Arrival in the Dark
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
Arrival in the Dark
Arrival in the Dark
Location Type: Unknown
Date: Unknown
Day: Unknown
Time: Unknown
The small band steps from the lovely flowering grotto into a dark silent chamber with a stone statue on a pedestal, nearly twenty feet from base to the top of the statue's head. Cobwebs and dust fill every space from the floor to the top of the twenty five foot dome at the top of the room. The only light comes from what you brought and illuminates the small twenty foot circumfrence room. Your first steps stir layers of dust so thick that 1970's deep shag carpet would look like a freshly mowed lawn. Closely cut, neat, and trim.
As soon as Buxley steps through the blue glow from the portal suddenly disappears and the team ( @Seelia Nishnocket, @Kardis, and @Madok the Restless ) is plunged into definite darkness. Just the sounds of the four of you breathing and a silent prayer that none of you are allergic to dust. It is deathly still here and your way home seems to be gone.
Date: Unknown
Day: Unknown
Time: Unknown
The small band steps from the lovely flowering grotto into a dark silent chamber with a stone statue on a pedestal, nearly twenty feet from base to the top of the statue's head. Cobwebs and dust fill every space from the floor to the top of the twenty five foot dome at the top of the room. The only light comes from what you brought and illuminates the small twenty foot circumfrence room. Your first steps stir layers of dust so thick that 1970's deep shag carpet would look like a freshly mowed lawn. Closely cut, neat, and trim.
As soon as Buxley steps through the blue glow from the portal suddenly disappears and the team ( @Seelia Nishnocket, @Kardis, and @Madok the Restless ) is plunged into definite darkness. Just the sounds of the four of you breathing and a silent prayer that none of you are allergic to dust. It is deathly still here and your way home seems to be gone.
Sarge's Roles _
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
Re: Arrival in the Dark
@Kardis steps through the gate and one small step for a cosmo knight stirs up an enormous cloud of dust. One would think the sound of such a weighted step would echo through the circular room the team is in. Silence, still and eerie, swallows up any sound beyond a few feet radius of the party.
Kardis has very little clue as to where they are but he does know that they are no longer underneath the Vauxhall Castle. The statue nearby is very nearly as tall as Kardis in his full form.
Kardis has very little clue as to where they are but he does know that they are no longer underneath the Vauxhall Castle. The statue nearby is very nearly as tall as Kardis in his full form.
Sarge's Roles _
- Seelia Nishnocket
- Posts: 29
- Joined: Tue May 15, 2018 2:30 pm
Re: Arrival in the Dark
With a tiny 'shink' sound, Seelia drew Silverthorn from its sheathe and buzzed over to the statue, her enchanted blade and wings giving off a ghostly blue light that was too dim to make out much details. Such was the gloom that even Seelia's sight, like a cat's in the dark, was hard-pressed to make much out.
"This place has been waiting a long time," she said as she squinted at the statue's face, trying to see if it could be recognized.
"This place has been waiting a long time," she said as she squinted at the statue's face, trying to see if it could be recognized.
- Madok the Restless
- Posts: 36
- Joined: Mon Jan 14, 2019 7:30 pm
Re: Arrival in the Dark
Fumbling around in his cloak Madok brings out a flashlight. While not as bright as the portal was it does shed a little illumination on the dust filled room. Bringing his scarf up to keep the dust out He sweeps the light around the room. "Dunn'a look as tho anythin has been here in a fair bit. At least there's probably nothin looking to eat us then."
Madok the Restless
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
Re: Arrival in the Dark
GM Notes
Standing up he goes to dust himself off and then reconsiders as the ayers are thick and well, no one wants to get the hantavirus so far from home and medical attention.
Stepping back from the nearest wall, he backs into the stone statue. Looking up into the darkness, he cannot see anything. Getting @Seelia Nishnocket to fly to the head height of the statue, he directs @Madok the Restless to shine his flashlight up from mid height.
@Kardis just stands there casting his radiance on the small gathering.
