Instructions
Part 1: Merctown: Hannibal's Cannibals (Notice/Survival/Faith/Occult rolls)
Part 1: Merctown: Hannibal's Cannibals (Notice/Survival/Faith/Occult rolls)
Khar-loz, not one being fond of cities decides to familiarize himself with the encampment. To his surprise, he comes across an all Simvan squad, they call themselves Hannibal's Cannibals, as Hannibal is the name of the Cyborg tasked with guiding them, who great him warmly. It turns out that much to their disappointment, there is not a holy man that understands their religious beliefs anywhere to be found in the immediate area. Recognizing Khar-Loz as such, they ask him to help them perform one of their ceremonies, and promise a great reward if he does so.
GM Bennies 9/9
Wild Card Bennies ?
Wild Card Bennies ?
Re: Part 1: Merctown: Hannibal's Cannibals (Notice/Survival/Faith/Occult rolls)
Khar-loez, looking around for places where he might buy what he needs, is pleasantly surprised to find a portion of the camp inhabited by Simvan.
After a bit of conversation, they reveal they are looking for help with a religious ceremony, to which he will reply (in Simvan, naturally), "While I am not a chosen of the gods, I do understand magic and have the knowledge to set up a magical ceremony...as long as the magic I am working with is in tune with nature. I know natural magic only, I cast not spells over metal nor death magic. I know a number of specific magical effects and if what you are doing is something I know, it will be much simpler."
He does remember the rituals of his clan, from before he learned magic. He can probably recreate any of those he took part in, though they might not be miraculously effective (a literal statement in this case).
After a bit of conversation, they reveal they are looking for help with a religious ceremony, to which he will reply (in Simvan, naturally), "While I am not a chosen of the gods, I do understand magic and have the knowledge to set up a magical ceremony...as long as the magic I am working with is in tune with nature. I know natural magic only, I cast not spells over metal nor death magic. I know a number of specific magical effects and if what you are doing is something I know, it will be much simpler."
He does remember the rituals of his clan, from before he learned magic. He can probably recreate any of those he took part in, though they might not be miraculously effective (a literal statement in this case).
OOC Comments
Low Light Vision
Alertness - Additional Benefit: Senses Presence of Supernatural Creatures and Ley Line Storms
Danger Sense - Additional Benefit: May detect of food or drink is spoiled or poisoned
Beast Master - Additional Benefit: Monstrous Animals also like the character
Bennies 3/3
Wounds 0/3
Alertness - Additional Benefit: Senses Presence of Supernatural Creatures and Ley Line Storms
Danger Sense - Additional Benefit: May detect of food or drink is spoiled or poisoned
Beast Master - Additional Benefit: Monstrous Animals also like the character
Bennies 3/3
Wounds 0/3
Re: Part 1: Merctown: Hannibal's Cannibals (Notice/Survival/Faith/Occult rolls)
It is fairly simple really, though it takes some time. What he does is use a ritual to create an amulet for each of the mercenaries holding one use of the spell Warrior's Gift or Smite, depending on the person's choice for what they consider luck. He will consult with each of them before as to what they consider lucky, and make each talisman individual for the person. When they decide need it, the spell will take effect.
He will use natural materials...such as shed bits of claw or scale from their own individual mounts. Those are what he is good with, and they will seem normal to the Simvan also.
Of course, to do this, he will need access to a ley line of nexus, so that he has enough magic available. He will set up the ritual so they can take part, for the same reason because their belief can contribute power. During the ceremony he will cast the spells and call upon ancient Simvan tribal spirits to grant the blessings, and then call each one up by name to give them their amulet.
He will take his time and make certain things are right...he is not about to cheat anyone. When he is done, the magic will work (he will use his detect arcana spell to make sure the enchantments take and redo any that need it).
He will use natural materials...such as shed bits of claw or scale from their own individual mounts. Those are what he is good with, and they will seem normal to the Simvan also.
Of course, to do this, he will need access to a ley line of nexus, so that he has enough magic available. He will set up the ritual so they can take part, for the same reason because their belief can contribute power. During the ceremony he will cast the spells and call upon ancient Simvan tribal spirits to grant the blessings, and then call each one up by name to give them their amulet.
He will take his time and make certain things are right...he is not about to cheat anyone. When he is done, the magic will work (he will use his detect arcana spell to make sure the enchantments take and redo any that need it).
Low Light Vision
Alertness - Additional Benefit: Senses Presence of Supernatural Creatures and Ley Line Storms
Danger Sense - Additional Benefit: May detect of food or drink is spoiled or poisoned
Beast Master - Additional Benefit: Monstrous Animals also like the character
Bennies 3/3
Wounds 0/3
Alertness - Additional Benefit: Senses Presence of Supernatural Creatures and Ley Line Storms
Danger Sense - Additional Benefit: May detect of food or drink is spoiled or poisoned
Beast Master - Additional Benefit: Monstrous Animals also like the character
Bennies 3/3
Wounds 0/3
Re: Part 1: Merctown: Hannibal's Cannibals (Notice/Survival/Faith/Occult rolls)
Hannibal's Cannibals are grateful. So much so that they present you with a gift. A scraggly looking necklace made out of what appears to be dried sinew. There are a few large blackened animal teeth tied onto the necklace.
Hunter's Necklace
GM Bennies 9/9
Wild Card Bennies ?
Wild Card Bennies ?
Re: Part 1: Merctown: Hannibal's Cannibals (Notice/Survival/Faith/Occult rolls)
Khar-loez accepts the reward, as well as a few items left over from some hunting the Cannibals did while traveling that fit his needs (the parts he did not use in creating the amulets), He wishes them well on their endeavors. It is nice to see some of his people getting along with some Humans, even if it is only in this place.
Perhaps he can talk to Doc about trading the Hunter's Necklace for something that would help him communicate. The Necklace is nice, but he needs to talk better more.
Perhaps he can talk to Doc about trading the Hunter's Necklace for something that would help him communicate. The Necklace is nice, but he needs to talk better more.
Low Light Vision
Alertness - Additional Benefit: Senses Presence of Supernatural Creatures and Ley Line Storms
Danger Sense - Additional Benefit: May detect of food or drink is spoiled or poisoned
Beast Master - Additional Benefit: Monstrous Animals also like the character
Bennies 3/3
Wounds 0/3
Alertness - Additional Benefit: Senses Presence of Supernatural Creatures and Ley Line Storms
Danger Sense - Additional Benefit: May detect of food or drink is spoiled or poisoned
Beast Master - Additional Benefit: Monstrous Animals also like the character
Bennies 3/3
Wounds 0/3
- Doc Olliday
- Posts: 206
- Joined: Sat Aug 18, 2018 11:07 am
Re: Part 1: Merctown: Hannibal's Cannibals (Notice/Survival/Faith/Occult rolls)
Doc offers to do the shopping himself unless it is something he could enchant himself.Carlos wrote: ↑Tue Feb 25, 2020 12:16 pm Khar-loez accepts the reward, as well as a few items left over from some hunting the Cannibals did while traveling that fit his needs (the parts he did not use in creating the amulets), He wishes them well on their endeavors. It is nice to see some of his people getting along with some Humans, even if it is only in this place.
Perhaps he can talk to Doc about trading the Hunter's Necklace for something that would help him communicate. The Necklace is nice, but he needs to talk better more.
Can TW's Enchant Objects
Doc Olliday