Image Inducer
This small device is disguised as a watch or other piece of jewelry. It allows a mutant with physical mutations to appear as a normal human.
- Power: Chameleon
- Limitation: Non-variable image. The device uses an extrapolation of your genetic profile without the mutant gene to produce the image.
- Device
Costume
Red and gold skin tight uniform made of material specially treated by advanced physics to work with superpowers without being destroyed and take quite a bit of damage. It is easily concealable beneath clothes.
- Armor +2 (torso, arms, legs)
- Built in encrypted comms with 5 mile radius
- Electronic masking (face is blurred on electronic images)
StarJet
- Size: 5 (Large)
- Handling: +2
- Top Speed (mph): 540
- Toughness: 14 (2)
- Crew: 2+8
- Safety Harnesses: Passengers that are strapped in take half damage from collisions (round down).
- Submersible: Can travel underwater at Tops Speed 100 mph.
- Anti-Missile Countermeasures: +2 to a user’s maneuvering rolls to evade missiles.
- Hover: Jet can hover in place.
- Stealth paint: Electronics rolls to spot or lock onto the target are made at −4.
- Power: Invisibility 2: -4 to Notice and attack
- Slow to Activate: Requires a full action during which he may do nothing else besides free actions.
- Limitation: Only visible wavelengths.
- Medical Bay: Allows treatment for one individual at no penalty to Healing skill
- Locker: Room to store weapons and other gear.
Humvee
- Size: 5 (Large)
- Handling: 0
- Top Speed (mph): 120
- Toughness: 14 (2)
- Crew: 1+8
- Four-Wheel Drive: Treat each inch of difficult terrain as 1.5″ instead of 2″.
- Air Bags & Safety Harnesses: Passengers take half damage from collisions (round down).