a reason.
This is a personal peeve, but I'll list it anyway. Delete all posts that don't directly relate to the sheet, gear, background (including adding new events like a journal), or advancement. Character sheets should not be discussion forums after creation. And even those that do happen, delete them after they are no longer relevant. Any GM can delete the ones you can't.
A formatting issue, [**] doesn't give you a nested list. You'll need to actually start a new list before those and reduce them to a single star.
- List item
- List item
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- Nested List item
- Nested List item
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Code: Select all
[list][*] List item
[*] List item
[*] List item
[list][*] Nested List item
[*] Nested List item
[*] Nested List item[/list][*] List item[/list]
We don't actually use the multiple language setting rule, nor does Rifts. To learn language beyond native requires skill spending. Check out SWD page 26. The setting rule we don't use is on page 109 of SWD (and what you seem to be describing above). Also read up on the Language Knowledge skill in Savage Rifts on page 65-66 of TLPG.Markus Berger wrote:- In languages, for his Smarts I put 4 extra languages at d4 level, besides Euro at d8. But he also has the Language Translator Cybernetic, so... Should he have more languages? Better die in the ones he do know?
Language Translator (1): Providing translation of known languages at a d12+2 skill level, the system can also learn new languages over time. Each day, roll a d6; on a 4+, the language is acquired at a d4 and can be further improved over time. (TLPG p. 102)
- American (English) 1d12+2
Spanish 1d12+2
Dragonese/Elven 1d12+2
Chinese 1d12+2
Gobbley 1d12+2
Japanese 1d12+2
Euro 1d12+2
Faerie-Speak 1d12+2
A session for us is one adventure. So you have the chance to do this sort of thing once per adventure thread when you're in a large enough urban setting. If there comes a time when Greatmoonzini resets everyone's Bennies (including his own) while in a thread, the use of Scrounger would also reset.Markus Berger wrote:- He has the Scrounger Edge: Can make a Streetwise check, once per session, in any city or large town (-2 in smaller urban areas) to accomplish one of the following - How often that happens? Can he make one "at the start" (now)?
In the case of a missile launcher, I'd let you find one missile per success and raise. But I'd only allow, one MAYBE two rolls for an area. Greatmoonzini, you can consider that advice to use or not at your whim.Markus Berger wrote:- About his Scrounger Edge: It mentions "Acquire a complete reload for one Mega Damage weapon, such as a Boom Gun, Mini Rail Gun, or grenade launcher". What about Rocket Launcher? How many rockets? 1?
That would have been the kind of thing to ask for with your original gear. That said, if Greatmoonzini wants to handwave it, he can.Markus Berger wrote:- His NG-357 Magnum-Turbo Hovercycle... can it be nuclear instead of electric? I didn't found a rule about which kind he can get.
Everyone starts with 3 Bennies, unless an Edge or Hindrance says otherwiseMarkus Berger wrote:- About the Beanies... Do we start with some?
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Thank you very much.
- I will clean up the character sheet. I will delete the "rolls" post. I hope that is ok.
- So I get he gets basically all the languages at 1d12+2 level.
- Scrounger: Got it, so he could do it "at the start" (as we start in our home base), or later on, as I choose.
- 1 rocket... sigh... I feared so. And with GM's discretion on when, what, and how many.
- I wanted to ask my actual GM, that's why I didn't brought all this questions before. So, Greatmoonzini, can I? Nuclear instead of electric Hoverbike?
- 3 beanies. Got it.
- I will clean up the character sheet. I will delete the "rolls" post. I hope that is ok.
- So I get he gets basically all the languages at 1d12+2 level.
- Scrounger: Got it, so he could do it "at the start" (as we start in our home base), or later on, as I choose.
- 1 rocket... sigh... I feared so. And with GM's discretion on when, what, and how many.
- I wanted to ask my actual GM, that's why I didn't brought all this questions before. So, Greatmoonzini, can I? Nuclear instead of electric Hoverbike?
- 3 beanies. Got it.
- High Command
- The Savage Inquisition
- Posts: 1943
- Joined: Sun Jun 12, 2016 6:10 am
Re: Out of Character Communications
All the languages? No, all the languages listed, yes. There are so flipping many languages in North America alone it's silly. Every single Amerind tribe brought its own language back out of the dimensional safe zone they were in. Not to mention the millions and billions of d-bees and travelers. Luckily it learns at a brisk pace.
no, 3 Bennies (as in benefits)
Bennies: 3
not 3 beanies
Beanies: 3
no, 3 Bennies (as in benefits)
Bennies: 3
not 3 beanies
Beanies: 3
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Greatmoonzini: Can you help me delete the remaining "extra" posts from Markus Character Sheet Thread? I was only able to delete the last one.
