Out of Character Chatter
Re: Out of Character Chatter
Thank you Captain Murdok!
Thank you everyone in the 32nd!!
Release control to me...NOW!!
That was Jesse's final post. I've decided to retire the character Jesse. Maybe he'll find his way back to the Posse some day.
Until then stay safe 32nd! Have fun and game on!
(I am still here as Fell and as Lars)
http://savagerifts.com/viewtopic.php?f=30&t=135#p2541
Thank you everyone in the 32nd!!
Release control to me...NOW!!
That was Jesse's final post. I've decided to retire the character Jesse. Maybe he'll find his way back to the Posse some day.
Until then stay safe 32nd! Have fun and game on!
(I am still here as Fell and as Lars)
http://savagerifts.com/viewtopic.php?f=30&t=135#p2541
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
Hrm. I hope that doesn't mean we have to fight you too.
Lets see...Beretta's on the far side at the moment. Who's the pilot of the new glitterboy again? Is that Jonathan?
Lets see...Beretta's on the far side at the moment. Who's the pilot of the new glitterboy again? Is that Jonathan?
OOC Comments
Re: Out of Character Chatter
Right, well I'm going to pull this character out and see about maybe finding a different group, because this really isn't working for me at all.
Best of luck folks.
Best of luck folks.
I bring the fire
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Re: Out of Character Chatter
That would be interesting Deezy. Hopefully notDeezy Klatta wrote:Hrm. I hope that doesn't mean we have to fight you too.
Just FYI to 32nd:
Norona - Wilderness Scout
Deezy - Techno Wizard
Conrad - Operator
Beretta - Glitter Boy
Johnny - Glitter Boy
I retired Jesse simply because I found I did not enjoy the character as much as I thought I would. I have always loved Crazie's and decided to play it instead. Because the 13th is a small new group I had assumed I would go there with Lars (Crazie). I am holding off on that until I chat to GM's to see where is best for me to go. Any which way I hope you 5 have fun.
Kesslan, I also hope you find a spot where you have fun! (Your reasons are yours and between you and the GM's - not any of us players business - and probably best if not posted, just kept between you and the GM's) but I do sincerely hope you have fun with your Fiery Dog boy in whatever group you find a home in!!
Re: Out of Character Chatter
Well I've got a few reasons but ya, I wasn't planning on getting into it. End of the day I just wasn't having fun though I still like the character concept at the very least which is why I'd like to find a new home for him.Jesse wrote:Kesslan, I also hope you find a spot where you have fun! (Your reasons are yours and between you and the GM's - not any of us players business - and probably best if not posted, just kept between you and the GM's) but I do sincerely hope you have fun with your Fiery Dog boy in whatever group you find a home in!!
I bring the fire
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Bennies: 6
Attributes: Agility: d6, Smarts: d6, Spirit: d6, Strength: d8, Vigor: d6. Pace: 6; Parry: 5; Toughness: 16(11); Strain: 0
ISP: 20/20
Theme Songs: I See Fire, Danger! High Voltage, Disco Inferno, Firestarter, Mad at Gravity - Burn
Re: Out of Character Chatter
sorry that it didn't work out. I liked Keslan, but accidentally circumstances affected your participationKesslan wrote:Right, well I'm going to pull this character out and see about maybe finding a different group, because this really isn't working for me at all.
Best of luck folks.
OOC Comments
Re: Out of Character Chatter
what are we still fighting at the moment? is it one juicer vs beretta and the Murder wraith who for this turn still preoccupied with Jesse as he leaves?
OOC Comments
- Capt. Murdok
- Posts: 166
- Joined: Sun Nov 20, 2016 4:36 pm
Re: Out of Character Chatter
one murderwraith, one juicer, 4 mercs
Re: Out of Character Chatter
wait a minute, we have a glitter boy who has d4 in shooting. Oi vey
OOC Comments
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
character design
so who thinks Berreta and Conrad are going to die on the other side?
so who thinks Berreta and Conrad are going to die on the other side?
OOC Comments
Re: Out of Character Chatter
also Johnny, I was looking at your character and I noticed a couple of things. firstly, you haven't included martial artist on your list of edges and secondly you should have a charisma of +4 from your IF and charismatic
OOC Comments
- Beretta Le Rouge
- Posts: 92
- Joined: Wed Nov 30, 2016 8:53 pm
Re: Out of Character Chatter
Heh, I certainly hope things don't turn out to be that weighted against us!
All things being considered though, the Murder Wraith is ludicrously tough to nail down without the rest of our hombres. I suppose shame on us for not making sure the whole group could cross at once, but hindsight is 20/20.
All things being considered though, the Murder Wraith is ludicrously tough to nail down without the rest of our hombres. I suppose shame on us for not making sure the whole group could cross at once, but hindsight is 20/20.
Beretta Le Rouge
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
Re: Out of Character Chatter
basically we need magic or silver. Conrad is about to try silver
OOC Comments
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
We got a magic boom gun. That's all I can do until I get jet across.
OOC Comments
Re: Out of Character Chatter
and welcome to Aedyn our new cannon fodder... I mean merchant soldier. Say hello
OOC Comments
- Johnny Whateley
- Posts: 86
- Joined: Tue Dec 13, 2016 5:25 pm
Re: Out of Character Chatter
I'd typically welcome more ablative armor, but as I'm in glitterboy I think I'm more ablative than others
OOC:
Character Sheet: http://savagerifts.com/sr/viewtopic.php?f=29&t=146
TOTAL BENNIES: 3
Quarterly Card: Revelation: "Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc."
