Method for Random rolling available chips

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Toshiro 'Cybermonk'
Posts: 104
Joined: Fri May 04, 2018 9:19 am

Method for Random rolling available chips

Post by Toshiro 'Cybermonk' »

I figure this will be a regular occurance, so I dont want to have to recreate this

Die type: roll 1d4

Skill type: Roll 1d23 and reference below. If knowledge roll again. (I'll make that table if it ever happens)

1 Boating
2 Climbing
3 Driving
4 Fighting
5 Gambling
6 Heating
7 Intimidation
8 Investigation
9 Knowledge
10 Lock Picking
11 Notice
12 Persuasion
13Piloting
14 Repair
15 Riding
16 Shooting
17 Stealth
18 Streetwise
19 Survival
20 Swimming
21 Taunt
22 Throwing
23 Tracking
OOC Comments
Toshiro's Character Sheet
Wounds: 0/4; Fatigue: 0/3; [/size]

Parry: 5 (+4 from chip and sword)[/size]
Toughness: 23(12 MDC)[/size]
Active Effects
Chips: +3DT Fighting +1DT Electronics
Sword: +2 DT Fighting, Absorption (Metal and Kinetic), +2 DT Strength [/size]

Notable Edges: Woodsman, Quick, Brawny, I know a Guy, Nerves of Steel, Danger Sense, Improved Arcane Resistance, Ace, Combat Ace, Elan[/size]


Bennies: 1/3 [/size]
-1 for shooting reroll
+1 for commiting near suicide (being outside the vehicle)
-2 for agility rerolls


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