Mr. Givens construct SWADE build

GM: Stoic
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Dorian Falstaff
Posts: 106
Joined: Sat Jan 12, 2019 11:25 pm

Mr. Givens construct SWADE build

Post by Dorian Falstaff »

Player Name: Jason Bahr
Google Handle: Jason Bahr
Character Name Mr. Givens
Rank: Novice Advances: 3 Advances Left: 0
Race: NA
Iconic Framework: Intelligent Construct
Attributes: Agility d10, Smarts d8, Spirit d6, Strength d12+4, Vigor d10
Pace: 6, d6; Parry:7/8 with greatsword ; Toughness: 29 (15);
Skills:
  • Athletics d8
  • Common Knowledge d4
  • Notice d8
  • Persuasion d6
  • Stealth d4
  • Fighting d10+2
  • Shooting d10+2
  • Repair d8
  • Pilot d6
  • Drive d6
  • Electronics d6
  • Survival d4
  • Medicine d6
Hindrances
  • Vow (Major): To protect and serve Dorian Fallstaff
  • Code of Honor (Major): brief description
  • Secret (Minor): Unknow to Dorian Mr. Givens has achieved sentience and has been faking otherwise in his regularly scheduled Turring tests.
  • Loyal (Minor): Mr. Givens holds the crew of the Sovereign in nearly as high of regard as he does his creator and would do anything short of harming Dorian to aid them.
Edges
  • Frenzy: A character with Frenzy rolls a second Fighting die with any one of his Fighting attacks for the turn. The extra die may be allocated to the same or different targets as he sees fit. Resolve each separately.
  • Rock and Roll: If a character with this Edge doesn’t move on his turn, he ignores the Recoil penalty when firing at a Rate of Fire of 2 or higher. (See Recoil, page 105.)
  • Rich: Gain 15,000 Credits and two rolls on gear HJ charts.
  • Sweep:Sweep allows a character to make a single Fighting attack and apply it against all targets in his Reach at a −2 penalty (friends and foes alike). Resolve damage separately for each enemy that’s hit.
  • First Strike: Once per round, as long as he’s not Shaken or Stunned, the hero gets a free Fighting attack against a foe immediately after he moves into Reach. (See Free Attacks on page 101).
At A Glance
Dorian Falstaff
Pace: 6; Parry: 5 Toughness: 5/17(9) in armor
Combat-Relevant Edges & Abilities: Dispel "drone" PPE 9/15
  • List of Abilities
: Exalted Quickness with a raise.
Wounds: 0/3; Fatigue: 0/2; ISP/PPE: 17/25
Bennies: Dorian 3/3 Mr. Givens 2/3
Adventure Cards
  • #: Card - Effect
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Characters Imperator (GM account), Barinthasheer, Aggelos, Xiang, Dorian Falstaff, Fiona Gladbrooke, Kyrin Brand
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Dorian Falstaff
Posts: 106
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Re: Mr. Givens construct SWADE build

Post by Dorian Falstaff »

Gear (post gear as a reply to character sheet)

Altess Gravimetric Rail Gun (reskinned TX-50 Rail Gun)
  • Range 50/100/200
  • Damage 2d10+2
  • RoF 3
  • AP 7
  • Shots 20
  • Min Strength d12
  • Weight 70
  • Rarity −3
  • Cost (base 50,000)
  • Notes: Has HJ Mods giving trademark weapon and pseudo Elan as well as +2 AP

Vibro-Greatsword
  • Damage Str+d12
  • AP 12
  • Min Strength d10
  • Weight 8
  • Rarity −1
  • Cost 18,000
  • Notes: Reach 1, two hands (Size 1 and above may use 1 handed)

Cyborg LI-B1 Light Infantry Plate
[*]Armor +3
[*]Toughness +4
[*]Min Strength d12+1
[*]Weight 40
[*]Rarity −1
[*]Cost 56,000 (Base cost 28,000)
[*]Notes: MDC Armor, –1 to all Agility-linked non-combat skill rolls. Has HJ Mod add +1 toughness