I guess there is a time limit to delete posts.
I guess there is a time limit to delete posts.
- Gale Wingstorm
- Posts: 94
- Joined: Wed Nov 30, 2016 3:19 am
Re: Out of Character Communications
I deleted the extras for you.
Also, good luck using Gale as bait without his full knowledge and cooperation. He's arrogant, not an idiot... (1d12 smarts).
That being said, if you need a distraction then in his entirely humble and objective opinion, he would be the best damn distraction you could possibly find.
Also, good luck using Gale as bait without his full knowledge and cooperation. He's arrogant, not an idiot... (1d12 smarts).
That being said, if you need a distraction then in his entirely humble and objective opinion, he would be the best damn distraction you could possibly find.
Gale Wingstorm Lyn-Srial Mind Melter
Attributes: Agility d8, Smarts d12, Spirit d4, Strength d6, Vigor d8
Charisma: -8 VS CS (Mind Melter + Lyn Syrial penalties) and -2 VS general populace if known to be a Mind Melter;
Pace: 4/flying 12, d4 running die
Parry: 6 Toughness: 6 (+5 from huntsman armor, other bonuses possible through psionics) Bennies: 2 (reset from 6, +1 for fast posting, -1 detect arcana re roll)
Psionics d12, 9/30 ISP
Powers: Armor, Damage Field, Drain Power Points, Havoc, Intangibility, Invisibility, Smite (auto raise)
Detect Arcana - At will, free action.
Active Powers: Detect Arcana
Notable Gear: Vibro Knife - Str + D6, AP 4., NG-S2 Survival Pack, 2x Chain Swords - Str+2d8, AP 2, TW Flaming Sword - Str + d10 AP 4 (1 ISP to activate for 3 rounds)
Renown - "Play after completing a good deed of some import. You gain a permanent +1 Charisma bonus toward those who have heard of you (typically a 50% chance)."
Attributes: Agility d8, Smarts d12, Spirit d4, Strength d6, Vigor d8
Charisma: -8 VS CS (Mind Melter + Lyn Syrial penalties) and -2 VS general populace if known to be a Mind Melter;
Pace: 4/flying 12, d4 running die
Parry: 6 Toughness: 6 (+5 from huntsman armor, other bonuses possible through psionics) Bennies: 2 (reset from 6, +1 for fast posting, -1 detect arcana re roll)
Psionics d12, 9/30 ISP
Powers: Armor, Damage Field, Drain Power Points, Havoc, Intangibility, Invisibility, Smite (auto raise)
Detect Arcana - At will, free action.
Active Powers: Detect Arcana
Notable Gear: Vibro Knife - Str + D6, AP 4., NG-S2 Survival Pack, 2x Chain Swords - Str+2d8, AP 2, TW Flaming Sword - Str + d10 AP 4 (1 ISP to activate for 3 rounds)
Renown - "Play after completing a good deed of some import. You gain a permanent +1 Charisma bonus toward those who have heard of you (typically a 50% chance)."
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Thank you very much. Can you delete the very first post in the Character Sheet thread too?
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Markus:
- Scrounger: Yeah, for sure. As you need it during a 'session' which would be classified, in my opinion, as the duration of a mission forum.
- 1 Rocket - yes, that's true. they're expensive and scarce for a reason. But I'm inclined to say you find the 'right one' based on your particular launcher when you make the check.
- Nuclear instead of electric Hoverbike - yeah, go for it!
- Scrounger: Yeah, for sure. As you need it during a 'session' which would be classified, in my opinion, as the duration of a mission forum.
- 1 Rocket - yes, that's true. they're expensive and scarce for a reason. But I'm inclined to say you find the 'right one' based on your particular launcher when you make the check.
- Nuclear instead of electric Hoverbike - yeah, go for it!
Re: Out of Character Communications
Mmmm Blade Runner.
Gets me tempted to make a hard-boiled investigator type that muses on the nature of humanity and what it means to be human in this world of cyborgs, mutants, and DBs.
Gets me tempted to make a hard-boiled investigator type that muses on the nature of humanity and what it means to be human in this world of cyborgs, mutants, and DBs.
