Search found 57 matches

by Corwin
Fri Nov 03, 2023 8:46 am
Forum: Recruitment: Mission Briefings
Topic: AAT Needed for Remote Assignment
Replies: 40
Views: 3435

Re: AAT Needed for Remote Assignment

I've been wanting to try a Merc Soldier who has natural leader and specializes in Leadership edges. Hence providing benefits to the Wild Card characters around me. I'm thinking Altara to give her that over serious Amazonian warrior schtick too. Note: I'm Shiro in Discord.
by Corwin
Sun Jul 30, 2023 10:13 am
Forum: Out of Character Topics
Topic: Site Currency, Changes, and Supporting The Site
Replies: 15
Views: 3231

Re: Site Currency, Changes, and Supporting The Site

I see a disconnect here between how the site used to work (with lots of monetary support / patronage resulting in large amounts of EP, plus lots of participation in active games resulting in large amounts of EP, and hence accounts) and how the site seems to operate now. Apparently there is not a lac...
by Corwin
Thu Jun 01, 2023 6:24 am
Forum: Recruitment: Mission Briefings
Topic: RIFTS Terror on the Dark Frontier
Replies: 11
Views: 1431

Re: RIFTS Terror on the Dark Frontier

I'm interested, though it looks like I'm late to the party.
by Corwin
Tue Apr 18, 2023 6:29 am
Forum: Field Operations
Topic: RB-1.1 Deep in the Jungle
Replies: 6
Views: 1082

Re: RB-1.1 Deep in the Jungle

Surviving the Heat Vigor Roll: -2 Heat, +4 EBA: Vigor 1d10! -2+4= 21 Wild: Wild 1d6! Spotting the Snakes Notice: -2 Distracted -1 Drug-induced Euphoria/Tranquility +2 Multi-Optics Helmet: Notice 1d8-1 Wild: Wild 1d6! Just noticed this is not a crit fail, actual roll was 2 (not 1) Unused Tech diffic...
by Corwin
Tue Apr 18, 2023 6:17 am
Forum: CS Personnel
Topic: Sergeant Corwin Northshadow [CS Juicer]
Replies: 4
Views: 965

Re: Sergeant Corwin Northshadow [CS Juicer]

Status Tracker: April 2023

Gained Free Joker Card 1
by Corwin
Tue Apr 04, 2023 1:45 pm
Forum: Field Operations
Topic: RB-1.0 Coalition States — Running Through The Jungle (interlude)
Replies: 6
Views: 922

Re: RB-1.0 Coalition States — Running Through The Jungle (interlude)

First Interlude for Corwin At first the jungle was exciting. New environments always were, and when you’re on drug-induced euphoria all the time, it’s hard to really get down on anything. It was interesting being wet all the time. Corwin barely ever broke a sweat, except in the heat of combat, but ...
by Corwin
Tue Apr 04, 2023 1:44 pm
Forum: Field Operations
Topic: RB-0.0 Lost in the Jungle (CS RP Thread)
Replies: 23
Views: 2355

Re: RB-0.0 Lost in the Jungle (CS RP Thread)

Corwin picks up a water gun. "Neat Bra"
by Corwin
Thu Mar 30, 2023 10:45 am
Forum: Field Operations
Topic: RB-0.0 Lost in the Jungle (CS RP Thread)
Replies: 23
Views: 2355

Re: RB-0.0 Lost in the Jungle (CS RP Thread)

Once Henry passes along Frida's orders about anti-vamp loadouts, Corwin retrieves his pack and sits down at the camp table. He begins rummaging, pulling out small items and looking at them, then placing them on the table in a row. "One...two...three..." followed by more rummaging, examinin...
by Corwin
Mon Mar 06, 2023 4:09 pm
Forum: Field Operations
Topic: RB-0.0 Lost in the Jungle (CS RP Thread)
Replies: 23
Views: 2355

Re: 0.0 Lost in the Jungle (CS RP Thread)

Corwin's eyes dart back and forth for a moment, as if processing all this. Captain is a little bit of a skelebot, isn't she? Looking to Bull Moose and nodding in return, "Rainier, glad to see we have a stalker among us, especially if we have to face off against any magic stiffs." Then turn...
by Corwin
Sun Mar 05, 2023 11:03 am
Forum: Field Operations
Topic: RB-0.0 Lost in the Jungle (CS RP Thread)
Replies: 23
Views: 2355

Re: 0.0 Lost in the Jungle (CS RP Thread)