"I think our next stop is through this doorway."
Buxley steps to the doorway, actually an archway and goes silent. He motions with his hand for you all to join him.
Players Responsed to
CK Success _
Notice Sight Success _
Buxley Rolls _
The Rose Wand clatters to the dusty floor as @Seelia Nishnocket drew her blade, the dust providing an actual cushion though and it would seem the Wand actually floated to the floor as opposed to being discarded in haste.Standing up he goes to dust himself off and then reconsiders as the ayers are thick and well, no one wants to get the hantavirus so far from home and medical attention.
CK Success _
"Interesting. Buxley runs his hands along the wall of worked stone. This is some really old work." Pointing to an uneven cut in the stone, "Would say it was a stone on stone cutting. Here it looks like they had some metal tools." Stepping back from the nearest wall, he backs into the stone statue. Looking up into the darkness, he cannot see anything. Getting @Seelia Nishnocket to fly to the head height of the statue, he directs @Madok the Restless to shine his flashlight up from mid height.
@Kardis just stands there casting his radiance on the small gathering.
Notice Sight Success _
"She looks vaguely familiar. History and cultures were apt to adopt older diety as their own.""I think our next stop is through this doorway."
Buxley steps to the doorway, actually an archway and goes silent. He motions with his hand for you all to join him.
Players Responsed to
Notice Sound Success _
Notice Smell Success _
Sarge's Roles _
- Seelia Nishnocket
- Posts: 29
- Joined: Tue May 15, 2018 2:30 pm
Re: Arrival in the Dark
Seelia arrows over Buxley's head and through the doorway, sword held before her!
Abruptly she pauses, her long pointed ears tilting this way and that for a moment.
"Hey, big folk," she says quietly, "There's talking up ahead. A lot of talking. Smells like a tomb in here too."
And with a puff of smoke or maybe dust, Seelia is gone!
(Turning invisible to follow the sound of the voices!)
Notice (sound) [dice:28ieya92]53542:0[/dice:28ieya92] or [dice:28ieya92]53542:1[/dice:28ieya92]
Ace [dice:28ieya92]53542:4[/dice:28ieya92]
Notice (smell) [dice:28ieya92]53542:2[/dice:28ieya92] or [dice:28ieya92]53542:3[/dice:28ieya92]
Abruptly she pauses, her long pointed ears tilting this way and that for a moment.
"Hey, big folk," she says quietly, "There's talking up ahead. A lot of talking. Smells like a tomb in here too."
And with a puff of smoke or maybe dust, Seelia is gone!
(Turning invisible to follow the sound of the voices!)
Notice (sound) [dice:28ieya92]53542:0[/dice:28ieya92] or [dice:28ieya92]53542:1[/dice:28ieya92]
Ace [dice:28ieya92]53542:4[/dice:28ieya92]
Notice (smell) [dice:28ieya92]53542:2[/dice:28ieya92] or [dice:28ieya92]53542:3[/dice:28ieya92]
Last edited by Seelia Nishnocket on Thu May 16, 2019 12:00 pm, edited 5 times in total.
Re: Arrival in the Dark
Kardis moves one step and then the other trying to be careful to not completely destroy whatever building they were in by his gravimetric might. It seem unused and most places left unused were old and brittle.
”What is that sounds??? Keeper...” Kardis stumbles to knee undoing his care and concern for the room they were in. His breathe is ragged and he looks up as if trying to pierce the ceiling with his gaze, ”Keeper... Where are the stars? What is that sound?” Where am I? Kardis grabs his head as if assaulted by an unseen foe.
Notice smell: [dice:1r4pl1og]53571:2[/dice:1r4pl1og] wild [dice:1r4pl1og]53571:3[/dice:1r4pl1og]
”What is that sounds??? Keeper...” Kardis stumbles to knee undoing his care and concern for the room they were in. His breathe is ragged and he looks up as if trying to pierce the ceiling with his gaze, ”Keeper... Where are the stars? What is that sound?” Where am I? Kardis grabs his head as if assaulted by an unseen foe.