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Sounds like a nice subject for the Monologuer Hindrance...
Re: Out of Character Communications
Heh, that would be interesting. The Smarts test would keep it from getting in the way too often.
Could also just make it a Habit to keep it from being potentially life-threatening.
From my own experience I can confirm that trying to discuss such things can definitely cause a Charisma penalty. :ugeek:
Could also just make it a Habit to keep it from being potentially life-threatening.
From my own experience I can confirm that trying to discuss such things can definitely cause a Charisma penalty. :ugeek:
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Thanks!Greatmoonzini wrote:Markus: - Nuclear instead of electric Hoverbike - yeah, go for it!
Re: Out of Character Communications
Markus, in regard to your question in the other thread about using your Scrounger edge, given our mission I'd say either the unsecured cred-card (for bribes) or keep it in reserve until we have a better idea of what we might need. Several of those options could be real life savers or complication solvers, but we can't know what those complications will be in advance. On the other hand, if things go unbelievably south having an extra rocket might be really handy.
Of course, it's up to you in the end.
Of course, it's up to you in the end.
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
We will save it for later.
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Looks like there's a 4th member coming, a shifter called Olek.
I added him to the group and he should make an introductory post.
I added him to the group and he should make an introductory post.
Re: Out of Character Communications
Greetings all.
I can post here but not in the Introductions area yet.
I wrote up a post and will post it as soon as I have permissions.
Thanks
I can post here but not in the Introductions area yet.
I wrote up a post and will post it as soon as I have permissions.
Thanks
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Ok, well I don't know how to fix that but I've contacted the team.
Hopefully it'll be taken care of soon!
-Moonzini
Hopefully it'll be taken care of soon!
-Moonzini
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Also, I moved character sheets for Lucretia, Olek, and Markus to this forum.
You may need to update your profile links.
You may need to update your profile links.
Re: Out of Character Communications
Thanks Greatmoonzini.
I'll check back and post when I am able to. Look forward to some fun.
I'll check back and post when I am able to. Look forward to some fun.
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Alright, we have a 5th player now... Kesslan the Dogboy Burster.
There also appears to be a tech support issue with new additions unable to post to the adventure section.
So, I'm going to post the start of the first mission as soon as we get the posting situation sorted and the introductions wrapped up.
Thanks!
-Moonzini
There also appears to be a tech support issue with new additions unable to post to the adventure section.
So, I'm going to post the start of the first mission as soon as we get the posting situation sorted and the introductions wrapped up.
Thanks!
-Moonzini
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Welcome Olek and Kesslan!
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Out of Character Communications
As you now actually have 4 I may keep Gale in the 1st since he's already gelled with those characters. Given the characters we currently have here his arrogance may be an impediment to team formation. :p
It's good to have characters that don't instantly dislike each other off the start, lol.
It's good to have characters that don't instantly dislike each other off the start, lol.
GM Universal Bennies: 2
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
I was seeing it like the start of a beautiful friendship. Markus may seem "hard", but he will work with his teammates, and grow fond of them. In time. Maybe...
Re: Out of Character Communications
Don't worry. I'm a good dog!
I bring the fire
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Re: Out of Character Communications
Join us Kesslan or you might miss dinner and drinks.
We have cookies hahahaha. <---- dark side laugh
We have cookies hahahaha. <---- dark side laugh
Re: Out of Character Communications
Sorry I've been so quiet. I hurt my hand pretty badly this weekend and it's made typing very difficult. No permanent damage and well on the mend, so I should be up and running soon enough.
Welcome Olek and Kesslan.
Gale, just to be clear, Lucretia is annoyed at the antics, it's not that she dislikes Gale himself (or Markus, for that matter).
If she didn't like Gale, she wouldn't have taken him up on sparring or offered to make a wager over the drink.
It might be a tone issue - where is this game supposed to be on the comedic vs. gritty spectrum? Lucretia is definitely toward the gritty end; Gale seems to be more on the comedic end. If the game is intended to be comedic, then Lucretia is definitely an ill-fitting character, and she'd just be a buzz-kill.
I'll make an IC post soon, but right now my hand is starting to hurt again so I'm going to pop some painkillers and give it a rest.
Welcome Olek and Kesslan.
Gale, just to be clear, Lucretia is annoyed at the antics, it's not that she dislikes Gale himself (or Markus, for that matter).