Language Translator: Programmed with the most common languages spoken in the three galaxies, this handheld device operates with a d12+2 skill for most translation work. It can be set to operate via digital display or audio. Use the same process as for the cybernetic Language Translator (see page 116) to teach the system new languages (1 lb, 9,600 credits).
At A Glance
Dorian Falstaff
Pace: 6; Parry: 5 Toughness: 5/17(9) in armor
Combat-Relevant Edges & Abilities: Dispel "drone" PPE 9/15
  • List of Abilities
: Exalted Quickness with a raise.
Wounds: 0/3; Fatigue: 0/2; ISP/PPE: 17/25
Bennies: Dorian 3/3 Mr. Givens 2/3
Adventure Cards
  • #: Card - Effect
Edit Signature
Characters Imperator (GM account), Barinthasheer, Aggelos, Xiang, Dorian Falstaff, Fiona Gladbrooke, Kyrin Brand
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Dorian Falstaff
Posts: 106
Joined: Sat Jan 12, 2019 11:25 pm

Re: Mr. Givens construct SWADE build

Post by Dorian Falstaff »

Background (post background as a reply to character sheet)
At A Glance
Dorian Falstaff
Pace: 6; Parry: 5 Toughness: 5/17(9) in armor
Combat-Relevant Edges & Abilities: Dispel "drone" PPE 9/15
  • List of Abilities
: Exalted Quickness with a raise.
Wounds: 0/3; Fatigue: 0/2; ISP/PPE: 17/25
Bennies: Dorian 3/3 Mr. Givens 2/3
Adventure Cards
  • #: Card - Effect
Edit Signature
Characters Imperator (GM account), Barinthasheer, Aggelos, Xiang, Dorian Falstaff, Fiona Gladbrooke, Kyrin Brand
User avatar
Dorian Falstaff
Posts: 106
Joined: Sat Jan 12, 2019 11:25 pm

Re: Mr. Givens construct SWADE build

Post by Dorian Falstaff »

Advances (post Advances as a reply to character sheet)
Please list all Edges and Advances taken for your character here

Iconic Framework
Benefits:
  • Construct: Intelligent Constructs are beings made of inorganic material. They add +2 to recover from being Shaken, ignore 1 point of Wound penalties, don’t breathe, and are immune to Disease and Poison, and Wounds are fixed with Repair instead of Healing with no “Golden Hour”.
  • Systems: A construct is built using 24 points.
    • Artificial intelligence: -2 The Construct cannot access PPE or ISP. It may take the tech-based Weird Science Arcane Background, but cannot take Gifted or one which uses PPE/ISP.
    • Technological System: -2 The Construct must spend one hour recharging each day. The Construct is fixed with the Repair skill
    • Bulky Frame (size 1): +0 Size +1, +1 Toughness. The Construct is about 7–8’ in height or length (like an orc, donkey, Combat Cyborg, or motorcycle). This makes it difficult to operate Power Armor and vehicles not fitted for its Size. Armor and Vehicles must be customized, doubling purchase and repair costs. Operating uncustomized vehicles imposes −1 to all Trait checks, including firing vehicular weapons.
      Locomotion: Legs +0 The Construct has Pace 6 and d6 running die.
    • Sensory systems: Advanced +2 The Construct has improved audio and visual senses granting it a +4 bonus to Notice rolls and allowing it to ignore Dim or Dark Illumination penalties. It can record its sensory feeds (audio, visual, etc.). In addition to the improved sensory capabilities, the Construct has advanced senses such as thermal, infrared, radiation, motion, radar, sonar, and so on, giving it 360-degree awareness.
    • Appearance: Obvious construct -2 Opponents gain +2 on Notice rolls to discern its true nature.
    • Vocal Unit: Advanced +1 The Construct can fully communicate through the sounds made by most other races and can even speak at sound levels audible only to bats, Dog Boys, Combat Cyborgs, and other beings capable of hearing frequencies above or below the normal human range. It can imitate a wide variety of races and sounds. Even suspicious opponents are −4 on Notice checks to discover the artificial nature of the audio. This system also grants +2 on rolls to imitate specific voices (must have heard target’s vocalizations).
    • Optional Complication: Obscure Construction -2 Artificial beings are often the product of alien design or weird secrets of super science. There is a -2penalty on skill checks related to his construction (such as repairing, modifying, or examining him),
    • Armor 3: 12 MDC armor +3
    • Automated Repair Unit: +2 Make a Vigor roll as a free action once per day to attempt to heal a Wound, gains +4 on rolls to resist “Bleeding Out”.
    • Advanced Electronics Package: +2 Gain a 20-mile range communications system, a sub-computer for data storage, and a Rifts Earth-compatible interface jack which can plug into electronic systems. The +1 point system grants +2 to related Common Knowledge, Repair, and Research rolls. The +2 point system grants +4 to Hacking rolls as well.
    • Power Plant: +4 The Construct powers itself through an advanced, closed loop system such as dark matter, demon’s souls, nuclear energy, phase crystals, etc. Regardless of the Construct’s tech base, it will not Fatigue from physical exert
    • Reinforce Chassis 1: +2 Toughness +2
    • Attribute 2: Smarts +2
    • Attribute 1: Spirit +1
    • Attribute 7: Strength +7
    • Attribute 2: Vigor +2
    • Hardwired Skill 2: +1 dt to repair, medicine, electronics, and academics +2
    • Skill Bonus 2: +2 to Fighting and Shooting rolls +2
Complications
  • Outsider (Major): People of Rifts Earth view Intelligent Constructs as property rather than sentient beings. They have no protections under the law and suffer a −2 to Persuasion when dealing with those who know of their advanced construction.
  • Core Directive (Major): All Constructs are engineered with a primary function, which instills them with purpose. This often functions as the Vow (Major) or Pacifist (Major) Hindrance but may take on other forms (a Major psychology-based Hindrance) per GM's approval.
  • Wanted (Major): Once its true nature is discovered, many powerful factions will hunt down the Construct for disassembly and study, slated for immediate destruction, or sold to the highest bidder.
  • Malfunctions: Constructs are subject to breakdowns when put under extreme stress (i.e. Technical Difficulties


