Amulet of Etherealness (could be circlet but I never got use my amulet png I made for a previous character so it's an amulet now. So if you're wondering why the image looks familiar, there ya go)
Crafted from blue Benitoite and the extraordinarily rare Transparent Grandidierite and housed in platinum and silver, this amulet has been enchanted by powerful psychics to pursue the goal of transcending the physical world.
Its powers are activated by Spirit roll or arcane skill. In addition to the power costs, the amulet costs one ISP per hour to function.
Base item: 20,000 credits (rare and otherworldly metal and gemstones) + 3d12 hours
Major Enchantments:
+1D to the wearer's Spirit 10,000 credits
Power: Intangibility 20,000 credits (limitation: self/wearer)
Power modifier: Greater (duration = minutes) 20,000 credits
Minor Enchantments:
+2 to wearer's Spirit rolls 5000 credits x2
5 ISP embedded in the amulet 5000 credits
Total costs: 85,000 credits and 3d6 days +3d12 hours + 6d6 hours
Amulet of Etherealness -- Signature Item Proposal: Eric
- Sarah Winters
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Amulet of Etherealness -- Signature Item Proposal: Eric
Last edited by Sarah Winters on Fri Jan 28, 2022 4:01 pm, edited 1 time in total.
Re: Amulet of Etherealness -- Signature Item Proposal: Eric
Technically, it's fine, but....
It's an odd choice to make it activated by Spirit rather than with Eric's Psionics (you can always use an Arcane Skill to activate Powers in items).
And after all, he can already get a d12+2 by using Major Psionic. Just turn the Spirit-bumps into PPE storage, and presto, you've got plenty of power for ghosting-on-demand.
It's an odd choice to make it activated by Spirit rather than with Eric's Psionics (you can always use an Arcane Skill to activate Powers in items).
And after all, he can already get a d12+2 by using Major Psionic. Just turn the Spirit-bumps into PPE storage, and presto, you've got plenty of power for ghosting-on-demand.
- Sarah Winters
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Re: Amulet of Etherealness -- Signature Item Proposal: Eric
The Spirit as activation is thematic - I'll just add "or arcane skill" to the activation language.
I'll keep the Spirit bumps tho.
Thank you.
I'll keep the Spirit bumps tho.
Thank you.
- Sarah Winters
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Re: Amulet of Etherealness -- Signature Item Proposal: Eric
@Technospawn @Ndreare
Can we make this official? (or feedback if not)
Sorry - realized I was on the wrong account but request is for this item.
Can we make this official? (or feedback if not)
Sorry - realized I was on the wrong account but request is for this item.
- Ndreare
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Re: Amulet of Etherealness -- Signature Item Proposal: Eric
Approved.Epic Eric Acy wrote: ↑Sun Jan 09, 2022 2:13 pm Amulet of Etherealness (could be circlet but I never got use my amulet png I made for a previous character so it's an amulet now. So if you're wondering why the image looks familiar, there ya go)
Crafted from blue Benitoite and the extraordinarily rare Transparent Grandidierite and housed in platinum and silver, this amulet has been enchanted by powerful psychics to pursue the goal of transcending the physical world.
Its powers are activated by Spirit roll or arcane skill. In addition to the power costs, the amulet costs one ISP per hour to function.
Base item: 20,000 credits (rare and otherworldly metal and gemstones) + 3d12 hours
Major Enchantments:
+1D to the wearer's Spirit 10,000 credits
Power: Intangibility 20,000 credits (limitation: self/wearer)
Power modifier: Greater (duration = minutes) 20,000 credits
Minor Enchantments:
+2 to wearer's Spirit rolls 5000 credits x2
5 ISP embedded in the amulet 5000 credits
Dweomer Shard Amulet.png
Total costs: 85,000 credits and 3d6 days +3d12 hours + 6d6 hours
Sorry it took us so long.
, and of course update your signatures!
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell
"Possible and practical are two comrades who rarely see eye to eye."
Rob Towell