If she didn't like Gale, she wouldn't have taken him up on sparring or offered to make a wager over the drink.
It might be a tone issue - where is this game supposed to be on the comedic vs. gritty spectrum? Lucretia is definitely toward the gritty end; Gale seems to be more on the comedic end. If the game is intended to be comedic, then Lucretia is definitely an ill-fitting character, and she'd just be a buzz-kill.
I'll make an IC post soon, but right now my hand is starting to hurt again so I'm going to pop some painkillers and give it a rest.
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- High Command
- The Savage Inquisition
- Posts: 1943
- Joined: Sun Jun 12, 2016 6:10 am
Re: Out of Character Communications
Sometimes the biggest comedic role to play is the straight man, the guy who is not out to laugh and be ironic for the sake of the audience, etc. Some people in the world are more slapstick. Just a few thoughts to consider.
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
I was thinking that same thing. Without a "serious one" a lot of comedy lacks something.
That being said, Markus is a serious one too. But a fun guy in the team is a good thing.
That being said, Markus is a serious one too. But a fun guy in the team is a good thing.
Re: Out of Character Communications
No worries. Regardless I've come up with a cover story for his presence and I'll continue him where he was in the 1st set.
Guy leaks psionic energy like a fountain. Due to a fluky ley-line occurrence while he was sleeping he projected his dream on to reality, manifesting a shared hallucination that you guys could interact with and believed was real, all the while he was elsewhere dreaming all of his reactions. It would have been like a kind of temporarily blurred perception of reality, including being able to see his files on the computers and Lt. Ty not questioning his presence (because one doesn't tend to question the logic of dreams until after waking up and thinking 'that was weird...').
In short, your characters have met him, but he wasn't actually there... It's up to you weather or not your characters remember interacting with him after he wakes up.
Guy leaks psionic energy like a fountain. Due to a fluky ley-line occurrence while he was sleeping he projected his dream on to reality, manifesting a shared hallucination that you guys could interact with and believed was real, all the while he was elsewhere dreaming all of his reactions. It would have been like a kind of temporarily blurred perception of reality, including being able to see his files on the computers and Lt. Ty not questioning his presence (because one doesn't tend to question the logic of dreams until after waking up and thinking 'that was weird...').
In short, your characters have met him, but he wasn't actually there... It's up to you weather or not your characters remember interacting with him after he wakes up.
GM Universal Bennies: 2
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
I'm definitely shooting for a game on the gritty-side.
I like a bit of comedy, sure, but I think this game will lean a bit more gritty.
So, all-in-all we have confirmed:
Lucretia
Markus
Olek
Kesslan
Should make for an interesting game!
I'm just finishing up a paper for my MBA class today so now that we have the full group, mission starts this weekend!
I like a bit of comedy, sure, but I think this game will lean a bit more gritty.
So, all-in-all we have confirmed:
Lucretia
Markus
Olek
Kesslan
Should make for an interesting game!
I'm just finishing up a paper for my MBA class today so now that we have the full group, mission starts this weekend!
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
I've done enough comedy to know that quite well (I'm a some-time amateur actor); though I'm much better at deadpan than straight man or slapstick, and overall prefer dramas to comedies.High Command wrote:Sometimes the biggest comedic role to play is the straight man, the guy who is not out to laugh and be ironic for the sake of the audience, etc. Some people in the world are more slapstick. Just a few thoughts to consider. :)
Of course, the darker the story the greater the need for comic relief. Even Hamlet and Macbeth have their moments of levity, though Shakespeare is a master of using comic relief in ways that adds to the drama, rather than disrupting it.
Ah well. It could have been fun to see Gale try to keep his impulses (psychic and otherwise) under control... though that's probably not the kind of story you want to tell with him, so I get it.Beowulf85 wrote:In short, your characters have met him, but he wasn't actually there... It's up to you weather or not your characters remember interacting with him after he wakes up.
Congrats on finishing that (I just finished an MA about a month ago), and huzzah to the team and the mission!Greatmoonzini wrote:I'm definitely shooting for a game on the gritty-side.
I like a bit of comedy, sure, but I think this game will lean a bit more gritty.
So, all-in-all we have confirmed:
Lucretia
Markus
Olek
Kesslan
Should make for an interesting game!
I'm just finishing up a paper for my MBA class today so now that we have the full group, mission starts this weekend!
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Ok, first mission intro is up!