Hero’s Journey
  • Training: 1–3 After serving in a military, paramilitary, militia, or security force for some time, your hero has some solid combat training. She gains +3 Skill Points which may be spent on Athletics, Fighting, or Shooting in any combination.
  • Education: 17–18 Either her parents did everything they could to educate her, she attended one of the few schools left in the world, or she might even have found and lived in an ancient library. However managed, she has three additional skill points to spend at character creation, but they may only be spent on Smarts-based skills.
Rich HJ Rolls
  • Ranged Weapons: 1–3 Add any Personal Ranged Weapon listed in this book to your character’s gear list. Apply all other results from rolling on this table to your new weapon as you wish. TX-50 rail Gun
  • Ranged Weapons: 17 This weapon is a favorite of your character. Gain the Trademark Weapon Edge for it. In addition, when you spend a Benny to reroll any Trait roll made using this weapon, add +2 to the total (stacks with Elan and similar bonuses).
Advances
  • Initial Advances: (From Hindrances): Frenzy and Rock and Roll
  • Novice 1 Advance: Rich
  • Novice 2 Advance: Sweep
  • Novice 3 Advance: First Strike
  • Seasoned 1 Advance:
  • Seasoned 2 Advance:
  • Seasoned 3 Advance:
  • Seasoned 4 Advance:
  • Veteran 1 Advance:
  • Veteran 2 Advance:
  • Veteran 3 Advance:
  • Veteran 4 Advance:
  • Heroic 1 Advance:
  • Heroic 2 Advance:
  • Heroic 3 Advance:
  • Heroic 4 Advance:
  • Legendary 1 Advance:
  • Legendary 2 Advance:
  • Legendary 3 Advance:
  • Legendary 4 Advance:
At A Glance
Dorian Falstaff
Pace: 6; Parry: 5 Toughness: 5/17(9) in armor
Combat-Relevant Edges & Abilities: Dispel "drone" PPE 9/15
  • List of Abilities
: Exalted Quickness with a raise.
Wounds: 0/3; Fatigue: 0/2; ISP/PPE: 17/25
Bennies: Dorian 3/3 Mr. Givens 2/3
Adventure Cards
  • #: Card - Effect
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Characters Imperator (GM account), Barinthasheer, Aggelos, Xiang, Dorian Falstaff, Fiona Gladbrooke, Kyrin Brand
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Dorian Falstaff
Posts: 106
Joined: Sat Jan 12, 2019 11:25 pm

Re: Mr. Givens construct SWADE build

Post by Dorian Falstaff »

Build page.