Power Points/PPE: 10 (of 10)
Schoolboy's "Greatest Covers":
* The Devil's Right Hand
* Purple Haze
* Amazing Grace
EP: 1
Played by: Martin Coulter
Character Sheet: http://savagerifts.com/sr/viewtopic.php?f=29&t=146
TOTAL BENNIES: 3
Quarterly Card: Revelation: "Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc."
Power Points/PPE: 10 (of 10)
Schoolboy's "Greatest Covers":
* The Devil's Right Hand
* Purple Haze
* Amazing Grace
EP: 1
Played by: Martin Coulter
- Johnny Whateley
- Posts: 86
- Joined: Tue Dec 13, 2016 5:25 pm
Re: Out of Character Chatter
that wasn't a thing before? o.OConrad wrote:new tactics hide behind the glitter boys
of course there is the downside...that shockwave from the gun.
OOC:
Character Sheet: http://savagerifts.com/sr/viewtopic.php?f=29&t=146
TOTAL BENNIES: 3
Quarterly Card: Revelation: "Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc."
Power Points/PPE: 10 (of 10)
Schoolboy's "Greatest Covers":
* The Devil's Right Hand
* Purple Haze
* Amazing Grace
EP: 1
Played by: Martin Coulter
Character Sheet: http://savagerifts.com/sr/viewtopic.php?f=29&t=146
TOTAL BENNIES: 3
Quarterly Card: Revelation: "Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc."
Power Points/PPE: 10 (of 10)
Schoolboy's "Greatest Covers":
* The Devil's Right Hand
* Purple Haze
* Amazing Grace
EP: 1
Played by: Martin Coulter
Re: Out of Character Chatter
well that should hopefully help with the shooting. this is going to be close
OOC Comments
Re: Out of Character Chatter
just spoken to Aedyn and he hasn't got permission to post in either forum
OOC Comments
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Out of Character Chatter
cheers. I think I have probably not killed the murder wraith. Hopefully Beretta will be able to finish him
OOC Comments
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
Beretta doesn't have the magic boom gun. It's the new guy who has that.
OOC Comments
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
probably get broken with the sheer force the glitter boy can wield
OOC Comments
Re: Out of Character Chatter
Hello!
Finally able to post, will read what is going on in the thread before I post, last I checked I was being dropped off in near the gun fight and got stunned by a nice big boom stick. Which makes me somewhat useless for now.
Finally able to post, will read what is going on in the thread before I post, last I checked I was being dropped off in near the gun fight and got stunned by a nice big boom stick. Which makes me somewhat useless for now.
Re: Out of Character Chatter
I think that was just to explain why you didn't do anything last turn.
OOC Comments
- Capt. Murdok
- Posts: 166
- Joined: Sun Nov 20, 2016 4:36 pm
Re: Out of Character Chatter
Aderyn,
Yes that was just to explain the current situation. I did the same thing tonight as well. Since it's been just a few seconds between actions it's wouldn't be that uncommon. Feel free to act.
Yes that was just to explain the current situation. I did the same thing tonight as well. Since it's been just a few seconds between actions it's wouldn't be that uncommon. Feel free to act.
Re: Out of Character Chatter
Hey all. I'm the Noob. I'm Tony/Schoonerhelm playing the Atlantean Shifter. Should be fun. Looking forward to blowing some shit up with style.
Tony/Schooner
Tony/Schooner
Tarin Vinders
True Atlantean Shifter
Bennies: 3
PPE: 14/15
Re: Out of Character Chatter
Welcome,
Perhaps you can change your username to match your character name?
I think this helps us all know who's who.
Norona
Perhaps you can change your username to match your character name?
I think this helps us all know who's who.
Norona
Re: Out of Character Chatter
I'll hopefully find an updated profile pic at some point too.
Tarin Vinders
True Atlantean Shifter
Bennies: 3
PPE: 14/15
Re: Out of Character Chatter
would it be able to do a smarts trick to get the wraith to back a few feet away from Beretta so we don't get hit with boom gun template?
OOC Comments
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
The order we're acting in is a bit nebulous as well...perhaps the incoming fire can come after allies have a chance to move, but before the wraith does? Or the area can be centered a bit away from the wraith to catch it, but not allies?
Just fishing for ideas at the minute.
It's actually kind of odd the Boom Gun has area, really. It was just a single big impact in the original source material, I thought...
Just fishing for ideas at the minute.
It's actually kind of odd the Boom Gun has area, really. It was just a single big impact in the original source material, I thought...
OOC Comments
- Sayeen Gabbersleaf
- Posts: 218
- Joined: Sat Sep 24, 2016 10:20 pm
Re: Out of Character Chatter
Generally in combat your action goes on your initiative card. It would seem Conrad and Beretta have until 3D to move away from the murder wraith. But I do agree with your point, that unless you stay on top of who goes when in the initiative card order it can get a bit confusing. Some of the things we do in the 1st that I think helps alliavate it is at the top of our combat post under our notice roll is we put in our initiative card. We also do a fair amount of discussion on google hangouts about what everyone is planning on doing. Granted we do not have two glitterboys that you have to worry about, but we do have a dragon with some area effect weapons. It does not solve the issue, but I think it helps remind folks something is happening on this inititiative card.
Anyway exciting to read the 32nd. I might need to hit Deezy up for some group crossover repair as I crit failed when using my cyber knight armor healing power.
Anyway exciting to read the 32nd. I might need to hit Deezy up for some group crossover repair as I crit failed when using my cyber knight armor healing power.