Chronicle of Kardis
Notice sound: [dice:1r4pl1og]53571:0[/dice:1r4pl1og] wild [dice:1r4pl1og]53571:1[/dice:1r4pl1og]Notice smell: [dice:1r4pl1og]53571:2[/dice:1r4pl1og] wild [dice:1r4pl1og]53571:3[/dice:1r4pl1og]
Bennies= 2/3
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
- Madok the Restless
- Posts: 36
- Joined: Mon Jan 14, 2019 7:30 pm
Re: Arrival in the Dark
Sight Critfail
Hearing 12
"Aye lass, I can hear em too." Then Kardis falls to his knees and in moving to looks after his companion Madok gets a face full of disturbed dust. "Oy, big fella are you.. Ah! right in the fooking eyes an up the nose." He then falls into a coughing/sneezing fit for several minuets.Seelia Nishnocket wrote: ↑Wed May 15, 2019 6:45 pm Seelia arrows over Buxley's head and through the doorway, sword held before her!
Abruptly she pauses, her long pointed ears tilting this way and that for a moment.
"Hey, big folk," she says quietly, "There's talking up ahead. A lot of talking. Smells like a tomb in here too."
And with a puff of smoke or maybe dust, Seelia is gone!
Madok the Restless
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
Re: Arrival in the Dark
@Seelia Nishnocket zips into the space beyond the Sanctuary of the Healer which is a circular chamber maybe sixty feet across. In another corner of the large chamber, there is a large shadow in the darkness.
Something said by the tall shadow and this shadow goes back to what it was looking at.
Notice 5, success _
Something is said verbally, though it cannot be heard or understood. A tallish shape gestures in the groups direction.Notice 17, success, 3 raises _
This figure does not acknowledge Seelia. Though when the tall shadow gestures towards where the Knights are, it turns around briefly and shrugs. Something said by the tall shadow and this shadow goes back to what it was looking at.
Notice Failed _
These shadows are about the height of the previous shadow though they look quiet stocky. They were milling about and seems that they noticed absolutely nothing. Even when the tall shadow speaks and gestures towards the team, they look confused and begin wandering towards the Knights current position.Notice 8, success, raise _
Sarge's Roles _
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
Arrival in the Dark - Prep Round One
The shadows are moving fast and the sounds are muffled due to the dust on the floor. While sounds are muffled the air carries the smell of rotting flesh, brimstone, and sulfur.
@Kardis @Madok the Restless @Seelia Nishnocket
What are you doing? There are three rounds until the shadow arrives at your location.
@Kardis @Madok the Restless @Seelia Nishnocket
What are you doing? There are three rounds until the shadow arrives at your location.
Max Questions
Sarge's Roles _
Re: Arrival in the Dark
Kardis the brave, the bold, the imaginitive saw his ever constant companion, Keeper the dark elf standing in a corner. The elf beckoned Kardis to entreat the darkness. Kardis nodded to some unseen spector and strode forward letting his gravity call out to the shadows that milled around. He spoke in a tremor threatening to bring down the very walls with which they now stood, ” I am Kardis.” What more was there to say? It said it all.
Bennies= 2/3
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
Re: Arrival in the Dark
@Kardis strides forward to meet the oncoming shadow. Good Cosmo Knight.
The space he leaves empty and truly the only other voice that is heard is rather booming and echoing from the Sanctuary of the Healer behind @Madok the Restless , @Seelia Nishnocket , and the mighty Kardis. "It has been a long time since something so old has called forth my true form. The space is granted."
Kardis is instantly aware of large shape easily twice maybe three times his size. A large reptilian head appears on his right side and it sounds like the creaking of old timbers on a wooden sailing ship. There is a rush of air and the dust blows back away from the Knights some twenty feet, revealing a hard packed dirt floor that meets up with stone walls.
There is light now. Eenough to see some 30 feet in front of you.
The man Buxley is no where to be seen.