-Moonzini
-Moonzini
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Excellent! Thanks
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Got it... Thanks
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
You could roleplay it and ask the Lt since you have the clueless major hindrance.
Your character doesn't understand the workings of the legion yet.
Your character doesn't understand the workings of the legion yet.
Re: Out of Character Communications
Posted in character
Dang. These pics are huge. Did them on a phone. I'll try and make them smaller tonight from home.
Dang. These pics are huge. Did them on a phone. I'll try and make them smaller tonight from home.
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Nice map!
- High Command
- The Savage Inquisition
- Posts: 1943
- Joined: Sun Jun 12, 2016 6:10 am
Re: Out of Character Communications
As a resource for all:
https://drive.google.com/open?id=13JjAh ... sp=sharing
The locations are pretty well researched. It also includes some locations from the 1st around the Tomorrow Legion's Castle.
Greatmoonzini, if you want editing rights, let me know in the GM chat.
https://drive.google.com/open?id=13JjAh ... sp=sharing
The locations are pretty well researched. It also includes some locations from the 1st around the Tomorrow Legion's Castle.
Greatmoonzini, if you want editing rights, let me know in the GM chat.
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
Re: Out of Character Communications
So... what's the trapping on that disguise spell? Visual illusion? Physical transformation? Something else?
That could have some real significant impact on how Lucretia reacts...
That could have some real significant impact on how Lucretia reacts...
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
Re: Out of Character Communications
I'm sorry. I feel dumb. I totally spaced it. Blind. How would Lucretia experience the spell?Lucretia wrote:So... what's the trapping on that disguise spell? Visual illusion? Physical transformation? Something else?
That could have some real significant impact on how Lucretia reacts...
Here's my best go. When the spell is weaved this is how it goes.
-------
The very mass of energy coalescing around each member of the 13th SET stirred in a strange way. The echo that resounded around each of them flickered strangely.
Darkness is a strange substance, like ice it has three states: solid, liquid, and gas, but with a twist. Since it is a sort of mystical material, it doesn't fall under the laws of science, only able to change states by the user.
As Olek moved to the center of the room the darkness around him twisted and swirled briefly.
In solid form its almost completely black aside from a very tiny shade of red at its centre, like a candle in the dark, when a non-user touches it its like getting winded, if hit by a sharp point it will penetrate and quickly infect. A small solid Shadow around the size of a mouse somehow was attached to Oleks person. No one else in the room could see the tiny beast. But beast it was. It sat buzzing still, like it was hidden within the folds of the Shifters robes. Unnoticed until now, the inky spell being cast was in sharp contrast to the creature making it briefly flair.
Darkness. As a liquid its thick; sticky, and has a pungent smell of ink, it can act like quicksand or just plain coat and suffocate people. This inky mass curled up around each member of the team and their echoes, each uniquely identifiable - changed.
As a gas darkness is quite strange. It is able to pass through solid material with ease, suffocate, and eat away like acid. All in just a split second the material that surrounded them all changed. The echo that returned from each of them altered. Everyone held the same air around them that had only surrounded the one called Kesslan.
As a whole Darkness is an odd thing. The shadows had danced with a bizarre strangeness for a fleeting second then stopped. They all held their own unique waves of energy but it was like they had all changed and different people now occupied the space where the team had been.
Those around the room stirred and took notice. The Mage moved his hand and the shadows snapped back into their rightful places as things returned to normal.
The only thing to remain behind was the knowledge that some seemingly invisible shadow was among them - bound to the will of the shifter. He had a pet. A little shadow he was holding. Only noticed by her when the Mage had toyed with the darkness.
------
So. Darkness. Shadow Trapping. And Olek has a pet with him. A tiny shadow. Figured I'd make it momentarily noticed to you since - well why not Only Lucretia knows there is a Shadow Eater in the room. Meet Furix, Lady Knight.
It's not the best description but I'm not sure how one describes visual images to the blind. I figure it's the echo from the waves each person and object have that mutated then returned to normal. Shrug.
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
The blindness is an interesting quirk. I'm playing an in-person game as well and we have a blind mystic.
It'll make things interesting as we go along.
-Moonzini
It'll make things interesting as we go along.
-Moonzini
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Welcome Bane! We are just getting the briefing on our first mission.
Re: Out of Character Communications
Welcome Bane!