Sayeen Gabbersleaf
ISP :30/2
Active Psionic Powers: None
Worn Armor:
Combat Abilities
ISP :30/2
Active Psionic Powers: None
Worn Armor:
- Cyber Knight medium armor(TW): +6Armor, +1 toughness
- Cyber Armor: +2 toughness
Combat Abilities
- improved dodge: -2 ranged attack, +2 to evade area affect attacks when appropriate
- Cyberkenetic Combat: -2 to hit if attack is purely technology based
- Champion: +2 damage & toughness vs supernatural evil
- Giant Killer: +1d6 damage vs creatures size 3 and larger
OOC Comments
Re: Out of Character Chatter
panic mode is setting in out of character because Conrad would be a smear on the ground from that damage roll
OOC Comments
Re: Out of Character Chatter
There's always the death and defeat table. Also spending a benny for a jump out of the way could be worthwhile.Conrad wrote:panic mode is setting in out of character because Conrad would be a smear on the ground from that damage roll
Tarin Vinders
True Atlantean Shifter
Bennies: 3
PPE: 14/15
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
Yeah, those glitterboy slugs don't mess around.
Having a GB's only gun always fire incredibly devastating area attacks limits them a bit when in groups. It'd be nice if there was a 'kinetic kill slug' option that only did single target damage, and some kind of ammo selector capability.
...
Oh. The things Deezy will do for our GB's. Those modifications don't even require magic!
Having a GB's only gun always fire incredibly devastating area attacks limits them a bit when in groups. It'd be nice if there was a 'kinetic kill slug' option that only did single target damage, and some kind of ammo selector capability.
...
Oh. The things Deezy will do for our GB's. Those modifications don't even require magic!
OOC Comments
Re: Out of Character Chatter
I would think selective fire on template weapons would be a good Edge.Deezy Klatta wrote:Yeah, those glitterboy slugs don't mess around.
Having a GB's only gun always fire incredibly devastating area attacks limits them a bit when in groups. It'd be nice if there was a 'kinetic kill slug' option that only did single target damage, and some kind of ammo selector capability.
...
Oh. The things Deezy will do for our GB's. Those modifications don't even require magic!
Tarin Vinders
True Atlantean Shifter
Bennies: 3
PPE: 14/15
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
I dunno! It seems to me to be a hardware thing. Either your weapon is equipped with multiple ammo sources, or some kind of 'smart feed' mechanism that can tell ammo types apart and feed them in by user command, or it isn't.
Having a lot of experience doesn't make much difference if your gun only has a dumb-feed box magazine.
I suppose a case could be made that -using- a system like that might be an Edge, but I don't see a lot of rules like that in the RAW for comparison. There's edges that reduce the penalties for autofire and multiple shots and stuff, but I don't see edges that simply make it possible to use the capabilities that technology provides.
Having a lot of experience doesn't make much difference if your gun only has a dumb-feed box magazine.
I suppose a case could be made that -using- a system like that might be an Edge, but I don't see a lot of rules like that in the RAW for comparison. There's edges that reduce the penalties for autofire and multiple shots and stuff, but I don't see edges that simply make it possible to use the capabilities that technology provides.
OOC Comments
Re: Out of Character Chatter
I suppose it's in the approach. With enough skill you could change your target move the blast template to optimize it, rather than just centering on the enemy you're firing-at.
Your technological approach does remind me of an old cyberpunk piece of tech where teams would wear transponders that would communicate that they were friendly to the smart-guns, thus preventing automatic weapon friendly fire.
Of course it got REALLY fun when those transponders were hacked...
T
Your technological approach does remind me of an old cyberpunk piece of tech where teams would wear transponders that would communicate that they were friendly to the smart-guns, thus preventing automatic weapon friendly fire.
Of course it got REALLY fun when those transponders were hacked...
T
Tarin Vinders
True Atlantean Shifter
Bennies: 3
PPE: 14/15
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
Oh yeah. IFF systems are definitely things that giveth...and taketh away.
OOC Comments
Re: Out of Character Chatter
Or maybe buy/otherwise acquire a back-up gun for the GBs?
A "modern" mini-railgun is "only" 85k.
[slinks back to the 13th where she belongs]
A "modern" mini-railgun is "only" 85k.
[slinks back to the 13th where she belongs]
Lucretia Altara Cyber-Knight (appears human) Alt of Ember
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
9/10 ISP
Active effects:
Armor powered (1 hour), psi-sword, psi-shield, cyber-armor active (indefinite)
Sunlight pendant (30 minutes)
Bennies: 4/3
Parry: 10, -2 to be hit by technological weapons [13 with psi-shield]
Toughness: 15(6), +2 Toughness vs Supernatural evil [19(10) vs ranged with psi-shield]
Pace: 8, run d10
Weapon in hand: Martial Arts (1d6+1d4+2, never unarmed) or Psi-blade (1d6+3d10, AP 8 [4 if split])
Charisma: +2(mods: +2 if respect CK, -4 if recognized as Altara)
Other: Blind-ish: Notice auto fails for color, text, and flat images
Click here to edit your signature
- Sayeen Gabbersleaf
- Posts: 218
- Joined: Sat Sep 24, 2016 10:20 pm
Re: Out of Character Chatter
Conrad don't forget to roll the wild die. It might save you the bennie.
