Montponch "Punchy" Dupui (Deadlands)

GM: stormwell
The Weird West.
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Punchy
Posts: 19
Joined: Thu Dec 03, 2020 1:42 am

Montponch "Punchy" Dupui (Deadlands)

Post by Punchy »

Montponch "Punchy" Dupui

Heroic Male Human, Chi Warrior

Background
Punchy grew up in London's East End, and was apprenticed to his uncle, a tanner. In actuality, the man was not his uncle, or a tanner. The real business was extracting the most valuable organs of the various exotic and damning creatures that came through the tanner's back room. Punchy was a quick study, and showed talents for surgical dexterity and keeping a low profile. Of course, the operation was hardly legal and Punchy soon found himself involved in other nefarious schemes. One unfortunate afternoon, Punchy mixed his master's business with a job-gone-sideways, and he was forced to flee. Punchy fled to America, and traveled west at a breakneck pace to avoid certain 'friends of enemies'. In California, he took up a job laying railroad tracks and fell in with the Chinese immigrants. One sifu, seeing his potential, took him under his wing. Punchy trained and worked for several years, and after a botched attempt to start a homestead, has turned toward more exciting and lucrative opportunities.


Description
Punchy is a small, wiry figure. A beige flatcap is tucked low on his brow, with scraggly black hair pushing out on all sides. Between the cap and his jutting jawline, his brown eyes seem small and beady. Punchy's nose is not worth mentioning, beyond being broken many, many, many times. He seems incapable of growing a beard, and keeps it tightly trimmed. Punchy often wears a black, unbuttoned vest over a white loose-fitting shirt, paired with brown slacks and sandals. His appearance is largely a distraction from the precision with which he carries out any given task, and his athletic physique.


Attributes: Agility d10, Smarts d4, Spirit d8, Strength d6, Vigor d6
Skills: Athletics d8, Common Knowledge d4, Fighting d10, Focus d8, Language (English) d8, Notice d4, Persuasion d4-1, Stealth d8, Thievery d8
Pace: 6; Parry: 7; Toughness: 5
Hindrances: Grim Servant O' Death, Thin Skinned (minor), Ugly (minor)
Edges: Arcane Background (Chi Master), Assassin, Celestial Kung Fu (Drunken Style), Improved Counterattack, Martial Artist, Martial Warrior, New Powers (Sloth/Speed, Boost/Lower Trait), Superior Kung Fu (Mantis)
Weapons: Unarmed (Range Melee, Damage Str+d6, +2 to Hit), Colt Rainmaker (12/24/48, 2d6), Dynamite (4/8/12, 2d6+2)
Language: English (native, d8)
Current Wealth: $29.30
Arcane Background: Chi Master (Deadlands, p57)
  • Power Points: 15
  • Powers: Boost Trait (SWADE p156; Limitations: One Aspect, Self (limited)), Burrow (SWADE p156; Limitations: Self (limited)), Deflection (SWADE p157-158; Limitations: Self (limited)), Smite (SWADE p168; Limitations: Self (limited)), Speed (SWADE p167; Limitations: One Aspect, Self (limited))
Special Abilities
  • Internal Focus: Chi masters focus power from the Hunting Grounds through their own bodies. They can use their powers on others, but can’t cast them on others or use the Additional Recipients modifier. A chi master can use empathy on herself and sense others’ emotions, for example, but can’t cast it on someone else. This does not grant the Limitation bonus for Self.

Advances
Novice Advances
  • Raise Skills: Thievery/Stealth
  • Edge: Superior Kung Fu (Mantis)
  • Edge: Assassin
Seasoned Advances
  • Edge: Counterattack
  • Raise Attribute: Vigor
  • Edge: Martial Warrior
  • Edge: New Powers (Sloth/Speed, Boost/Lower Trait)
Veteran Advances
  • Edge: Celestial Kung Fu (Drunken Style)
  • Edge: Improved Counterattack
  • Edge: Superior Kung Fu (Eagle Claw)
  • Edge: Chi

Current Load: 34.5 (41)
Books In Use: Savage Worlds: Adventure Edition, Deadlands - The Weird WestValidity: Character appears valid and optimal

Created with Savaged.us

Spreadsheet for equipment: https://docs.google.com/spreadsheets/d ... h02kU/edit
Last edited by Punchy on Tue Apr 20, 2021 7:44 am, edited 4 times in total.
Backpack & Worn:
  • Short, Shoes, Trousers, Flatcap
  • Gun belt, holster
  • Colt Rainmaker, 30 bullets
  • 2x Lockpicks, concealed in vest
  • 5x Knives
  • Box of Matches
  • 6x Dynamite Bundles (two sticks each)
Punchy typically rides with boots, duster, and chaps, but otherwise avoids wearing them when not required.

---
GingerGiant, of GingerGiant#6877 fame.