The space he leaves empty and truly the only other voice that is heard is rather booming and echoing from the Sanctuary of the Healer behind @Madok the Restless , @Seelia Nishnocket , and the mighty Kardis. "It has been a long time since something so old has called forth my true form. The space is granted."
Kardis is instantly aware of large shape easily twice maybe three times his size. A large reptilian head appears on his right side and it sounds like the creaking of old timbers on a wooden sailing ship. There is a rush of air and the dust blows back away from the Knights some twenty feet, revealing a hard packed dirt floor that meets up with stone walls.
There is light now. Eenough to see some 30 feet in front of you.
The man Buxley is no where to be seen.
Dragon History _
Keeper to Kardis _
Sarge's Roles _
- Madok the Restless
- Posts: 36
- Joined: Mon Jan 14, 2019 7:30 pm
Re: Arrival in the Dark
Looking to where Buxley once stood the godling is visibly surprised. "Huh, di'nae see that commin. Anyways, lets shed a wee bit more light in here, shall we Focusing his mental powers Madok channels them into himself and the other knights enhancing their luck and skill in battle as a soft glow begins to eminate from the enchanted.
Psionics, raise +4dt to fight for Madok, Kardis, Seelia, and Buxley
"Now, ye manky demon twats, let's see what yer made of!" He announces to the approaching figures.
Last edited by Madok the Restless on Sat Jun 01, 2019 4:55 pm, edited 1 time in total.
Madok the Restless
Re: Arrival in the Dark
Kardis lets his majesty fill the space. Even so confronted by a dragon. The words of the Keeper fill his ears. The nameless on is near... Kardis speaks again his voice a thundering treamor, ” Space Granted is space fulfilled. I am Kardis, whom may you be?”
Bennies= 2/3
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
Re: Arrival in the Dark
It could be easily confused but the Knights were going for what effect, exactly?
Buxley's metamorphosis lit things up in the Knights' dark corner. Madok lent more to it still, the oncoming shadows seemed to coalesce and take form. Kardis's booming voice was directed at whome, no one was quite certain. And Seelia bathed in all the radiant splendor was at the front taunting the shadows rushing their position.
Were anyone to look at the opposite corner of the chamber, the tall shadow and the human sized shadow would appear to both turn around at the same time. There was so much light filling the once dark chamber that it would be hard for anyone to not take notice.
Bending his head down towards the @Kardis cosmo knight, "I am called the Dawn Herald. But Buxley works as well."
"If my guess is correct we have a small hoarde of demons approaching. Ready yourselves, Good Knights."
Buxley's metamorphosis lit things up in the Knights' dark corner. Madok lent more to it still, the oncoming shadows seemed to coalesce and take form. Kardis's booming voice was directed at whome, no one was quite certain. And Seelia bathed in all the radiant splendor was at the front taunting the shadows rushing their position.
Were anyone to look at the opposite corner of the chamber, the tall shadow and the human sized shadow would appear to both turn around at the same time. There was so much light filling the once dark chamber that it would be hard for anyone to not take notice.
Bending his head down towards the @Kardis cosmo knight, "I am called the Dawn Herald. But Buxley works as well."
"If my guess is correct we have a small hoarde of demons approaching. Ready yourselves, Good Knights."
Sarge's Roles _
Re: Arrival in the Dark
Kardis paused and looked to a dark speck of the room. He saw Keeper shrug unsure why two people were named Buxley. To emphasize his confusion Kardis shook the ground with his voice once more, ” Buxley, a name I know. He had led us here. Dawn simce you have a names, I will fight them. The godling has enhanced my prowness and I stand so armed. Evil beware!” Kardis draws his cosmic blade and bathes the room in womderous light (fear effect)
Bennies= 2/3
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
- Seelia Nishnocket
- Posts: 29
- Joined: Tue May 15, 2018 2:30 pm
Re: Arrival in the Dark
Seelia, taken aback briefly by the transformation, suddenly erupted into peals of laughter.