Sayeen Gabbersleaf
ISP :30/2
Active Psionic Powers: None
Worn Armor:
Combat Abilities
ISP :30/2
Active Psionic Powers: None
Worn Armor:
- Cyber Knight medium armor(TW): +6Armor, +1 toughness
- Cyber Armor: +2 toughness
Combat Abilities
- improved dodge: -2 ranged attack, +2 to evade area affect attacks when appropriate
- Cyberkenetic Combat: -2 to hit if attack is purely technology based
- Champion: +2 damage & toughness vs supernatural evil
- Giant Killer: +1d6 damage vs creatures size 3 and larger
OOC Comments
Re: Out of Character Chatter
not complaining but I have noticed that the 32nd forum is only one that allows other teams to comment on it.
I am happy with this because I like input from other players.
I am happy with this because I like input from other players.
OOC Comments
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Out of Character Chatter
Conrad,
I think we recently changed permissions so that all groups can cross comment.
VV
I think we recently changed permissions so that all groups can cross comment.
VV
Signature
Re: Out of Character Chatter
Which is great, but this is the only forum I can post on of the games, so it doesn't appear to have quite worked. Might have something to do with why some of us could see the GM posts at one point
OOC Comments
- Beretta Le Rouge
- Posts: 92
- Joined: Wed Nov 30, 2016 8:53 pm
Re: Out of Character Chatter
Wasn't really able to work an attack into the mix, because if Beretta doesn't shake off the Murder-Wraith, he'll just move along with her. . . out of the boom-gun burst radius that's centered on her as well. . .
Beretta Le Rouge
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
Re: Out of Character Chatter
maybe a benny to increase your strength roll
and you forgot your wild dice
and you forgot your wild dice
OOC Comments
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
as long we get some distance, I think I am about 10 inches away, we should hopefully surviveBeretta Le Rouge wrote:Wasn't really able to work an attack into the mix, because if Beretta doesn't shake off the Murder-Wraith, he'll just move along with her. . . out of the boom-gun burst radius that's centered on her as well. . .
OOC Comments
- Beretta Le Rouge
- Posts: 92
- Joined: Wed Nov 30, 2016 8:53 pm
Re: Out of Character Chatter
A Bennie was already used, the wild die I did in-fact forget. Musta been more tired than I realized, huehue.
Thanks for pointing that out. Yeah, hopefully the dice gods are willing to let the murder-wraith fail that test.
Thanks for pointing that out. Yeah, hopefully the dice gods are willing to let the murder-wraith fail that test.
Beretta Le Rouge
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
Re: Out of Character Chatter
uhmmm oh boy
hope somebody has some healing as Conrad doesn't
hope somebody has some healing as Conrad doesn't
OOC Comments
- Beretta Le Rouge
- Posts: 92
- Joined: Wed Nov 30, 2016 8:53 pm
Re: Out of Character Chatter
I keep forgetting you lack the google hangouts, Conrad.
Regardless this is all I have to say on the matter.
Regardless this is all I have to say on the matter.
Beretta Le Rouge
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
Deez can improvise a Healing power.
Dang, I think she's getting close to her cap now. She's improvised an Onslaught, a Smite, a Boost Trait...but yeah she can still do two more...
Dang, I think she's getting close to her cap now. She's improvised an Onslaught, a Smite, a Boost Trait...but yeah she can still do two more...
OOC Comments
Re: Out of Character Chatter
is that the end for Beretta?Beretta Le Rouge wrote:I keep forgetting you lack the google hangouts, Conrad.
Regardless this is all I have to say on the matter.
OOC Comments
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
Hm. Mega-heal can resurrect.
But it takes more PPE than I can imbue a gadget with.
But it takes more PPE than I can imbue a gadget with.
OOC Comments
- Beretta Le Rouge
- Posts: 92
- Joined: Wed Nov 30, 2016 8:53 pm
Re: Out of Character Chatter
While I appreciate the thought Deezy, I think TW's are limited to just the basic Healing spell. Regardless, I'm not really sure even that would help. In the absolute best case scenario Beretta is at one wound, and totally without her armor (or so the story goes).
I believe the situation is thus: Beretta suffered 3 Wounds from the Murder Wraith, not bad, she could still pull through, albeit suffering substantial minuses for the rest of the adventure. Incapacitation is only suffered for any successful wound that would be beyond 3, wounds themselves cap at 3. I'm not sure the whole institution of Technical Difficulties was applied appropriately in this case, but to avoid coming off as a know-it-all douche, I'm not going to question the GM's call. It's not conducive for a new GM to have someone nit-pick every last iota like the almighty Potoo bird. Plus, it really doesn't affect the situation at large and would only come into play if she lived.
The options before Beretta are as follows: spend a bennie and hope that shit aces, because the minus three wound modifier applies to all trait tests including incapacitation rolls; which would be the case with the lovely addition of Johnny's friendly-fire (with friends like this guy, amirite). Or just accept the fact she took ~100 damage in a round and roll on the Death & Defeat table, which offers an 80% chance of being totally incapacitated (or just d-e-d) for the rest of the adventure.
After that tasty morsel I have my choice of dessert. The character maiming doesn't really irk me all that much, in the proper scenario, I could get into the six million credit lass narrative if there was some intense characterization to be had. . . but this seems like it would be more along the lines of vegetative sloylent-mush, hooked up to a catheter, going silently into the night. . . *Queue moist gurgling noises*
I could play it out, most likely die anyways, but come off as a stoic badass! That being said I'm not sure how enticing the concept of role-playing fermenting cabbage stew comes off. . . I haven't done enough molly *cough* yet *cough* for that to sound appealing.
#decisions-yo
I had a much more satirical spiel written up, but decided it was TL;DR material and the humor would just come off as pure, unadulterated salt.
