F&G Roll 5 +1 Smarts, d6 in any three Smarts-linked skills
F&G Roll 12 Two rolls on HJ tables of choice.
HJ Education 8 d8 Knowledge (Electronics), +1 on Repair rolls for electronics
HJ Experience & Wisdom 7 Danger Sense
HJ Experience & Wisdom 9 Level Headed
HJ Training 10 +1 Repair, +1 on Knowledge (Electronics) & Knowledge (Engineering)
HJ Underworld & Black Ops 11 Thief, +3 SP to spend on Climbing, Lockpicking & Stealth
Starting Credits: [dice:1e72iprx]49276:6[/dice:1e72iprx]