"Now you're even BIGGER, Buxley!" she accused, pointing at him and slinging her sword back over her shoulder. "If this goes on I'll plant a tree on your back and make a home of you!"
Still chuckling, she swished her enchanted sword around a few times, then held it ready. "Demons, eh? I'll make short work of them."
Magic flared around her, twisting and circling in little loops of sparkly light, like motes of silver speared in a moonbeam.
"Now you're even BIGGER, Buxley!" she accused, pointing at him and slinging her sword back over her shoulder. "If this goes on I'll plant a tree on your back and make a home of you!"
Still chuckling, she swished her enchanted sword around a few times, then held it ready. "Demons, eh? I'll make short work of them."
Magic flared around her, twisting and circling in little loops of sparkly light, like motes of silver speared in a moonbeam.
Preparing for BATTLE: -4 to be hit, +8 damage (holy descriptor), 8PPE and 1 benny spent
Last edited by Seelia Nishnocket on Sat Jun 08, 2019 7:00 pm, edited 1 time in total.
Re: Arrival in the Dark
Preparing for Battle: Exalted Boost Trait Fighting: [dice:d6acy917]54380:0[/dice:d6acy917] wild [dice:d6acy917]54380:1[/dice:d6acy917] benny to reroll: [dice:d6acy917]54380:2[/dice:d6acy917] wild [dice:d6acy917]54380:3[/dice:d6acy917] +4 fighting die types.
Dropping the ppts to share it with his allies.
@Seelia Nishnocket @Madok the Restless
The very ground beneath Kardis erupted in a wild flower superbloom of alien origins. Deep iridescent purple flowers formed underneath his feet as he tapped the cosmic forge for might unsealed. Scholars and historians would one day find this place where Kardis had strode and find themselves confronted with a mystery unrevealed. Would monoliths describing his and his allies charge be someday built in this place? It would matter not as the alien follage that sprouted as his might filled the space would be a sufficient everlasting marker.
Dropping the ppts to share it with his allies.
@Seelia Nishnocket @Madok the Restless
The very ground beneath Kardis erupted in a wild flower superbloom of alien origins. Deep iridescent purple flowers formed underneath his feet as he tapped the cosmic forge for might unsealed. Scholars and historians would one day find this place where Kardis had strode and find themselves confronted with a mystery unrevealed. Would monoliths describing his and his allies charge be someday built in this place? It would matter not as the alien follage that sprouted as his might filled the space would be a sufficient everlasting marker.
Bennies= 2/3
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
Re: Arrival in the Dark
The shadowy demon wave crashes into the radiance of the Knights.
The shadows closer to the ground appear to get a shock from the radiance aura and begin running along the outer edges. The edges of the light have many individuals scurring towards the Knights and then away.
The next block of shadows is roughly eight feet tall and nearly fifteen feet across. The shadowy nature masks any other distinguishing features. These shadows stop maybe ten feet from the outer edge of the radiance.
The last shadowy figures moving quickly from the rear are dwarfed by one very large shadow. Three shadows in total and the tallest of them is twenty feet tall including what appears to be horns atop of its head. The other two figures appear to be human in size though the darkness makes it hard to tell distinct features.
The shadows closer to the ground appear to get a shock from the radiance aura and begin running along the outer edges. The edges of the light have many individuals scurring towards the Knights and then away.
The next block of shadows is roughly eight feet tall and nearly fifteen feet across. The shadowy nature masks any other distinguishing features. These shadows stop maybe ten feet from the outer edge of the radiance.
The last shadowy figures moving quickly from the rear are dwarfed by one very large shadow. Three shadows in total and the tallest of them is twenty feet tall including what appears to be horns atop of its head. The other two figures appear to be human in size though the darkness makes it hard to tell distinct features.