Attributes

Agility d4 -> d10 (build)
Smarts d4 -> d8 (2 construct)
Spirit d4 -> d6 (1 construct)
Strength d4 -> d6 (build) d12+4 (7 construct)
Vigor d4 -> d6 (build) d10 (2 construct)

Skills
Athletics d4 (core) d8 (2 build)
Common Knowledge d4 (core)
Notice d4 (core) d8 (1 build, 1 construct)
Persuasion d4 (core) d6 (1 build)
Stealth d4 (core)
Fighting d10 (3 build, 1 HJ)
Shooting d10 (2 build, 2 HJ)
Repair d4 (1 build) d8 (1 HJ, 1 construct)
Pilot d6 (2 build)
Drive d6 (2 build)
Electronics d6 (1 HJ, 1 construct)
Survival d4 (1 build)
Medicine d6(1 HJ, 1 construct)
At A Glance
Dorian Falstaff
Pace: 6; Parry: 5 Toughness: 5/17(9) in armor
Combat-Relevant Edges & Abilities: Dispel "drone" PPE 9/15
  • List of Abilities
: Exalted Quickness with a raise.
Wounds: 0/3; Fatigue: 0/2; ISP/PPE: 17/25
Bennies: Dorian 3/3 Mr. Givens 2/3
Adventure Cards
  • #: Card - Effect
Edit Signature
Characters Imperator (GM account), Barinthasheer, Aggelos, Xiang, Dorian Falstaff, Fiona Gladbrooke, Kyrin Brand
User avatar
Dorian Falstaff
Posts: 106
Joined: Sat Jan 12, 2019 11:25 pm

Re: Mr. Givens construct SWADE build

Post by Dorian Falstaff »

Construct work sheet:24 pts

Artificial intelligence: -2
Technological System: -2
Bulky Frame (size 1): +0
Locomotion: Legs +0
Sensory systems: Advanced +2
Appearance: Obvious construct -2
Vocal Unit: Advanced +1
Optional Complication: Obscure Construction -2
Armor 3: 12 MDC armor +3
Automated Repair Unit: +2
Advanced Electronics Package: +2
Power Plant: +4
Reinforce Chassis 1: +2 Toughness +2
Attribute 2: Smarts +2
Attribute 1: Spirit +1
Attribute 7: Strength +7
Attribute 2: Vigor +2
Hardwired Skill 2: +1 dt to repair, notice, electronics, and medicine +2
Skill Bonus 2: +2 to Fighting and Shooting rolls +2
At A Glance
Dorian Falstaff
Pace: 6; Parry: 5 Toughness: 5/17(9) in armor
Combat-Relevant Edges & Abilities: Dispel "drone" PPE 9/15
  • List of Abilities
: Exalted Quickness with a raise.
Wounds: 0/3; Fatigue: 0/2; ISP/PPE: 17/25
Bennies: Dorian 3/3 Mr. Givens 2/3
Adventure Cards
  • #: Card - Effect
Edit Signature
Characters Imperator (GM account), Barinthasheer, Aggelos, Xiang, Dorian Falstaff, Fiona Gladbrooke, Kyrin Brand
User avatar
Dorian Falstaff
Posts: 106
Joined: Sat Jan 12, 2019 11:25 pm

Re: Mr. Givens construct SWADE build

Post by Dorian Falstaff »

Spending
Starts with 165,000

Vibro greatsword 18,000
Add mod to sword

Cyborg Light infantry plate 28,000
Add HJ to armor, +1 toughness 28,000

Translation device 9,600

Add HJ Mod to railgun, +2 AP 50,000
At A Glance
Dorian Falstaff
Pace: 6; Parry: 5 Toughness: 5/17(9) in armor
Combat-Relevant Edges & Abilities: Dispel "drone" PPE 9/15
  • List of Abilities
: Exalted Quickness with a raise.
Wounds: 0/3; Fatigue: 0/2; ISP/PPE: 17/25
Bennies: Dorian 3/3 Mr. Givens 2/3
Adventure Cards
  • #: Card - Effect
Edit Signature
Characters Imperator (GM account), Barinthasheer, Aggelos, Xiang, Dorian Falstaff, Fiona Gladbrooke, Kyrin Brand
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