Not to be outdone, and having waited for Grimes to relax his trigger finger, Corwin vaults down near where Grimes and Rex are standing and removes his helmet in a flourish, sadly too fast for most people to appreciate the flourish. He momentarily shakes out his long blonde locks, then resisting his ...
by Corwin
Sun Feb 26, 2023 10:49 am
Forum: Field Operations
Topic: RB-0.0 Lost in the Jungle (CS RP Thread)
Replies: 23
Views: 2355

Re: 0.0 Lost in the Jungle (CS RP Thread)

"WOOOOO....HAAAAAAAA!" "WOOOOOO....HAAAAAAAAAAAA!!!!" "I got you all in check!" "Oh, WAIT, NO NO NO NO!" A loud crashing, cracking, and set of tearing noises accompany the suit of CA-5 armor that now dangles from the jungle canopy above the APC. Those emergin...
by Corwin
Wed Feb 22, 2023 3:20 pm
Forum: Recruitment: New Recruits
Topic: Lucky (Lost Jungle)
Replies: 3
Views: 819

Re: Lucky (Lost Jungle)

Oh! So +3 die types from Brawler, Martial Artist, Martial Warrior applies to Vibro Vembraces! Whew!
by Corwin
Tue Feb 21, 2023 4:47 pm
Forum: Recruitment: Mission Briefings
Topic: Lost Jungle Reboot
Replies: 33
Views: 5455

Re: Lost Jungle Reboot

Technospawn wrote: Tue Feb 21, 2023 3:43 pm
Corwin wrote: Tue Feb 21, 2023 2:51 pm DSD Engineer Sergeant Corwin Northshadow, Juicer Division, reporting for duty.
https://savagerifts.com/sr/viewtopic.php?t=7308
You need to add your advances. You should be at 8 advances.
Done!
by Corwin
Tue Feb 21, 2023 2:51 pm
Forum: Recruitment: Mission Briefings
Topic: Lost Jungle Reboot
Replies: 33
Views: 5455

Re: Lost Jungle Reboot

DSD Engineer Sergeant Corwin Northshadow, Juicer Division, reporting for duty.
https://savagerifts.com/sr/viewtopic.php?t=7308
by Corwin
Tue Feb 21, 2023 1:48 pm
Forum: CS Personnel
Topic: Sergeant Corwin Northshadow [CS Juicer]
Replies: 4
Views: 965

Re: Corwin Northshadow (Lost Jungle)

Starting Gear Rolls: Grand Total starting cash: 51,000 4d6 x 100 Credits 4d6 = 1500 Universal Credits 2d4 x 500 Credits 2d4 = 3500 Gear "Requisition" gift from Henry = 16,000 Lost Jungle: 2d4 x 10,000 Loot 2d4 = 30,000 Loot & Gear DSD Engineer Sergeant Corwin Northshadow, Juicer Divisi...
by Corwin
Tue Feb 21, 2023 1:10 pm
Forum: CS Personnel
Topic: Sergeant Corwin Northshadow [CS Juicer]
Replies: 4
Views: 965

Sergeant Corwin Northshadow [CS Juicer]

Corwin Northshadow Burn: 8/8 Bennies: 3/3 Wounds: 0/3 Fatigue: 0/2 Use Anytime Free Joker Card 1 Rank : Veteran Advances Left : 0 Race : Human Iconic Framework : Coalition Juicer [Sergeant, Juicer Division DSD] Attributes : Agility d10 Smarts d8 Spirit d8 Strength d10 Vigor d10 Pace : 14; Run d8; P...
by Corwin
Mon Feb 20, 2023 7:40 pm
Forum: Recruitment: Mission Briefings
Topic: Lost Jungle Reboot
Replies: 33
Views: 5455

Re: Lost Jungle Reboot

I'd be interested in joining since Train to Kingsdale went on hiatus. I could bring either Cowrin Eaststrider (GB Pilot) or if you need people on the Coalition side more I could be a Power Armor Jock in PA-09A Super Samas (or if a GB is overkill).
by Corwin
Fri Jan 20, 2023 9:47 am
Forum: Adventures
Topic: 1.4 Headless In kingsdale
Replies: 4
Views: 1771

Re: 1.4 Headless In kingsdale

Corwin makes sure to enter the room last, dressed in his Old American Empire style Mark II Battlefield suit with the helmet removed, so it's obvious he is a Glitter Boy out of armor. He leans on the back wall and folds his arms and listens. He says nothing but is listening and waiting for an appropr...
by Corwin
Tue Dec 13, 2022 2:04 pm
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

A message beeps on Corwin’s communicator. A message from his employer’s head office comes in. A fellow security guard has sent the videos that he asked for. Video that shows activity in the train. As people get onto the train. And in/immediate vicinity of the station in Whykin and Kingsdale. With t...
by Corwin
Fri Dec 09, 2022 9:55 am
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