At this point, I want to make sure what all the options are before making any "official" decision. So, in the meanwhile, Beretta will dream of Ainsley.
I believe the situation is thus: Beretta suffered 3 Wounds from the Murder Wraith, not bad, she could still pull through, albeit suffering substantial minuses for the rest of the adventure. Incapacitation is only suffered for any successful wound that would be beyond 3, wounds themselves cap at 3. I'm not sure the whole institution of Technical Difficulties was applied appropriately in this case, but to avoid coming off as a know-it-all douche, I'm not going to question the GM's call. It's not conducive for a new GM to have someone nit-pick every last iota like the almighty Potoo bird. Plus, it really doesn't affect the situation at large and would only come into play if she lived.
The options before Beretta are as follows: spend a bennie and hope that shit aces, because the minus three wound modifier applies to all trait tests including incapacitation rolls; which would be the case with the lovely addition of Johnny's friendly-fire (with friends like this guy, amirite). Or just accept the fact she took ~100 damage in a round and roll on the Death & Defeat table, which offers an 80% chance of being totally incapacitated (or just d-e-d) for the rest of the adventure.
After that tasty morsel I have my choice of dessert. The character maiming doesn't really irk me all that much, in the proper scenario, I could get into the six million credit lass narrative if there was some intense characterization to be had. . . but this seems like it would be more along the lines of vegetative sloylent-mush, hooked up to a catheter, going silently into the night. . . *Queue moist gurgling noises*
I could play it out, most likely die anyways, but come off as a stoic badass! That being said I'm not sure how enticing the concept of role-playing fermenting cabbage stew comes off. . . I haven't done enough molly *cough* yet *cough* for that to sound appealing.
#decisions-yo
I had a much more satirical spiel written up, but decided it was TL;DR material and the humor would just come off as pure, unadulterated salt.
At this point, I want to make sure what all the options are before making any "official" decision. So, in the meanwhile, Beretta will dream of Ainsley.
Beretta Le Rouge
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
Deez has the Master Mage perk, so she can access the mega-version of any power she can use...which is pretty much any of the TW-eligible powers, via the Arcane Machinist power.
I'll respect your wishes of course, but I'd be happy to help out however I can to keep your character viable.
I'll respect your wishes of course, but I'd be happy to help out however I can to keep your character viable.
OOC Comments
- Beretta Le Rouge
- Posts: 92
- Joined: Wed Nov 30, 2016 8:53 pm
Re: Out of Character Chatter
Yeah, but that upgrades Healing into an AoE, I Believe. I thought TW's were limited to their spell list in the thingy, but I could be smoking crack. There's a lot-a nuance and yadda yadda in the books, it's easy to miss stuff.
By all means, if you could do a resurrection, then Frankenstein this bitch!
I recently did a rules refresher to see what everyone had, what could be done, etc. It is fairly bleak from the current perspective without a lucky roll. Mainly because incapacitation, of any sort, necessitates several days of coma.
By all means, if you could do a resurrection, then Frankenstein this bitch!
I recently did a rules refresher to see what everyone had, what could be done, etc. It is fairly bleak from the current perspective without a lucky roll. Mainly because incapacitation, of any sort, necessitates several days of coma.
Beretta Le Rouge
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
The mega version of healing in my PDF is resurrection...
But without a source of PPE, I can't cast it. I have 20, native, but it costs 30 to cast. And TWs are limited in their power selection, but Healing is on their list.
I'd probably need another TW to assist me in the casting, both for PPE and to offset the skill penalty. Which could be an issue.
But without a source of PPE, I can't cast it. I have 20, native, but it costs 30 to cast. And TWs are limited in their power selection, but Healing is on their list.
I'd probably need another TW to assist me in the casting, both for PPE and to offset the skill penalty. Which could be an issue.
OOC Comments
- Beretta Le Rouge
- Posts: 92
- Joined: Wed Nov 30, 2016 8:53 pm
Re: Out of Character Chatter
Well there's a difference between Greater Healing and Healing - Greater Healing's mega form is Resurrection. For the regular Healing power, its mega is Mass Healing. Pages 114 and 115, respectively, in the the Tomorrow Legion Player's Guide.
My PDF might be older, but it doesn't list greater healing as available to TW's. So that's the info I currently have access to.
But yeah, that was initially what I determined the circumstances to be, and failure on the incapacitation roll does instill bleeding. She'd probably bleed out on the spot before anyone had time to arrive, given the hefty minuses associated with the wounds. So once technical death happens according to the base Savage World Rules, the option to roll for Death & Defeat opens up, which again, statistically guarantees a long-term absence. The adventure would either be cut short or she'd just have to wait it out, and it would be absurd to consider cutting the adventure short -- at least in my opinion.
My PDF might be older, but it doesn't list greater healing as available to TW's. So that's the info I currently have access to.
But yeah, that was initially what I determined the circumstances to be, and failure on the incapacitation roll does instill bleeding. She'd probably bleed out on the spot before anyone had time to arrive, given the hefty minuses associated with the wounds. So once technical death happens according to the base Savage World Rules, the option to roll for Death & Defeat opens up, which again, statistically guarantees a long-term absence. The adventure would either be cut short or she'd just have to wait it out, and it would be absurd to consider cutting the adventure short -- at least in my opinion.
Last edited by Beretta Le Rouge on Wed Mar 08, 2017 2:37 pm, edited 1 time in total.
Beretta Le Rouge
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
yep fraid so.
