Phil's left eyebrow raises at the mention of the Seat, but the korred says little. "That's a question for my lord, then, though I expect he'll be happy to answer a few after all you've done ... if we catch him, that is. Come now, and follow on!"Vespernys du Lac wrote: ↑Wed Jun 16, 2021 12:28 am “Thurnbarch is dead,” Vesper confirmed. “Lead on. We will aid Fionbharr if we can. We also desire information on the Seat of the Wise.”
Without further delay, the bushy-bearded fae hurries away from the ruins and into the woods, where the unnatural cold is in full retreat as melting snow slides off the trees above to the steaming ground.
A light dusting remains on the branches framing the toran, but your breath seems to be enough to dispel it as you approach. Mumbling a few words in the wildwood speech, Phil opens the portal and leads the way through to an eldritch path lined with red-leaved trees resplendent in crimson foliage.
As you walk, the path seems to expand and contract, the air throbbing with the rhythm of a strengthening heartbeat. Far off, through the impenetrable woods, you think you hear the sounds of sylvan armies on the march.
Hours or perhaps just seconds later, you duck beneath a hanging branch and find yourselves once again outside the court of the Autumn King. As before, you can make out a bonfire-lit clearing past the twin oaks that form the entrance, but the font of water and the ebony vase are gone. In their place, a pair of elf-knights stand silently, covered head to toe in armor carved from silverwood and and cloaked with capes of autumn leaves.
The warriors move aside as you approach. Phil, huffing and puffing, motions you on.
"He'll have known when we entered the realm," he says. "You're expected, but don't keep him waiting."
Passing into the vast clearing that is the Autumn Lord's court, you hear movement in the unseen reaches, as if the surrounding forest was girding itself for war.
You spot Fionnbharr, who from a distance appears as a primal fae warrior, armored in thorns with a soaring crown of stag horns ... in the blink of an eye, he stands before you, once again adopting the stern guise of an elf-lord.
"You have succeeded," he says, stating it as fact. "For the ice to retreat, Thurnbarch must be dead, and the Cold Woman free. Now I must prepare for war, to try to push back the White King as best I can. Any victory won will be fleeting, but perhaps I can buy the time for my cousin's advance when the deep frost begins to thaw in spring."
The fae lord looks over the bruised and battered group curiously, as if seeing some new quality among them.
"To be true, you have surprised me. Few mortals have journeyed into the Weald like this and emerged whole ... let alone defeated a foe as bloody as my former champion. You have my thanks. As for your relative's trespasses, consider the slate washed clean. As well, I would give you a boon."
Fionnbharr moves to a basin of carved alabaster, nearly concealed in a twisting tangle of roses. Pricking his finger on one of the thorns, he squeezes a single drop of blood into the water filling the basin.
"Drink, each of you, and when you are done fill your waterskins with the rest. Return to your village and sprinkle it on your fields, and they will yield one more harvest before autumn's end."
"As for the questions forming on your lips -- Where is your lost kinsman and how can you reach him? -- I offer my aid, and an answer, though it is one you will not like."
"The Weald hides many dark and shadowed places, and other holes that are no place at all. Your Cormac is trapped within one such hollow, a place of ghosts and ancient detritus it is better not to name. He journeyed there from the Seat of the Wise, an ancient circle deep within the Elder Green from which many paths diverge ... but you cannot follow. At least not now. The doorway your kinsman found opens only on the autumn equinox, a fortnight past. For now, return to your homes and mortal concerns. I will take the field against my enemy. Return when a year has near passed and my servant will show you the way."
The Autumn King appears impatient to conclude your meeting, but will entertain further questions before Phil appears to return you to your village.