Oni: a phase world race conversion for review

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Seswarick
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Oni: a phase world race conversion for review

Post by Seswarick »

The Oni

The oni name themselves after the giant goblins of Japanese mythology. They are large humanoids with straight black hair and light red skins. They have overmuscled builds, with wide shoulders and relatively narrow waists. Their eyes are large and black, with epicanthic folds. Although bigger and stronger than humans and wolfen, the oni are not supernatural creatures and can be hurt or killed by S.D.C. weapons. They are, however, exceptionally quick and graceful for their bulk.

Oni culture seems to be patterned after medieval Japanese civilization (see the Bushi Federation, above). Nobody is sure where the species acquired their knowledge, or why they adopted it as their own. The oldest oni stories refer to the ancient goddess Ameratsu, who guided them to their new home, uncounted millennia ago. Oni historical records claim that the goddess remained among them until less than 1,000 years ago; at which time she taught her people the secrets of technology and left. The debate over whether these stories are mythological accounts or historical fact still continues. Many occultists believe that the goddess did indeed bring the oni to their planet, probably through a dimensional Rift. Despite their mythical origins, the oni civilization is overwhelmingly technological. The race is capable of using magic, but only 0.001 % of the population ever learns or practices it, and magic is relegated to legends and myths, with no impact on their daily life.

Although they do not know much magic, the oni have a long tradition of martial arts abilities. A select few have developed the power to channel their wills to perform superhuman feats. The best known of these lethal martial artists are the ani ninja, who have developed physical psionic powers that make them the match of both magicians and cyborgs.

Oni culture is very concerned with the concept of honor and duty. "Losing face" (shaming oneself or one's family or clan) is a terrible thing. Most oni will die rather than lose face, or commit suicide if they do. Obedience is so deeply ingrained in most oni that orders are obeyed at all costs, even when they are stupid or dangerous. Warriors follow the samurai code of obedience to one's lord, to the death if necessary. This sense of honor and duty has prompted many Oninese warriors to sacrifice their humanity and become cyberai, incredible cyborgs as powerful and feared as the Wolfen Quatoria or the Naruni Repo-Bots (see Rifts Phase World, page 66 and 46 respectively). Since the Bushi Federation joined the CCW, a large number of oni have joined the CAF, where they have distinguished themselves in combat and espionage. The other side of the oni' s code of honor is a strong sense of racial superiority. They consider themselves to be above all other species of the Three Galaxies. Humans, wolfen, noro and similar species are considered to be worthy allies, but not quite as "civilized" or honorable as the oni. As a result, many Oninese businessmen and criminals feel free to lie, cheat and steal from non-oni races. The majority of the population, however, continues to deal honorably with all races, provided that their good will is reciprocated.

Besides their martial spirit, these people are best known for their mega-corporations (zaibatsu), which approach business with the same single-minded dedication their warriors reserve for combat. The most famous oni-run zaibatsu is Bushido Industries, which controls over a dozen corporations dealing with metallurgy, advanced computers, computer circuitry, starships, and weapon systems. Bushido Industries is well on its way to becoming a major player in the weapons business, which has led to friction with other CCW corporations and, more importantly, Naruni Enterprises. Bushido Industries is not above using "corporate ninja" in espionage, sabotage and even murder against their business rivals. Since Naruni Enterprises is also famous for its use of underhanded tactics, it is believed that a secret war between the two corporations is brewing and may explode at any time. A rumor that Bushido Industries is exploring the possibility of doing business with other dimensions (through Phase World) may be the spark that ignites the war.

Racial Abilities:
  • Size +1: The oni are a bit larger than humans being 7-9 feet tall and weighing 300-500 pounds. (1 build point)
  • Strong and Agile: Renowned for their strength and agility Oni begin with a d6 in both attributes. (4 build points)
Racial complications:
  • Superiority complex: Oni culture instils a belief that they are better than all other species, while some may be worthy allies they are still not quite equals. this attitude, or the expectation of it gives them a -4 charisma penalty with non Oni. (-2 penalty)
  • Environmental weakness (cold): The race suffers a –4 penalty to resist cold and suffers +4 damage from cold based attacks (-1 penalty)

Code: Select all

[b]Racial Abilities:[/b][list]
[*]Size +1: The oni are a bit larger than humans being 7-9 feet tall and weighing 300-500 pounds. (1 build point)
[*]Strong and Agile: Renowned for their strength and agility Oni begin with a d6 in both attributes. (4 build points)[/list]

[b]Racial complications:[/b][list]
[*]Superiority complex: Oni culture instils a belief that they are better than all other species, while some may be worthy allies they are still not quite equals. this attitude, or the expectation of it gives them a -4 charisma penalty with non Oni. (-2 penalty)
[*]Environmental weakness (cold):  The race suffers a –4 penalty to resist cold and suffers +4 damage from cold based attacks (-1 penalty)
[/list]
Active Effects:
  • Time Twister belt:(when activated) -2 to ranged attacks against wearer, +2 to wearers parry, 4x pace
    Stormheart: +4 to armor of Electric Aura power, +2 die type to vigor, and gain Dodge edge when active. Cost 2 ISP/hr
Exalted deflection -6 to be hit
[/list]
Seswarick
Seswarick
Pace: 4/12 flying, 16/48 w belt; Parry: 5/7 w belt Toughness: 5 regular 11(6) w aura 17(10) w aura & Stormheart
Combat-Relevant Edges & Abilities:
  • List of Abilities:
    Elan: When you spend a Benny on a Trait roll (including Soak rolls), add +2 to the final total.
    Time Twister belt:(when activated) -2 to ranged attacks against wearer, +2 to wearers parry, 4x pace
    Stormheart: +4 to armor of Electric Aura power, +2 die type to vigor, and gain Dodge edge when active. Cost 2 ISP/hr
Wounds: 0/3; Fatigue: 0/2; ISP/PPE: 11/40
Bennies: 0/3
Adventure Cards
  • #: Card - Effect
    10 Adrenaline Surge: Your hero gets an additional and immediate turn (including new movement).
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Characters Seswarick (Main Acc), Barinthasheer, Antipas, Harris LaVode, Dorian Falstaff, Fiona Gladbrooke, Madok The Restless
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