September 27: Savage Rifts Roll20

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Venatus Vinco
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September 27: Savage Rifts Roll20

Post by Venatus Vinco »

Hello,

Running a play test game. Tomorrow Legion versus some bad guys in an old ruin. Going for an infantry battle, so combat types fighting against other body armor clad enemies. No vehicles.

Start at Seasoned (MARS or IF). List characters below. Include artwork so I can make tokens please.

Info:
September 27, 2019
9:00 pm Eastern
Runtime: 3 hours

Roll20:
https://app.roll20.net/campaigns/detail ... rifts-test

Discord:
https://discord.gg/fbQ5m2s

Players:
High Command: Freeborn Dogboy Merc soldier - Jeremiah "Bullfrog" Stokes
Radecliffe
Koshneck
??
??
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High Command
The Savage Inquisition
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Re: September 27: Savage Rifts Roll20

Post by High Command »

Add me to the Roll20 game please. Also, can we sell gear for 50%? if not I'll need to readjust, but I can do that.

I'm making a Freeborn Dogboy Merc soldier - Jeremiah "Bullfrog" Stokes. I only went out of TLPG and SWADE for two items: a Big Bore Revolver. I want to see how that works, if you're game. I also used the silver weapon price (x10) in Blood and Banes to buy a silver bayonet and attach it to my rifle.

I already made a token for him with Token Tool
Tales of the 17th SOG
"In so far as you are concerned, I am the right arm of High Command itself. You are my Fist, be ready to strike at any moment." Major Killian Gregor, 3rd SOG Battalion, CSSD, Chi-Town.
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Venatus Vinco
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Re: September 27: Savage Rifts Roll20

Post by Venatus Vinco »

Selling gear is fine.

Big Bore is no problem.

Silver bayonet is also no problem.

VV
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Re: September 27: Savage Rifts Roll20

Post by Venatus Vinco »

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Sgt 86Delta
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Re: September 27: Savage Rifts Roll20

Post by Sgt 86Delta »

anyone else got a confirmed character?
Sarge's Roles _

GM of a Vauxhall Knights Campaign

Player Characters - Savage Rifts Groups
  • Architect, Chaing-Ku - Vampire Hunters
  • Silverclaws, Wolfen MARS Techno-Warrior - 18th COT
  • Xero X Kalvin, Psi-Stalker Chiller (Burster Variant) - 12th AAT
  • Doc Olliday, D'Norr Cyber Doc/Weird Scientist - 24th COT
  • Luke, In'Valian MARS Rogue Scholar/Super Scientist - 77th CIT
  • Asher Black, Human Information Broker - Level 4: Shattered Dreams
  • Ozzati, Trimadore Techno-Wizard - 7th SET
  • White Castle, Human MARS Rogue Scholar/Legacy Scout - The 32nd
Player Characters - Savage Dimensions
[*]
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Carlos
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Re: September 27: Savage Rifts Roll20

Post by Carlos »

If I get done my SWADE Translation by game time, count "Carlos"...Khar-loez the Simvan Ecowizard...in for the game.
Low Light Vision
Alertness - Additional Benefit: Senses Presence of Supernatural Creatures and Ley Line Storms
Danger Sense - Additional Benefit: May detect of food or drink is spoiled or poisoned
Beast Master - Additional Benefit: Monstrous Animals also like the character

Bennies 3/3
Wounds 0/3
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Radecliffe
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Re: September 27: Savage Rifts Roll20

Post by Radecliffe »

Here's my character with Art. I'll get him entered into Roll20 this afternoon.
Radecliffe
Player: James
Active Alts: Jim Cannon, Jame Graeme, Dorn GiantSlayer, Steele


Attributes: Agility d8, Smarts d10, Spirit d8, Strength d6, Vigor d6
Pace: 8; Running Die: d8; Parry: 6; Toughness: 11(4); Strain: 6/6; Bennies 4 of 4

Skills
Agility: Athletics d8, Fighting d8, Shooting d6, Stealth d8, Thievery d8
Smarts: Common Knowledge d4, Healing d6+2, Language (American) d8, Notice d8, Occult d10, Psionics d10, Survival d10+2
Spirit: Persuasion d4

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Venatus Vinco
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Re: September 27: Savage Rifts Roll20

Post by Venatus Vinco »

Thanks to everyone who participated.

Here's the after action report: https://www.pegforum.com/forum/savage-r ... -play-test

VV
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