Gage Chuckles. “Nothing some good drinks can’t solve. Your help was much appreciated, I’m sorry a few of the crew where infected. Is there anything the Legion can do for their families?” Corwin and Gage definitely meet up at a bar when time permits. He suggests some respectful contributions to ensu...
by Corwin
Mon Dec 05, 2022 8:26 am
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

“The goop needs to receive signals to function, which we’re experimenting on the rats for.” “Klaus, jammer?” There just isn’t enough wide spread advanced tech in the city to contain a threat like this. Our facility is an outlier in Kingsdale, nothing has facilities like ours.” “Reassuring at least ...
by Corwin
Wed Nov 30, 2022 12:13 pm
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

"Tax, did these guys find any techno-wizardry, crystals or whatnot in the cylinder? I mean the goo's microscopic but the parts in the cylinder might lead to a manufacturer. Klaus, you shut this stuff down with your, uh... terminal, so you effectively did the same thing the cylinder would do. T...
by Corwin
Tue Nov 29, 2022 11:26 am
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

In the Miraculous Just jumping ahead here, not trying to cut short any responses from Sarah on the corner discussion. Notably in this scene he's in armor (per Tax's comment about how he sparkles, while in the corner of the conference room he was clearly not in armor. Guessing he grabbed it thinking ...
by Corwin
Tue Nov 29, 2022 9:46 am
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

Rising to a normal vocal tone: "I prefer to choose the three double-yews for myself when it comes to such actions. Though it's easy for another to force the decision of when and where upon me, I always carry the responsibility for the who. I believe you understand that as well." Corwin ext...
by Corwin
Mon Nov 28, 2022 6:02 pm
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

"Hmph. I guess that tat's not a dead giveaway. Well, I guess you showed me yours..." Lowering his voice again: "I mean the crusade my ancestors started on after they broke the world. They were here, you see, long before the ancestors of humans. They lost their home, and they've been ...
by Corwin
Mon Nov 28, 2022 10:53 am
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

“Really? I'm curious. What sort of tendencies do I display that remind you of a vampire? Do you spend time around them?” Corwin gradually leans back against the wall, nearly cowpoke like. He slightly opens his mouth to speak— “I noticed that you didn't have much trouble with the victims either. Of ...
by Corwin
Sat Nov 26, 2022 5:16 pm
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

At a lull in the briefing, Corwin motions Sarah to a corner of the room. Looking around furtively, his eyes rest for a moment on the water cooler, then he forces himself to look her in the eye. Then he begins in low tones: “Sarah. I saw you trying to protect people on the train, just as I was. You s...
by Corwin
Wed Nov 23, 2022 9:26 pm
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

Corwin's left hand snakes down to his right Tattoo 1d6! Wild 1d6! Leupold or anyone detecting arcana might notice a magic surge. Corwin will be emanating Exalted Arcane Protection (but only against undead) for the next hour or so, and feeling a little bit better for it. and twists nervously. He seem...
by Corwin
Wed Nov 23, 2022 3:23 pm
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

Corwin
1d6!+2Ld1d6!+1
John, the cylinder, and the voices from earlier during the train fight.
by Corwin
Mon Nov 21, 2022 6:07 pm
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

"Hello everyone, Corwin Eastrider at your service. Aka Sparkles, as my fellow crew, and V... Klaus like to refer to me. John... and Klaus I have met." His eyes Notice 1d6! /wild 1d6! This is probably the appropriate time for Corwin's TA heritage to cause him to form an opinion on Sarah's ...
by Corwin
Thu Nov 17, 2022 2:10 pm
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

As the group are ushered around Klaus makes his way over to @Corwin. "Sparkles I presume? Good to meet the man in the armor. Your timing vas impeccable." To the others he gives a friendly smile and introduces himself, "I am Klaus von Liebnitz, freelance security specialist who vas hi...
by Corwin
Fri Nov 11, 2022 11:37 am
Forum: Adventures
Topic: 1.2 The White Rabbit
Replies: 68
Views: 9463

Re: 1.2 The White Rabbit

After 'helping' the cowborg off the train -- none too gently -- Corwin strides the length of the roof of the train scanning this way and that to ensure there are no impending threats. He makes sure to radio the Kingsdale Rangers about keeping the cowborg and others in custody so nobody slips out in ...
by Corwin
Wed Nov 09, 2022 12:40 pm
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

