Burster

A Savage Rifts game based in England.
GM: Sgt86Delta
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Stoic
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Joined: Fri May 25, 2018 8:58 am

Burster

Post by Stoic »

[dice:uvt3m9h5]48704:0[/dice:uvt3m9h5]
[dice:uvt3m9h5]48704:1[/dice:uvt3m9h5]
[dice:uvt3m9h5]48704:2[/dice:uvt3m9h5]
[dice:uvt3m9h5]48704:3[/dice:uvt3m9h5]


Player Name: Your first name is fine
Google Handle: Your google hangouts username
Character Name (Name your character)
Rank: Experience: Advances Left:
Race:
Iconic Framework:
Attributes: Agility d6, Smarts d6, Spirit d8, Strength d4, Vigor d6
Charisma: 0; Pace: 0; Parry: 0 (½ Fighting +2); Toughness: 0 (½ Vigor+2 plus armor); Strain: 0
Skills:
  • Skill d4

Hindrances
  • Hindrance (Major): Overconfident
  • Hindrance (Minor): Vengeful
  • Hindrance (Minor): Mean

Edges
  • Edge: Major Psionics (I.F.)
  • Edge: AB: Psionics (I.F.)
  • Edge: Major Psionics (I.F.)
  • Edge: Master Psionics (HJ Roll)
  • Edge: Danger Sense (H.J. Roll)
  • Edge: Strong-willed (H.J. Roll)


Powers (post background as a reply to character sheet)
Arcane Background: Psionics
PPE/ISP: 30 - Recovery: 1/hour/30 minutes/15 minutes/5 minutes

Trapped Power Name [Armor] (PPE/ISP Cost) [Power Rank]
  • Range: Range
  • Duration: Duration
  • Trapping: Chosen Trapping
  • Effect: Summary of power

Trapped Power Name [Barrier] (PPE/ISP Cost) [Power Rank]
  • Range: Range
  • Duration: Duration
  • Trapping: Chosen Trapping
  • Effect: Summary of power

Trapped Power Name [Telekinesis] (PPE/ISP Cost) [Power Rank]
  • Range: Range
  • Duration: Duration
  • Trapping: Chosen Trapping
  • Effect: Summary of power
Background (post background as a reply to character sheet)

Gear (post gear as a reply to character sheet)
Item
  • Info

Credits:

Contacts

Advances (post Advances as a reply to character sheet)
Please list all Edges and Advances taken for your character here

Attributes
Agility: d4
Smarts: d4
Spirit: d4
Strength: d4
Vigor: d4

Skills:
  • Driving (Ag) d4 1
  • Fighting (Ag) d4 1
  • Intimidation (Sp) d6 2
  • Notice (Sm) d6 2
  • Persuasion (Sp) d6 2
  • Psionics (Sm) d10 (2)
  • Shooting (Ag) d6 2
  • Stealth (Ag) d4 1
  • Streetwise (Sm) d6 2


Iconic Framework
  • Benefits, table rolls, etc
  • Drawbacks, etc

Hero’s Journey
  • (3): Your character doesn’t take kindly to threats, and no one messes with her head. She is Strong Willed.
  • (6): More ISP means more power to work with, and your character has it. He gains +10 ISP to his base.
  • (16): Life on the road, in the wilderness, and wandering the streets of the cities that remain gave your character special insight and some key experience with a particular calling. You may give her one Professional Edge, ignoring requirements, subject to the GM’s approval and it making at least some kind of sense.
  • (7): She always gets a strange tingling in the back of her neck when things are about to go all pear-shaped. She’s seen enough trouble to know when it’s coming. Your character has the Danger Sense Edge.

Advances
  • Initial Advances: (From Hindrances): Raise Spirit to D10 Edge: Improved Flame Bolt
  • Free Edge (Human): Rapid Flame Bolt
  • Novice 1 Advance: Edge: Rapid Recharge
  • Novice 2 Advance:
  • Novice 3 Advance:
  • Seasoned 1 Advance:
  • Seasoned 2 Advance:
  • Seasoned 3 Advance:
  • Seasoned 4 Advance:
  • Veteran 1 Advance:
  • Veteran 2 Advance:
  • Veteran 3 Advance:
  • Veteran 4 Advance:
  • Heroic 1 Advance:
  • Heroic 2 Advance:
  • Heroic 3 Advance:
  • Heroic 4 Advance:
  • Legendary 1 Advance:
  • Legendary 2 Advance:
  • Legendary 3 Advance:
  • Legendary 4 Advance:
GM Bennies 9/9
Wild Card Bennies ?
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