Berreta is the first pc to be taken down i think which sucks. the best we can offer is healing in a couple of rounds or Conrad on a d4-1 and wild dice
Berreta is the first pc to be taken down i think which sucks. the best we can offer is healing in a couple of rounds or Conrad on a d4-1 and wild dice
OOC Comments
- Sayeen Gabbersleaf
- Posts: 218
- Joined: Sat Sep 24, 2016 10:20 pm
Re: Out of Character Chatter
Not sure if Deezy could get there in time, but a warriors gift device to bestow hard to kill?
Yeah only healing is available to the TW.
Yeah only healing is available to the TW.
Sayeen Gabbersleaf
ISP :30/2
Active Psionic Powers: None
Worn Armor:
Combat Abilities
ISP :30/2
Active Psionic Powers: None
Worn Armor:
- Cyber Knight medium armor(TW): +6Armor, +1 toughness
- Cyber Armor: +2 toughness
Combat Abilities
- improved dodge: -2 ranged attack, +2 to evade area affect attacks when appropriate
- Cyberkenetic Combat: -2 to hit if attack is purely technology based
- Champion: +2 damage & toughness vs supernatural evil
- Giant Killer: +1d6 damage vs creatures size 3 and larger
OOC Comments
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
so Conrad it is with possibly Tarin assisting
but on the plus side I have gotten hangouts to work
but on the plus side I have gotten hangouts to work
OOC Comments
- Johnny Whateley
- Posts: 86
- Joined: Tue Dec 13, 2016 5:25 pm
Re: Out of Character Chatter
I'm so sorry about that, Beretta, I really should've stuck with taking out the mercs. I was hoping it wouldn't go bad like this when I went for the redirect on the Wraith.
Schoolboy's got some mundane healing and magic, but it'll still be a bit to head in that direction with getting out of being dug-in.
Schoolboy's got some mundane healing and magic, but it'll still be a bit to head in that direction with getting out of being dug-in.
OOC:
Character Sheet: http://savagerifts.com/sr/viewtopic.php?f=29&t=146
TOTAL BENNIES: 3
Quarterly Card: Revelation: "Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc."
Power Points/PPE: 10 (of 10)
Schoolboy's "Greatest Covers":
* The Devil's Right Hand
* Purple Haze
* Amazing Grace
EP: 1
Played by: Martin Coulter
Character Sheet: http://savagerifts.com/sr/viewtopic.php?f=29&t=146
TOTAL BENNIES: 3
Quarterly Card: Revelation: "Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc."
Power Points/PPE: 10 (of 10)
Schoolboy's "Greatest Covers":
* The Devil's Right Hand
* Purple Haze
* Amazing Grace
EP: 1
Played by: Martin Coulter
Re: Out of Character Chatter
Well as a last arrival I could have brought some sort of healing equipment to alíviate the situation, just not sure what type of healing and who can use it. Some scroll, technology gadget or something of that sort I could bring with me?
I got some credits if I have to buy it to bring it if necessary.
Edit: Someone in the group has decent healing? I can buy a Trauma Kit and Bio Analysis Kit, in addition of one use of my First Aid kit to give good bonuses to a healing check and remove up to -2 on penalties.
If allowed I can remove my stealth skill and change it to Knowledge (Chemistry) d4, Healing d6 so I can be the "Non-magical Medic"
I got some credits if I have to buy it to bring it if necessary.
Edit: Someone in the group has decent healing? I can buy a Trauma Kit and Bio Analysis Kit, in addition of one use of my First Aid kit to give good bonuses to a healing check and remove up to -2 on penalties.
If allowed I can remove my stealth skill and change it to Knowledge (Chemistry) d4, Healing d6 so I can be the "Non-magical Medic"
- Johnny Whateley
- Posts: 86
- Joined: Tue Dec 13, 2016 5:25 pm
Re: Out of Character Chatter
Heal d6 with the Healer Edge from one of the rolls. Healer gives a +2. Then there's the Heal spell Schoolboy has, but that's piddly compared to what spells others have.
though it doesn't hurt to have a dedicated. it sure wasn't my plan when that roll hit.
though it doesn't hurt to have a dedicated. it sure wasn't my plan when that roll hit.
OOC:
Character Sheet: http://savagerifts.com/sr/viewtopic.php?f=29&t=146
TOTAL BENNIES: 3
Quarterly Card: Revelation: "Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc."
Power Points/PPE: 10 (of 10)
Schoolboy's "Greatest Covers":
* The Devil's Right Hand
* Purple Haze
* Amazing Grace
EP: 1
Played by: Martin Coulter
Character Sheet: http://savagerifts.com/sr/viewtopic.php?f=29&t=146
TOTAL BENNIES: 3
Quarterly Card: Revelation: "Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc."
Power Points/PPE: 10 (of 10)
Schoolboy's "Greatest Covers":
* The Devil's Right Hand
* Purple Haze
* Amazing Grace
EP: 1
Played by: Martin Coulter
- Beretta Le Rouge
- Posts: 92
- Joined: Wed Nov 30, 2016 8:53 pm
Re: Out of Character Chatter
Don't worry about it, it is what it is.
Beretta might live through this, time will tell. Realistically, the Murder-Wraith would have had another round to wreak havoc, it's all conjecture to say what could have happened, but it could have potentially been worse.
Just, uh, GB bro-pact that we don't go tossing those MBT's around all willy-nilly.
Beretta might live through this, time will tell. Realistically, the Murder-Wraith would have had another round to wreak havoc, it's all conjecture to say what could have happened, but it could have potentially been worse.
Just, uh, GB bro-pact that we don't go tossing those MBT's around all willy-nilly.