"Shame about Hines, either way," Corwin states nonchalantly into the radio. Then flipping open his helmet: "Thanks for the help... Tax...leia... and you as well, Von... ah, Klaus. Yes, you must be from NGR or thereabouts. I've come across that accent before." "So you manage...
by Corwin
Fri Nov 04, 2022 9:10 am
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

I hope Leez and the others are safe , thinks Corwin to himself as he grunts and Grapple 1d8! Wild 1d6! Spend a benny (with Elan for +2), this seems important! Grapple 1d8!+2 Wild 1d6!+2 This is an opposed Athletics roll, my best target is 6, if successful then Cowborg is Entangled (can't move and D...
by Corwin
Wed Nov 02, 2022 4:49 am
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

Corwin feels committed to the d12!+5-2 Wild 1d6!+5-2 MAP of -2 due to shoving and tapping now! He has to keep pressing this crowd away from the innocents. He will use the neural mace to give any crazies that try to make it past him the old Fighting 1d4!+2-2 Wild 1d6!+2-2 Touch attack is +2 and MAP i...
by Corwin
Fri Oct 28, 2022 8:27 am
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

Hmmm, couldn't be that bad an idea to get the attackers out of this car . "OK Leopold...uh, I'm herding the attackers forward from the dining car into 3!" Corwin runs forward, brandishing his neural mace and OK so I'm attempting a push from p. 104 of SWADE here. No idea how well this will...
by Corwin
Tue Oct 25, 2022 7:32 am
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

"Alright everybody, that headless cyborg has some kind of device in its hand. I suspect it is responsible for some of this chaos." Corwin speaks through the radio as he hefts "Greasy" Hines over his left shoulder with one arm. With his other hand he brandishes the neural mace an...
by Corwin
Thu Oct 20, 2022 9:38 am
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

Corwin does his best to interpose his shiny form between Sir Jespin and further harm. Not really that big on science, but with laymen's knowledge of ley lines and magic from his upbringing, Corwin suspects the black goop to have something to do with all the madness, he just doesn't know what it migh...
by Corwin
Mon Oct 17, 2022 2:29 pm
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

"It certainly seems safer than the other direction Sir," Corwin rotates to allow Sir Jespin to pass. "Not you," he says to Headless. "Apparently Greasy's never seen what glitter guns do to bystanders." With that he give a Neural Mace Touch attack 1d4+2 Wild 1d6+2 No da...
by Corwin
Fri Oct 14, 2022 10:10 am
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

Corwin Notice 1d6! + 2 Wild 1d6! + 2 This seems important so spend a benny: Notice 1d6! + 2 Wild 1d6! + 2 I suspect I should not have spaces in these rolls since they are coming up 2s Notice without spaces 1d6!+2 Wild without spaces 1d6+2 OK I'm calling this a success, but no raise. momentarily, but...
by Corwin
Wed Oct 12, 2022 10:22 am
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

As the elevator door "shissh"es open, Corwin is surprised to see Greasy Hair Hines lopped over the weird headless cyborg. He thoughfully engages the COMMs so the other apparent guardians are aware of what might be about to go down. "They do exist! Uhh, hey there, uhh Headless Guy. I c...
by Corwin
Tue Oct 11, 2022 6:50 am
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

He continues at first his tone is a bit shocked, but it returns quickly to cool professionality. "Gott in Himmel. A headless cyborg, at least I hope that's what it is , has Hines. It's headed for the back door." "Von... Leebnizz? Did you say headless cyborg?!?!" Well that's new!...
by Corwin
Sun Oct 09, 2022 3:08 pm
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

"Gage, this is Spa.... this is Corwin, train security. Did you say car 3 is a no go? Car 2 is a throng of slavering crazy people. What the heck is going on?"

Hanson must be affiliated with this... Legion. Remember that for later. I think I've heard of these guys.
by Corwin
Fri Oct 07, 2022 9:30 am
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

The faceplate closes with a "shunk" sound as Corwin thinks, I can't walk through that car without killing more people, as tightly packed as it is. I better head to the midsection of the passenger cars...make sure this thing hasn't spread out of control. With a sigh he shoves the vibro-blad...
by Corwin
Tue Oct 04, 2022 10:22 pm
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

Corwin helps Rubin to his feet with one hand while Notice d6! , Wild d6! Leave it to the GM to decide if the notice with a raise (racial ability Vampire Awareness: True Atlanteans may Notice any vampires within line of sight) works with Sarah Impossible Tear the crowd to try and figure out what the ...
by Corwin
Mon Oct 03, 2022 9:25 am
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

