Rolls
MARS PCO (Prize Fighter)
F&G
[dice:3v81wt9r]44617:0[/dice:3v81wt9r] Agile and Dexterous
[dice:3v81wt9r]44617:1[/dice:3v81wt9r] Spiritual and Determined
[dice:3v81wt9r]44617:2[/dice:3v81wt9r] Weapon (Thunderer retrapped as Combat Vambrace w/2 Minor Mods: +1 Parry, +1 Fighting)
[dice:3v81wt9r]44617:3[/dice:3v81wt9r] Strong and Powerful
HJ
Training [dice:3v81wt9r]44617:4[/dice:3v81wt9r] = Imp. Martial Arts + Brawler
Underworld [dice:3v81wt9r]44617:5[/dice:3v81wt9r] Assassin and gets +2 to offset Called Shot penalties
Training [dice:3v81wt9r]44617:6[/dice:3v81wt9r] = Choice: +5 Skill Points for combat stuff
Rich/Filthy Rich
[dice:3v81wt9r]44617:7[/dice:3v81wt9r] Armor Plating (Trade)
[dice:3v81wt9r]44617:8[/dice:3v81wt9r] Reinforced Frame
[dice:3v81wt9r]44617:9[/dice:3v81wt9r] Choice: Nano-Repair System
[dice:3v81wt9r]44617:10[/dice:3v81wt9r] Armor Plating (Trade: Cyber-Wired Reflexes)
[dice:3v81wt9r]44617:11[/dice:3v81wt9r] Booster Jets (Trade)
EP buys x2
[dice:3v81wt9r]44617:12[/dice:3v81wt9r] Reinforced Frame
[dice:3v81wt9r]44617:13[/dice:3v81wt9r] Armor Plating (Trade: Hand-to-Hand Reaction Wiring)
Juicer Gear
[dice:3v81wt9r]44617:14[/dice:3v81wt9r]x100 (1,000 )
F&G
[dice:3v81wt9r]44617:0[/dice:3v81wt9r] Agile and Dexterous
[dice:3v81wt9r]44617:1[/dice:3v81wt9r] Spiritual and Determined
[dice:3v81wt9r]44617:2[/dice:3v81wt9r] Weapon (Thunderer retrapped as Combat Vambrace w/2 Minor Mods: +1 Parry, +1 Fighting)
[dice:3v81wt9r]44617:3[/dice:3v81wt9r] Strong and Powerful
HJ
Training [dice:3v81wt9r]44617:4[/dice:3v81wt9r] = Imp. Martial Arts + Brawler
Underworld [dice:3v81wt9r]44617:5[/dice:3v81wt9r] Assassin and gets +2 to offset Called Shot penalties
Training [dice:3v81wt9r]44617:6[/dice:3v81wt9r] = Choice: +5 Skill Points for combat stuff
Rich/Filthy Rich
[dice:3v81wt9r]44617:7[/dice:3v81wt9r] Armor Plating (Trade)
[dice:3v81wt9r]44617:8[/dice:3v81wt9r] Reinforced Frame
[dice:3v81wt9r]44617:9[/dice:3v81wt9r] Choice: Nano-Repair System
[dice:3v81wt9r]44617:10[/dice:3v81wt9r] Armor Plating (Trade: Cyber-Wired Reflexes)
[dice:3v81wt9r]44617:11[/dice:3v81wt9r] Booster Jets (Trade)
EP buys x2
[dice:3v81wt9r]44617:12[/dice:3v81wt9r] Reinforced Frame
[dice:3v81wt9r]44617:13[/dice:3v81wt9r] Armor Plating (Trade: Hand-to-Hand Reaction Wiring)
Juicer Gear
[dice:3v81wt9r]44617:14[/dice:3v81wt9r]x100 (1,000 )
Trait and Skill breakdown
Agility d8 (d4 + 1d F&G +1d cyber)
Smarts d6 (d4 +1d starting)
Spirit d8 (d4 +1d starting +1d F&G
Strength d12+2 (d4 +1d starting + 1d F&G +4d cyber)
Vigor d8 (d4 +2d starting)
Skill Points: 15 base +5 (PCO) +5 HJ
Fighting d12 (7)
Intimidation d8 (3)
Knowledge: Battle d4 (1)
Notice d6 (2)
Persuasion d6 (2)
Shooting d8 (3)
Stealth d8 (3)
Streetwise d6 (2)
Taunt d6 (2)
Smarts d6 (d4 +1d starting)
Spirit d8 (d4 +1d starting +1d F&G
Strength d12+2 (d4 +1d starting + 1d F&G +4d cyber)
Vigor d8 (d4 +2d starting)
Skill Points: 15 base +5 (PCO) +5 HJ
Fighting d12 (7)
Intimidation d8 (3)
Knowledge: Battle d4 (1)
Notice d6 (2)
Persuasion d6 (2)
Shooting d8 (3)
Stealth d8 (3)
Streetwise d6 (2)
Taunt d6 (2)
Alternate Pic
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