Beretta Le Rouge
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
lol...Deezy is already compiling a list of grievous system flaws with glitterboys, and itemizing a companion list of solutions!
Self-guided kinetic kill boom gun slugs are coming right up. She's still working on how to get the 'hamster with a joystick' to survive the railgun's acceleration forces.
Self-guided kinetic kill boom gun slugs are coming right up. She's still working on how to get the 'hamster with a joystick' to survive the railgun's acceleration forces.
OOC Comments
- Sayeen Gabbersleaf
- Posts: 218
- Joined: Sat Sep 24, 2016 10:20 pm
Re: Out of Character Chatter
Hi Beretta,
I did notice you never spent a bennie to make a vigor roll to soak any of the wounds from the murder wraith. I am not sure how many wounds you took from the boom gun blast so maybe it would not matter.
I did notice you never spent a bennie to make a vigor roll to soak any of the wounds from the murder wraith. I am not sure how many wounds you took from the boom gun blast so maybe it would not matter.
Sayeen Gabbersleaf
ISP :30/2
Active Psionic Powers: None
Worn Armor:
Combat Abilities
ISP :30/2
Active Psionic Powers: None
Worn Armor:
- Cyber Knight medium armor(TW): +6Armor, +1 toughness
- Cyber Armor: +2 toughness
Combat Abilities
- improved dodge: -2 ranged attack, +2 to evade area affect attacks when appropriate
- Cyberkenetic Combat: -2 to hit if attack is purely technology based
- Champion: +2 damage & toughness vs supernatural evil
- Giant Killer: +1d6 damage vs creatures size 3 and larger
OOC Comments
- Johnny Whateley
- Posts: 86
- Joined: Tue Dec 13, 2016 5:25 pm
Re: Out of Character Chatter
Deal!Beretta Le Rouge wrote:Don't worry about it, it is what it is.
Beretta might live through this, time will tell. Realistically, the Murder-Wraith would have had another round to wreak havoc, it's all conjecture to say what could have happened, but it could have potentially been worse.
Just, uh, GB bro-pact that we don't go tossing those MBT's around all willy-nilly.
OOC:
Character Sheet: http://savagerifts.com/sr/viewtopic.php?f=29&t=146
TOTAL BENNIES: 3
Quarterly Card: Revelation: "Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc."
Power Points/PPE: 10 (of 10)
Schoolboy's "Greatest Covers":
* The Devil's Right Hand
* Purple Haze
* Amazing Grace
EP: 1
Played by: Martin Coulter
Character Sheet: http://savagerifts.com/sr/viewtopic.php?f=29&t=146
TOTAL BENNIES: 3
Quarterly Card: Revelation: "Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc."
Power Points/PPE: 10 (of 10)
Schoolboy's "Greatest Covers":
* The Devil's Right Hand
* Purple Haze
* Amazing Grace
EP: 1
Played by: Martin Coulter
Re: Out of Character Chatter
sorry, work are blocking my ability to post to the main thread again. If the last post in the sorry thread could be transferred that would be great. Conrad is vainly trying to heal Berreta which might help her a little bit
OOC Comments
Re: Out of Character Chatter
as a separate issue, who is now in command of the squad? or do we divvy up responsibilities depending on what they are?
OOC Comments
- Johnny Whateley
- Posts: 86
- Joined: Tue Dec 13, 2016 5:25 pm
Re: Out of Character Chatter
not it!
OOC:
Character Sheet: http://savagerifts.com/sr/viewtopic.php?f=29&t=146
TOTAL BENNIES: 3
Quarterly Card: Revelation: "Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc."
Power Points/PPE: 10 (of 10)
Schoolboy's "Greatest Covers":
* The Devil's Right Hand
* Purple Haze
* Amazing Grace
EP: 1
Played by: Martin Coulter
Character Sheet: http://savagerifts.com/sr/viewtopic.php?f=29&t=146
TOTAL BENNIES: 3
Quarterly Card: Revelation: "Your hero finds all the information available when doing research, or realizes critical information when confronting some obstacle such as a monster’s weakness, the answer to a riddle or cipher, etc."
Power Points/PPE: 10 (of 10)
Schoolboy's "Greatest Covers":
* The Devil's Right Hand
* Purple Haze
* Amazing Grace
EP: 1
Played by: Martin Coulter
- Beretta Le Rouge
- Posts: 92
- Joined: Wed Nov 30, 2016 8:53 pm
Re: Out of Character Chatter
Well, given that Beretta has a decent chance to see the end of this adventure, she might be naturally inclined towards the position given the whole Knight Errant trope of GB pilots.
Even if only from a tactical standpoint, Beretta probably doesn't care too much about cutting corners as long as the group functions as a well oiled machine in combat. She has some less than reputable contacts/skills herself, so she'd be more Robin Hood in practice.
I was planning on taking a slew of leadership edges to assist in that endeavor, the increased command radius edge extends well beyond the boom-stun making the thought of getting close, less impactful.
'Twas the original build path I foresaw in character creation, actually. Plus, it gives some opportunity to explore her backstory as having fought in the Tolkeen war.
From an OCC standpoint I don't think the role of leader is all that big a deal; from in IC standpoint, most groups practice soft anarchism. So it's not a huge deal who take up the IC role, regardless. From my perspective.
Even if only from a tactical standpoint, Beretta probably doesn't care too much about cutting corners as long as the group functions as a well oiled machine in combat. She has some less than reputable contacts/skills herself, so she'd be more Robin Hood in practice.