“Yeah, Corwin. That would be great. I’ll take these towls, you bring the pale to car 2.” Rubin walks off with a stack of towels. Past Gage, Leopold, and Marvin. Into car two where Sarah stands with a group of passengers helping the teenager. Liz hands Corwin the pale with hand cleaner (think cordle...
by Corwin
Sat Oct 01, 2022 11:34 am
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

Rubin (Train staff) bumps into the bar next to Corwin. “Liz, give me some towels.” He pauses and scrunches his nose. “And a pale. Someone’s puking and it’s just disgusting.” "A pale, that much huh? Want help with that?" Corwin asks Rubin. It never hurts to ingratiate yourself to the janit...
by Corwin
Thu Sep 29, 2022 9:01 am
Forum: Tomorrow Legion: Train to Kingsdale
Topic: Corwin Eaststrider
Replies: 7
Views: 1958

Re: Corwin Eaststrider

Advances Hero’s Journey: 2 rolls Training (6) - Extensively trained in a professional area, gain one Professional Edge Experience & Wisdom (17) - There are moments where everything comes together. Gain the Elan Edge Advances Initial Advances: (Bonus from Hindrances): Marksman, Sharpshooting Edg...
by Corwin
Wed Sep 28, 2022 8:53 am
Forum: Who's Who
Topic: Who's Who
Replies: 49
Views: 33694

Re: Who's Who

Player Name: Corwin
Discord Nickname: Shiro (Corwin)

Accounts
  • Player Account: Corwin Eaststrider
  • Player Account: (someday... one can dream)
by Corwin
Wed Sep 28, 2022 8:35 am
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

Corwin takes a sip of his water... water? Then inclines his head toward Ly...Lye...Li...iz! That's it! he thinks. Then he slips something nice into her tip jar. He marks in his mind the newcomers. Judging people by their haircuts has always worked well for him. The short cropped ones are usually rel...
by Corwin
Tue Sep 27, 2022 1:29 pm
Forum: Adventures
Topic: Leaving the Station 1.1
Replies: 124
Views: 20340

Re: Leaving the Station 1.1

A tall blonde man wearing old world Mark II battlefield armor stands at the bar of the dining car, quietly munching on an egg filled rollup. His head is canted slightly as he attempts to Notice\u00201d6\u0021 , Wild\u00201d6\u0021 on the conversation between the elf and the celebrities. "Corwin...
by Corwin
Mon Sep 26, 2022 2:38 pm
Forum: Tomorrow Legion: Train to Kingsdale
Topic: Corwin Eaststrider
Replies: 7
Views: 1958

Re: Corwin Eaststrider

I do think I'd like to hop on your train, I'll mention this on the discord channel as well, as I can't seem to PM on the forum yet.
by Corwin
Sun Sep 25, 2022 6:48 pm
Forum: Tomorrow Legion: Train to Kingsdale
Topic: Corwin Eaststrider
Replies: 7
Views: 1958

Re: Corwin Eaststrider

To be honest I haven't decided yet. I am just making up a character to get a feel for the posting system, and so I have one ready for an open game.
PaperDragon wrote: Sat Sep 24, 2022 8:01 pm Which game are you posting for?
by Corwin
Sun Sep 18, 2022 4:16 pm
Forum: Tomorrow Legion: Train to Kingsdale
Topic: Corwin Eaststrider
Replies: 7
Views: 1958

Re: Corwin Eaststrider

Background A member of the lost Tsitas clan, Eaststrider began his wanderings at the tender age of 110. He hesitates to show his marks of heritage, but they are: On the right wrist is a heart impaled by a stake and on the left wrist is a flaming bastard sword with four arrows forming a cross over t...
by Corwin
Sat Sep 17, 2022 2:12 pm
Forum: Tomorrow Legion: Train to Kingsdale
Topic: Corwin Eaststrider
Replies: 7
Views: 1958

Re: Corwin Eaststrider

Corwin Eaststrider Rank : Novice Advances Left : 0 Race : True Atlantean Iconic Framework : Glitter Boy Attributes : Agility d8 Smarts d6 Spirit d6 Strength d6 Vigor d6 Pace : 6; Parry : 4; Toughness : 13 (5) or 42 (10) in G-10; Strain : 4 Skills : Athletics d8 Battle d6 Common Knowledge d6 --Langu...
by Corwin
Fri Sep 16, 2022 2:36 pm
Forum: Tomorrow Legion: Train to Kingsdale
Topic: Corwin Eaststrider
Replies: 7
Views: 1958

Corwin Eaststrider

HJ #1 0030020d20
HJ #2 p002000260020d0030020d20

Money d4d6 x 100
d2d4 x 500

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