Characters
User avatar
Punchy
Posts: 19
Joined: Thu Dec 03, 2020 1:42 am

Re: Montponch "Punchy" Dupui (Deadlands)

Post by Punchy »

Worst Nightmare
Punchy's worst nightmare is to be trapped alone somewhere, somewhere he can't leave. Sometimes the nightmare is an abandoned prison, or a house with no door. But the worst is a cave-in.
Backpack & Worn:
  • Short, Shoes, Trousers, Flatcap
  • Gun belt, holster
  • Colt Rainmaker, 30 bullets
  • 2x Lockpicks, concealed in vest
  • 5x Knives
  • Box of Matches
  • 6x Dynamite Bundles (two sticks each)
Punchy typically rides with boots, duster, and chaps, but otherwise avoids wearing them when not required.

---
GingerGiant, of GingerGiant#6877 fame.

Characters
User avatar
Punchy
Posts: 19
Joined: Thu Dec 03, 2020 1:42 am

Re: Montponch "Punchy" Dupui (Deadlands)

Post by Punchy »

@stormwell
Having played a bit, and absorbed a much larger catalogue of Edges, I'd like to move things around to better capture Punchy's personality and my initial mechanical concept. Punchy loses things like Assassin, and goes for a much more versatile approach to combat. Notably, he can taunt people, Grim Servant O' Death is gone, because I don't want to put another PC on the end of the damage rolls Punchy's been throwing at Emmerich.

Although he's still sneaky, this Punchy explicitly draws attention once he breaks stealth, courtesy of Provoke and Rabble Rouser. Dodge is thrown in if the Bad Guys need more incentive to close to melee. That said, hitting Punchy is still a daunting prospect.
Tentative Build Rework
Heroic Male Human, Chi Warrior

Attributes: Agility d8, Smarts d4, Spirit d8, Strength d6, Vigor d6
Skills: Athletics d8, Common Knowledge d4, Fighting d10, Focus d8, Language (English) d8, Notice d4, Persuasion d4-2, Stealth d8, Taunt d6, Thievery d8
Pace: 6; Parry: 7; Toughness: 5
Hindrances: Loyal, Thin Skinned (minor), Ugly (major)
Edges: Arcane Background (Chi Master), Celestial Kung Fu (custom), Dodge, Extra Effort, Improved Counterattack, Martial Artist, Martial Warrior, New Powers (Sloth/Speed, Warrior's Gift), Provoke, Rabble-Rouser, Superior Kung Fu (custom)
Weapons: Unarmed (Range Melee, Damage Str+d6, +2 to Hit)
Language: English (native, d8)
Current Wealth: <no change>
Arcane Background: Chi Master (Custom)
  • Power Points: 15
  • Powers: Boost Trait (Savage Worlds: Adventure Edition p156; Limitations: One Aspect, Touch (limited)), Burrow (Savage Worlds: Adventure Edition p156; Limitations: Self (limited)), Deflection (Savage Worlds: Adventure Edition p157-158; Limitations: Self (limited)), Speed (Speed; Savage Worlds: Adventure Edition p167; Fluid Trappings; Limitations: One Aspect, Self (limited)), Warrior's Gift (Savage Worlds: Adventure Edition p169-170; Limitations: Self (limited))
Special Abilities
  • Chi Master: Power Points: 15; Powers: Boost Trait (Savage Worlds: Adventure Edition p156; Limitations: One Aspect, Touch (limited)), Burrow (Savage Worlds: Adventure Edition p156; Limitations: Self (limited)), Deflection (Savage Worlds: Adventure Edition p157-158; Limitations: Self (limited)), Speed (Speed; Savage Worlds: Adventure Edition p167; Fluid Trappings; Limitations: One Aspect, Self (limited)), Warrior's Gift (Savage Worlds: Adventure Edition p169-170; Limitations: Self (limited))

Advances
Novice Advances
  • Edge: Martial Artist
  • Edge: Arcane Background (Chi Master)
  • Edge: Superior Kung Fu (Drunken Style)
Seasoned Advances
  • Edge: Rabble-Rouser
  • Edge: Martial Warrior
  • Edge: Dodge
  • Edge: New Powers (Speed, Warrior's Gift)
Veteran Advances
  • Raise Skill: Fighting
  • Edge: Celestial Kung Fu (Eagle Claw)
  • Edge: Raise Skills: Athletics & Focus
  • Edge: Extra Effort
Current Load: 0 (41)
Books In Use: Savage Worlds: Adventure Edition, Deadlands: Weird West (Manual Entry)
Validity: Character appears valid and optimal

Created with Savaged.us
Backpack & Worn:
  • Short, Shoes, Trousers, Flatcap
  • Gun belt, holster
  • Colt Rainmaker, 30 bullets
  • 2x Lockpicks, concealed in vest
  • 5x Knives
  • Box of Matches
  • 6x Dynamite Bundles (two sticks each)
Punchy typically rides with boots, duster, and chaps, but otherwise avoids wearing them when not required.

---
GingerGiant, of GingerGiant#6877 fame.

Characters
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