Darkness Is Upon Us _
Angelus Arrives _
Sarge's Roles _
- Madok the Restless
- Posts: 36
- Joined: Mon Jan 14, 2019 7:30 pm
Re: Arrival in the Dark
Fear test
Trapped underground, and surrounded by a small horde of demons is new to the godling. And a little overwhelming. Despite the growing concern, no fear, that the situation could soon get VERY put of hand he holds off on throwing out a banishment early. Calm down laddy. Let em group up first Gripping the Staff of the Planes tightly he looks to his companions. "Try and get em bunched up and I'll send some of the buggers back from whence they came"Madok's Fear _
Madok the Restless
-
- Posts: 15
- Joined: Mon Jun 17, 2019 4:53 pm
Re: Arrival in the Dark
Angelus glanced back at the raider behind her. She grunted and gripped her halberd tight as the darkness held even tighter to her. She wanted to slam the blade deep into the chest of the demon but the spell had her instead lifted it up into the air as she charged forward and swung it down at knights in the middle of the aura of light
spirt roll 1d6=3 wild die 1d6=3
spirt roll 1d6=3 wild die 1d6=3
Code: Select all
Spirit [dice:ydzxtd3k]54711:1[/dice:ydzxtd3k]
Wild [dice:ydzxtd3k]54711:0[/dice:ydzxtd3k]
- Seelia Nishnocket
- Posts: 29
- Joined: Tue May 15, 2018 2:30 pm
Re: Arrival in the Dark
"Welcome creatures!" Seelia shouted, her wings flaring with light. "You have come to be destroyed by SEELIA NISHNOCKET! Have at you!"
She zipped forward, heading straight for the big one in the middle!
She zipped forward, heading straight for the big one in the middle!
Rolls
Seelia's Fear _
Re: Arrival in the Dark
Fear check, success!
Kardis never learned the meaning of fear. Nor did the hulkimg knight from the stars know when to back down. With armor and cosmic weapon in hand he strode after the pixie. ” The forge will see this place burned bright!”With each footfall the ground shook and crumbled beneath his awesome might. A brilliant gleam of the forge’s own light shown from his visor, a reminder to all foes what they truely were about to face [fear checks for demons and Angelous]!
Kardis's Vision _
Bennies= 2/3
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
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- Posts: 15
- Joined: Mon Jun 17, 2019 4:53 pm
Re: Arrival in the Dark
Angelus saw the small pixie standing...or floating... despite the large tide of monsters heading her way. She heard the words she yelled out at them and realized it was mostly due to arrogance. However she still admired the bravery that was partially there with it. Even as she held her halberd side ways and swung it at her like a giant fly swatter.
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- Posts: 15
- Joined: Mon Jun 17, 2019 4:53 pm
Re: Arrival in the Dark
Angelus felt the light wash over her as she stopped mid swing to try to shield herself. However she was not fast enough as a deep brand burned into her skin and threw her thoughts into irrational fear.
Rolls
Spirit [dice:3vxdm0m1]54830:0[/dice:3vxdm0m1]
Wild [dice:3vxdm0m1]54830:1[/dice:3vxdm0m1]
[dice:3vxdm0m1]54830:2[/dice:3vxdm0m1]
Rolls
Spirit [dice:3vxdm0m1]54830:0[/dice:3vxdm0m1]
Wild [dice:3vxdm0m1]54830:1[/dice:3vxdm0m1]
[dice:3vxdm0m1]54830:2[/dice:3vxdm0m1]
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
Re: Arrival in the Dark
GM Notes:
The responses to your Fear Checks are a mix of visions and revelations that a particular character has. The information can be shared.
The vision/revelation does not consume any real time, it just takes place before the upcoming combat sequence.
Also of note:
All player characters need to add the following three skills to their Known Skills List:
The responses to your Fear Checks are a mix of visions and revelations that a particular character has. The information can be shared.
The vision/revelation does not consume any real time, it just takes place before the upcoming combat sequence.
