Player Name: Marc
Google Handle: Marc.leasure82
Randy Reslyon
Rank: Novice Experience: 7 Advances Left:
Race: Human
Power Level: Four Color
Attributes: Agility d8, Smarts d6, Spirit d8, Strength d10, Vigor d12
Charisma: 0; Pace: 6; Parry: 10; Toughness: 8 ;
Skills:
- Fighting d12+4
- Shooting d12+4
- Notice d6
- Stealth d6
- Lockpicking d6
- Driving d4
- Streetwise d6
Hindrances
- Overconfident (Major): Believes he is immortal.
- Monologuer (Major): He doesn't know when to shut up. Action Card is a Club, he must make a Smarts roll at –2
- Big Mouth (Minor): Unable to keep a secret, blabs at the worst time
- Code of Honor (Minor):
- No harm to women and children, only the minimum necessary in self defense.
- Will honor word to those whom honor theirs.
- Loyalty to self and comrades in arms.
Edges
- Fast Healer: +2 to natural healing rolls
- Healer: +2 to natural healinghealing rolls, also applies to up to 5 companions natural healing rolls
- Hard to Kill: Ignore wound penalties for Vigor rolls made on the Injury Table
- Harder to Kill: 50% chance of surviving “death”
- Marksman: Aim maneuver (+2 Shooting) if hero does not move
- Quick Draw: May draw weapon as a free action
Powers(55 Power Points)
- Regeneration Level 5(13): Regenerate wounds. Recovery, Regrowth.
- Super Edge (8): Hard to Kill, Harder to Kill, Marksman, Quick Draw
- Super Fighting Level 6(6): +6 die to Fighting
- Super Shooting Level 6(6): +6 die to Shooting
- Super Vigor Level 4(8): +4 die to Vigor
- Super Strength Level 1(2): +1 die to Strength
- Immune to Poison and Disease (2): Cannot be poisoned or infected.
- Doesn’t Sleep (2): Does not need to sleep.
- Fearless (2): Immune to Fear tests.
- Attack, Melee (6): Close combat attack +1d6, Stackable, Multiple Attacks
- Great Axe: Str+d10, 15 Weight, AP 1, Parry –1, 2 hands
- Desert Eagle (.50), 15/30/60, 2d8, ROF 1, 8 Weight, 7 shots, AP 2, Semi-Auto
- Bullets (.50), x100
Credits: 80
Advances
- Initial Advances: (From Hindrances): Super Karma
- Initial Advances: (From Hindrances): +1 die Strength
- Initial Advances: (From Hindrances): Healer
- Free Edge (Human): Fast Healer
- Novice 1 Advance: +1 die Strength
- Novice 2 Advance:
- Novice 3 Advance:
- Seasoned 1 Advance:
- Seasoned 2 Advance:
- Seasoned 3 Advance:
- Seasoned 4 Advance:
- Veteran 1 Advance:
- Veteran 2 Advance:
- Veteran 3 Advance:
- Veteran 4 Advance:
- Heroic 1 Advance:
- Heroic 2 Advance:
- Heroic 3 Advance:
- Heroic 4 Advance:
- Legendary 1 Advance:
- Legendary 2 Advance:
- Legendary 3 Advance:
- Legendary 4 Advance: