[Deadlands] Lucinia Whateley

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Lucinia_Whateley
Posts: 17
Joined: Fri Feb 15, 2019 1:26 am

[Deadlands] Lucinia Whateley

Post by Lucinia_Whateley »

Character Sheet

Player Name: Shane
Google Handle: ShaneDavisABQ

Lucinia Whateley
Rank: Novice Experience: 5 Advances Left: 0
Race: Human
Attributes: Agility d6, Smarts d8, Spirit d6, Strength d4, Vigor d4
Charisma: 2; Pace: 6; Parry: 2; Toughness: 4; Grit: 1
Skills:
  • Gambling d6
  • Riding d4
  • Notice d4
  • Persuasion d4+2
  • Shooting d4
  • Stealth d4
  • Spellcasting (Arcane) d8

Worst Nightmare: Being dragged back by the Whateley’s.

Hindrances
  • Young (Major):Pre-Pubescent Child; +1 Bennies
  • Heavy Sleeper (Minor): -4 to Vigor to stay awake -4 to Notice to wake up while asleep
  • Trouble Magnet (Minor): Trouble always finds you

Edges
  • Arcane Magic (Huckster): Gain the Huckster arcane background
  • Whateley Blood (Female): Suffer a Wound as a free action to gain 1d6+1 Power Points; +2 Charisma
  • Lucky: +1 Bennies
Powers)
Arcane Background:Huckster
PP: 10 - Recovery: 1/Hour

Trinkets (Cost: Special) [Novice]
  • Range: Sight
  • Duration: 1
  • Trapping: The huckster reaches into a container of some sort.
  • Effect: Trinkets allows a huckster to reach into a pocket, pouch, or bag and pull forth some minor mundane object. The Power Points required depends on the item the huckster hopes to find. Unfortunately, the item is very temporary and only lasts a number of rounds equal to the huckster's Smarts.


    Power Points Item
    1 Match, penny
    2 Scarf, random playing card, nickel
    3 Derringer, knife, two bits ($.25)
    4 Pistol, $5 coin, specific playing card
Bolt (Cost: 1-3) [Novice]
  • Range: 12/24/48
  • Duration: Instant
  • Trapping: The huckster hurls a playing card from his sleeve with devastating force. Called soul blast
  • Effect:Single bolt 2d6 damage; Up to 3 bolts at 1pt per bolt; 2pts does one 3d6 bolt

Boost/Lower Trait (Cost: 2) [Novice]
  • Range: Smarts
  • Duration: 3 (1/Round)
  • Trapping: No visible effect
  • Effect: Raise/lower a trait by one die-type (or two with raise)
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Lucinia_Whateley
Posts: 17
Joined: Fri Feb 15, 2019 1:26 am

Re: [Deadlands] Lucinia Whateley

Post by Lucinia_Whateley »

Background
On the run from a mother with some rather unsavory plans for her, Lucinia has made her best effort to put as much distance between herself and her family as she can. A very quick study, and smart beyond her years, the girl dealt with the Manitou for the power to escape, Relying on their power to get out of whatever trouble she so consistently finds herself in. Inexperienced, and certainly weaker than most in the Weird West, she’s doing her best to survive until she can stand among the ranks of Hoyle’s Hucksters, though her distinctive appearance makes keeping a low profile harder. Polite and well spoken, Lucinia nonetheless keeps whatever company is least likely to get her dead.
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Lucinia_Whateley
Posts: 17
Joined: Fri Feb 15, 2019 1:26 am

Re: [Deadlands] Lucinia Whateley

Post by Lucinia_Whateley »

Gear
Item
Black Duster (+2, Covers: A,T) (10$)
Colt Lightning d 4 2d61 . RoF 1, Shots 6, AP 1, Revolver (13$

Dollars: 227

Contacts
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Lucinia_Whateley
Posts: 17
Joined: Fri Feb 15, 2019 1:26 am

Re: [Deadlands] Lucinia Whateley

Post by Lucinia_Whateley »

Advances
Please list all Edges and Advances taken for your character here

Advances
  • Initial Advances: (From Hindrances): Whateley Blood (Female), Arcane Background (Huckster)
  • Free Edge (Human): Spirit raised to d6
  • Novice 1 Advance: Lucky
  • Novice 2 Advance:
  • Novice 3 Advance:
  • Seasoned 1 Advance:
  • Seasoned 2 Advance:
  • Seasoned 3 Advance:
  • Seasoned 4 Advance:
  • Veteran 1 Advance:
  • Veteran 2 Advance:
  • Veteran 3 Advance:
  • Veteran 4 Advance:
  • Heroic 1 Advance:
  • Heroic 2 Advance:
  • Heroic 3 Advance:
  • Heroic 4 Advance:
  • Legendary 1 Advance:
  • Legendary 2 Advance:
  • Legendary 3 Advance:
[*] Legendary 4 Advance:undefined
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