Also of note:
All player characters need to add the following three skills to their Known Skills List:
Code: Select all
K/Demons (Sm) d6
Dragonese (Linguistics) (Sm) d6
Demongogian (Linguistics) (Sm) d6
Birth of a Cosmo Knight _
Sarge's Roles _
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
Re: Arrival in the Dark
@Angelus_23 I need you to roll a Common Knowledge check (just your Smarts, don't foget the wild die). No modifiers.
Sarge's Roles _
-
- Posts: 15
- Joined: Mon Jun 17, 2019 4:53 pm
Re: Arrival in the Dark
Scene Modifier: 0
Clueless SWDEx Modifier: -2
[*] Common Knowledge (Sm) (1d10) [dice:h7xcz256]54881:0[/dice:h7xcz256]
[*] Wild (1d6) [dice:h7xcz256]54881:1[/dice:h7xcz256]
Wild die Ace [dice:h7xcz256]54881:2[/dice:h7xcz256]
Clueless SWDEx Modifier: -2
[*] Common Knowledge (Sm) (1d10) [dice:h7xcz256]54881:0[/dice:h7xcz256]
[*] Wild (1d6) [dice:h7xcz256]54881:1[/dice:h7xcz256]
Wild die Ace [dice:h7xcz256]54881:2[/dice:h7xcz256]
GM Notes _
- Sgt 86Delta
- Game Master
- Posts: 822
- Joined: Sun Oct 15, 2017 4:47 pm
Re: Arrival in the Dark
The light from the Knights and their Dragon of Dawn partner, Buxley, has illuminated the vast majority of the stone structure that the demonic horde has been encountered in. Something for @Angelus_23 is lingering from the rear and back of her mind. A memory. A thought. A place. A time. A sense of being.
Instructions _
Kardis's Charge _
Sarge's Roles _
Re: Arrival in the Dark
Beneath his cosmic armor Kardis’ eyes fill with emotion. His friend bore his soul and it moved him as of the forge itself had presented itself. Perhaps unknowingly to Kardis it had. No matter he took the chronicle back and hung it on his belt. ” Keeper... Hear my words. By the forge’s light the demon who holds sway over you will be vanquished...” They young cosmic powered knight paused briefly trying to find the words to express the inspiration that keepers plight had so instilled. ” No this... We will return to your world and seed it with life should we survive!”
Bennies= 2/3
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
- Madok the Restless
- Posts: 36
- Joined: Mon Jan 14, 2019 7:30 pm
Re: Arrival in the Dark
The glaze of memories long past passes over the godlings face and when it has gone a cold rage is left behind. Those who know him would find little of the affable healer and sometimes warrior they have grown accustomed to in this face. But Madok cuDagda was and is a god of war. Not just a defender of his leige, no, the hound of Dagda was set on the foes of the Tautha De in the stead of his aging lord. And so he would again.
"Do ye know me Demon?" He calls out to the hulking figure. "Tis Madok cuDagda. While I maybe more'n a little smaller than when last we met, ye'll still need more'n a surprise attack to trap me yer trinket this time ya cowardly fook. I'm fixin ta shove that thing up yer arse and break it'off."
"Do ye know me Demon?" He calls out to the hulking figure. "Tis Madok cuDagda. While I maybe more'n a little smaller than when last we met, ye'll still need more'n a surprise attack to trap me yer trinket this time ya cowardly fook. I'm fixin ta shove that thing up yer arse and break it'off."
Madok the Restless
Re: Arrival in the Dark
Kardis saw his drunken ally slur some words of fight that was still in him. The cosmic cosmo knight baring the crest of the celestials backed Marmaduk and cried out farthing the legend of the gosling, ” Marmaduk hails from a land terrifying and unformed! His might is only second least and yet he stands untoppled! Beware Demons he has put you on notice!”
Bennies= 2/3
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike
-1 extra effort
Attributes: Agility d8, Smarts d4, Spirit d4, Strength d12+4, Vigor d10
Charisma: 0; Pace: 6; Parry: 6 (9); Toughness: 35 (½ Vigor+2 plus armor); Strain: 0
Exalted boost trait: fighting 1d12+2
Combat edges: Elan and First strike