I was planning on taking a slew of leadership edges to assist in that endeavor, the increased command radius edge extends well beyond the boom-stun making the thought of getting close, less impactful.
'Twas the original build path I foresaw in character creation, actually. Plus, it gives some opportunity to explore her backstory as having fought in the Tolkeen war.
From an OCC standpoint I don't think the role of leader is all that big a deal; from in IC standpoint, most groups practice soft anarchism. So it's not a huge deal who take up the IC role, regardless. From my perspective.
Last edited by Beretta Le Rouge on Fri Mar 10, 2017 1:17 pm, edited 1 time in total.
Beretta Le Rouge
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
GB stats: Pace 10 (swim 6); Parry 6; Toughness 30 (18); Bennies - 2
Wilk’s 227 Pulse Pistol; Range: 18/36/72; Damage: 2d6+1; RoF: 2; AP: 2; Shots: 22/24; Notes: Semi-Auto, 3RB, +1 to Shooting rolls.
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
it's always handy to have somebody have authority to say don't do something stupid
OOC Comments
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Out of Character Chatter
Conrad,
I fixed the group permission issue you reported. You can now cross post in our groups, when needed.
Also, I like Beretta or School Boy as our group leader. Glitter Boys have that extra charisma and reputation.
VV
I fixed the group permission issue you reported. You can now cross post in our groups, when needed.
Also, I like Beretta or School Boy as our group leader. Glitter Boys have that extra charisma and reputation.
VV
Signature
Re: Out of Character Chatter
cheers venatus
also take tactician - those extra cards can be helpful
also take tactician - those extra cards can be helpful
OOC Comments
Re: Out of Character Chatter
and as this may have been missed with everything else going on but I finally have hangouts sorted
OOC Comments
Re: Out of Character Chatter
I assume no need to change skills to be the "Medic" then.
Re: Out of Character Chatter
turns out we do have healers. bizarrely they both pilot glitter boys
OOC Comments
- Venatus Vinco
- Bronze Patron
- Posts: 2872
- Joined: Sat Jun 11, 2016 3:30 pm
Re: Out of Character Chatter
FYI
Unicorn
Often seen as the embodiment of good and purity, unicorns are white horses with a horn growing from their forehead. The horn is said to possess magical properties, which makes them a target for unscrupulous hunters. A unicorn that loses its horn while still alive instantly dies.
Attributes: Agility d8, Smarts d8(A), Spirit d10, Strength d12+2, Vigor d10
Skills: Fighting d6, Guts d10, Notice d8, Spellcasting d12, Stealth d8
Pace: 10; Parry: 5; Toughness: 9
Treasure: None
Special Abilities:
• Fleet Footed: Unicorns roll a d10 for their running die, rather than a d6.
• Force of Good: Unicorns add +2 to damage when attacking supernatural evil foes, and have +2 Toughness when suffering damage from such creatures.
Healing: A unicorn can cast healing and greater healing by touching its horn to a target. It has 40 Power Points. A horn cut from a living unicorn retains these powers. Anyone performing such a foul deed is cursed by the gods of good. The victim’s skin becomes covered in boils and blisters which no magic can heal. He suffers –4 Charisma.
• Kick: Str+d6.
• Size +2: Unicorns weigh between 600 and 800 pounds.
Unicorn
Often seen as the embodiment of good and purity, unicorns are white horses with a horn growing from their forehead. The horn is said to possess magical properties, which makes them a target for unscrupulous hunters. A unicorn that loses its horn while still alive instantly dies.
Attributes: Agility d8, Smarts d8(A), Spirit d10, Strength d12+2, Vigor d10
Skills: Fighting d6, Guts d10, Notice d8, Spellcasting d12, Stealth d8
Pace: 10; Parry: 5; Toughness: 9
Treasure: None
Special Abilities:
• Fleet Footed: Unicorns roll a d10 for their running die, rather than a d6.
• Force of Good: Unicorns add +2 to damage when attacking supernatural evil foes, and have +2 Toughness when suffering damage from such creatures.
Healing: A unicorn can cast healing and greater healing by touching its horn to a target. It has 40 Power Points. A horn cut from a living unicorn retains these powers. Anyone performing such a foul deed is cursed by the gods of good. The victim’s skin becomes covered in boils and blisters which no magic can heal. He suffers –4 Charisma.
• Kick: Str+d6.
• Size +2: Unicorns weigh between 600 and 800 pounds.
Signature
Re: Out of Character Chatter
Handy thing to remember. Plus I wouldn't have to worry about corruption.
Tarin Vinders
True Atlantean Shifter
Bennies: 3
PPE: 14/15
- Deezy Klatta
- Silver Patron
- Posts: 337
- Joined: Mon Dec 19, 2016 12:40 pm
Re: Out of Character Chatter
Hm. Well, anyone else need healing then? I still got a gadget here with 7 PPE in it.
OOC Comments
Re: Out of Character Chatter
a unicorn turning up is going to blow conrad's mind a bit though he is going to have to make a comment on somebody being virgin in order to summon one :p
OOC Comments
Re: Out of Character Chatter
will post today to modify my actions to get the ferry over
how do we want to approach this? use the rift for norona and Tarin to scout while Conrad brings everything and everyone else over on the ferry. we need to find survivors, deal with anything left like the mw's boss and search for Jesse as ic we don't know what happened to him
how do we want to approach this? use the rift for norona and Tarin to scout while Conrad brings everything and everyone else over on the ferry. we need to find survivors, deal with anything left like the mw's boss and search for Jesse as ic we don't know what happened to him
OOC Comments