Given the oddities of Lucretia's senses though, it's probably best to just describe things in terms of the 5ish senses we are familiar with and I can figure out what she perceives from there. That also covers enhanced other senses as well, like dogboy's smelling or environmental sensors (which is basically what smell is).
I figure her radar/blindness is something like feeling (as in touch sense modality) everything from a distance.... though that makes it sound kind of creepy in the not good way. If you could feel something (like texture, shape, etc, but not temperature) she can 'see' it.
Heh, no worries. That's a really cool description.Olek wrote:I'm sorry. I feel dumb. I totally spaced it. Blind. How would Lucretia experience the spell?Lucretia wrote:So... what's the trapping on that disguise spell? Visual illusion? Physical transformation? Something else?
That could have some real significant impact on how Lucretia reacts...
Given the oddities of Lucretia's senses though, it's probably best to just describe things in terms of the 5ish senses we are familiar with and I can figure out what she perceives from there. That also covers enhanced other senses as well, like dogboy's smelling or environmental sensors (which is basically what smell is).
I figure her radar/blindness is something like feeling (as in touch sense modality) everything from a distance.... though that makes it sound kind of creepy in the not good way. If you could feel something (like texture, shape, etc, but not temperature) she can 'see' it.
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
Re: Out of Character Communications
In future I'll just let you know -
Casting Bolt with Fire Trapping
Casting Burrow with Shadow Trapping
Stuff like that
Casting Bolt with Fire Trapping
Casting Burrow with Shadow Trapping
Stuff like that
Re: Out of Character Communications
Thanks everyone for the warm welcome. Should I post an introduction (and what thread should I post to?) or wait for the GM to make the introductory post?
OOC Comments
Re: Out of Character Communications
I'd say. You were told to report to the 13th. We are all at or just outside the place where we are reporting in at.
http://www.savagerifts.com/viewtopic.ph ... =193#p2498
Jump in.
http://www.savagerifts.com/viewtopic.ph ... =193#p2498
Jump in.
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Hi folks,
just a few points:
As far as your sig goes, please list your current PPE/ISP levels, number of bennies, currently equipped kit, and a link to your full profile.
Also, looks like we'll have another player joining. details incoming.
-moonzini
just a few points:
As far as your sig goes, please list your current PPE/ISP levels, number of bennies, currently equipped kit, and a link to your full profile.
Also, looks like we'll have another player joining. details incoming.
-moonzini
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
I think I am good signature-wise. Except for the ISP/PPE. Does my character has any? He is not a magic user/psionic.
Re: Out of Character Communications
Looks good, and no, no ISP/PPE.Markus Berger wrote:I think I am good signature-wise. Except for the ISP/PPE. Does my character has any? He is not a magic user/psionic.
Re: Out of Character Communications
While under Palladium rules everyone save very specific races/OCCs have PPE, that isn't the case under the Savage system. Even then ISP and PPE work significantly differently too. There's no huge pools of PPE/ISP either, and from what I can make out of the Psi/Magic system in Savage, it seems to make vastly more sense.
I bring the fire
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Re: Out of Character Communications
Well, everyone has innate PPE - an amount equal to your Spirit die. Psi-Stalkers and others can drain it, but even spellcasters can't make use of it.
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Ohhh... got it. Yes, it was different in the old Rifts.
Re: Out of Character Communications
Here's the Facebook Live video that I was able to record before my phone's battery died on me.
https://www.facebook.com/dragonfett/vid ... 9555022324
https://www.facebook.com/dragonfett/vid ... 9555022324
OOC Comments
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Out of Character Communications
Hello,
Added a new player to this group - welcome Libertas Magicorum (Techno Wizard).
VV
Added a new player to this group - welcome Libertas Magicorum (Techno Wizard).
VV
Signature
- Libertas Magicum
- Bronze Patron
- Posts: 642
- Joined: Fri Feb 17, 2017 3:02 pm
Re: Out of Character Communications
Hey, all! So looking forward to this....
Libertas Magicorum
OOC Comments
Re: Out of Character Communications
Welcome, Libertas!
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
Re: Out of Character Communications
Welcome to the party.Libertas Magicum wrote:Hey, all! So looking forward to this....
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Glad to have you on board. As long as Markus don't realize Libertas is not human they will be great friends!
- Libertas Magicum
- Bronze Patron
- Posts: 642
- Joined: Fri Feb 17, 2017 3:02 pm
Re: Out of Character Communications
Thanks, all! Marcus may never learn the truth about Libertas, if L. has anything to say about it. Passing as human is useful camouflage against those nasty Psi-Stalkers, for one thing.
Libertas Magicorum
OOC Comments
- Libertas Magicum
- Bronze Patron
- Posts: 642
- Joined: Fri Feb 17, 2017 3:02 pm
Re: Out of Character Communications
Quick question--what sort of vehicle did the unit get assigned? I'm figuring a Mountaineer, though if they're planning on having up to 7 people plus the cargo, that would mean a Mk II. Probably the electric version, I'm guessing.
Libertas Magicorum
OOC Comments
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
We don't know yet, but Markus has a nuclear Hoverbike for 2.
- Libertas Magicum
- Bronze Patron
- Posts: 642
- Joined: Fri Feb 17, 2017 3:02 pm
Re: Out of Character Communications
The reason I was asking here was because i think I'm supposed to be driving it up as my introduction. I'm the only other character in the group with Driving ranks (well, rank) and as a tech-head, I'm gonna be arriving from the motor pool division where I've been working until now.Markus Berger wrote:We don't know yet, but Markus has a nuclear Hoverbike for 2.
Libertas Magicorum
OOC Comments
- Markus Berger
- Posts: 361
- Joined: Wed Dec 28, 2016 6:50 pm
Re: Out of Character Communications
Markus has Driving d6+2
- Libertas Magicum
- Bronze Patron
- Posts: 642
- Joined: Fri Feb 17, 2017 3:02 pm
Re: Out of Character Communications
That's why I said "other character"--I figure that Markus is likely to be driving his hoverbike a lot of the time, so they'll want one other trained driver operating the main vehicle.Markus Berger wrote:Markus has Driving d6+2
Libertas Magicorum
OOC Comments
- Greatmoonzini
- Posts: 33
- Joined: Wed Dec 28, 2016 11:27 am
Re: Out of Character Communications
Sorry, Libertas, I thought I understood you had a vehicle already.
If not, a standard Mountaineer with no weapons. It's a converted convoy, freight-hauling model.
If not, a standard Mountaineer with no weapons. It's a converted convoy, freight-hauling model.
- Libertas Magicum
- Bronze Patron
- Posts: 642
- Joined: Fri Feb 17, 2017 3:02 pm
Re: Out of Character Communications
Ah, yeah, I didn't have space for Rich, so no luck there. Okay, going live now.Greatmoonzini wrote:Sorry, Libertas, I thought I understood you had a vehicle already.
If not, a standard Mountaineer with no weapons. It's a converted convoy, freight-hauling model.
Libertas Magicorum
OOC Comments
Re: Out of Character Communications
I tried to not be too creepy. Fail.
At least I didn't say, Nice Wand.
Welcome aboard.
At least I didn't say, Nice Wand.
Welcome aboard.
- Libertas Magicum
- Bronze Patron
- Posts: 642
- Joined: Fri Feb 17, 2017 3:02 pm
Re: Out of Character Communications
Oh, speaking of the wand... since his gear is all decked out with alchemical symbols (Techno-Wizard Quirk Hindrance), feel free to drop a Knowledge (Arcana) roll to identify the capabilities of the gizmos. (They're listed in the part on my character page--the wand is the Bee (Well) Stinger, and the hose on the back is the Marianas Cannon. The Nightwing Beetle Box and the Clockwork box are in the shoulder-bag, so not immediately visible.
Libertas Magicorum
OOC Comments
Re: Out of Character Communications
This makes me wonder.... are we all Specialist, 2nd Class? How do we even know what rank we are?Libertas Magicum wrote:"Specialist, 2nd Class, Libertas Magoricum, reporting for duty, sir."
Who, in the field, is actually in charge? Not that anyone will necessarily follow orders or otherwise respect the chain of command...
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Libertas Magicum
- Bronze Patron
- Posts: 642
- Joined: Fri Feb 17, 2017 3:02 pm
Re: Out of Character Communications
I admit, I kind of assumed low rank (and Spec 2nd Class seems to be the right choice for starting rank SET Legionnaires).Lucretia wrote:This makes me wonder.... are we all Specialist, 2nd Class? How do we even know what rank we are?Libertas Magicum wrote:"Specialist, 2nd Class, Libertas Magoricum, reporting for duty, sir."
Who, in the field, is actually in charge? Not that anyone will necessarily follow orders or otherwise respect the chain of command...
Libertas Magicorum
OOC Comments